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Author Topic: How did you last die?  (Read 1449230 times)

Mathel

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Re: How did you last die?
« Reply #21870 on: October 21, 2019, 08:49:45 am »

I forgot that the central lift of battleships goes up to the third level, so a snakeman shot one of my soldiers from above without me realizing it was possible.  That sucked.  More directly on me was the one soldier I sent off by himself, who bumbled into another snakeman and only had enough TUs to fire one burst.  Missed.  He actually survived two hits from the return fire with only personal armor, but the third shot got him.

I got much luckier later when two snakemen with blaster launchers missed, which I didn't think was even possible.  One idiot blew himself up along with 50 units of elerium, which really sucked, but the other one just... missed somehow and blew out a section of the wall instead of killing my commander.

I'm currently trying to figure out how I'm going to capture an alien commander.  If they're consistently armed with blaster launchers, they're going to keep killing themselves before I can get them.  Maybe base commanders aren't always armed that way.

X-COM classic.

In some versions of X-COM, Blaster shots that should go directly up or down go directly south instead. If they exit the map, they reappear on the next waypoint. Otherwise, well, they explode on impact.
The AI does not know this.
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Outer planes are not subject to any laws of physics that would prevent them from doing their job.

Telgin

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Re: How did you last die?
« Reply #21871 on: October 21, 2019, 09:06:28 am »

One was firing up from one of the power source "legs" of the battleship, so that would explain that, except that I'm playing on Open X-COM, which I thought fixed known bugs like that.  It also doesn't really explain how the second one missed, since that shot just went down a hallway.

Maybe the alien was aiming at the wall in an attempt to kill multiple soldiers?  If so, maybe the explosion was just far enough away from all of them that their flying suits actually absorbed the damage.
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Mathel

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Re: How did you last die?
« Reply #21872 on: October 21, 2019, 09:24:55 am »

I think OpenXcom did fix it. There is a different option, that I noticed a few days ago in X-Piratez. When Firing a Retribution Missile (also guided), I noticed it overshot the waypoints slightly. Not by much, but enough to leave the map if it went up steeply and the waypoint was on the top layer and enough to hit the ground when going steeply down with the waypoint being on the bottom layer.

While Blaster launcher does not do this (just checked), it is not completely accurate. I tested it running along UFO external hull for about 15 tiles and it hit the hull. Perhaps how well it aims at the waypoints is determined by accuracy.
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The shield is mightier than the sword.
Urge to drink milk while eating steak wrapped with bacon rising...
Outer planes are not subject to any laws of physics that would prevent them from doing their job.

Akura

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Re: How did you last die?
« Reply #21873 on: October 21, 2019, 01:53:29 pm »

Tried to cheese Archpriestess Choir. Clearly, she does not like cheese anywhere near as much as her sister did.

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CABL

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Re: How did you last die?
« Reply #21874 on: October 21, 2019, 02:01:00 pm »

Fucking Hindus and their +30% morale bonus for troops; They always defeat me when the forces are even, despite me having lots of pikemen and light cavalry in my ranks.

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Dostoevsky

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Re: How did you last die?
« Reply #21875 on: October 21, 2019, 10:33:05 pm »

Had an astoundingly lucky run - two layers of effectively permanent projectile shielding, a wand that threw out a steady stream of sets of four magical arrows & a wand of lightning bolt, and even a rune of healing. Even had an infinite (if slow) means of digging through just about anything.

Made it into one of the lower levels, chuckling as the many bullets thrown my way are shrugged off and casually blasting enemy Hisii away.

Climb into a corridor with a lone enemy trooper, finishing him quickly - but not before he uses a wand he pilfered, which blooms a giant pattern of runes. The world crumbles around us, crushing me in rubble.

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Kagus

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Re: How did you last die?
« Reply #21876 on: October 22, 2019, 08:30:02 am »

Congratulations, you've discovered Earthquake! It has three charges and is generally only useful for suicidal enemies who want to ruin everything. Much like Nuke and Holy Bomb, and all three are spells included in the secret orb locations!

Earthquake is also pretty much the only situation where physics objects will kill you, so it's not the most intuitive.

0cra_tr0per

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Re: How did you last die?
« Reply #21877 on: October 22, 2019, 08:40:31 pm »

-snip-
Y'all ever play Zombie Master back when that was a thing?

Completely fucking unbalanced shitshow of a mod, but damn if it wasn't fun. Believe that's actually how I got introduced to DF, of all places.
I never heard of it when I first played Garry Newman's Modification. I did play ZS starting mid january 2018, though.
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Greiger

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Re: How did you last die?
« Reply #21878 on: October 24, 2019, 02:43:50 am »

Random rimworld tip: Make an animal zone for boomrats next to the hive when an infestation starts.

Thats a great idea!  Why did I never try that earlier!
*later*
Infestation in stockpile room.  Hmm, I think this will still work, boomrats don't make huge fires, and it's mostly metal and bricks in there anyway.
*shortly after*
Why is the metal burning? Oh hey there's chemfuel in there too, I never burned that before, I wonder how fast it burns.
*ssssssst *boom*
oh.... it explodes, not burns... making more fires....oh there goes the other stack of chemfuel too....hmm.


And that is the story of how I lost an entire stockpile of steel and chemfuel to an infestation.  On the plus side, the bugs are gone.

Rimworld
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itisnotlogical

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Re: How did you last die?
« Reply #21879 on: October 25, 2019, 08:53:50 pm »

Fallout Tactics sucked, but it also made me want to play Fallout 1.

In order:

Ambushed by radscorpions. Stung to death.

Ambushed by gangsters. Critical hit knocks me over, then I'm beaten to death.

Wandered into the raider base. Told Garl I was an adventurer. Shot to death.

Went into the radscorpion cave. Stung to death.

Fallout 1.
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Jopax

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Re: How did you last die?
« Reply #21880 on: October 26, 2019, 02:16:44 am »

Got a bit overconfident in my triple veteren mortars and necrofex combo and went ahead and laid siege on a settlement that apparently not only had a garrisson army but one close enough to reinforce. Numerically we were kinda similar but it turns out the elves are fond of really long range archery, so long range in fact that the fuckers could reach my mortars and eventually render them useless simply by fielding an elven fuckton of archers. The constant cavalry harassment didn't help much either :c

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Telgin

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Re: How did you last die?
« Reply #21881 on: October 28, 2019, 10:01:30 am »

Lost a soldier as MIA after discovering that the battleship I landed at was filled with ethereals.  I had hoped that just sending my plasma hovertank out to scout would mean that the soldiers would be safe from potential psionic attacks, but alas, I had to send a soldier out to finish off the ethereal the tank found.  He was then repeatedly and incessantly mind controlled, with no way to recover him.

At least I did kill 3 more ethereals and a sectopod with that hovertank.  I was shocked that it was able to take out the sectopod, and didn't even take a scratch from it.

I aborted the mission the moment the tank went up in smoke though, leaving the soldier to his fate.  Until I get psionics I'm not messing with ethereals anymore, and maybe not sectoids.

X-COM.
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Iduno

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Re: How did you last die?
« Reply #21882 on: October 28, 2019, 01:28:33 pm »

Lost a soldier as MIA after discovering that the battleship I landed at was filled with ethereals.  I had hoped that just sending my plasma hovertank out to scout would mean that the soldiers would be safe from potential psionic attacks, but alas, I had to send a soldier out to finish off the ethereal the tank found.  He was then repeatedly and incessantly mind controlled, with no way to recover him.

At least I did kill 3 more ethereals and a sectopod with that hovertank.  I was shocked that it was able to take out the sectopod, and didn't even take a scratch from it.

I aborted the mission the moment the tank went up in smoke though, leaving the soldier to his fate.  Until I get psionics I'm not messing with ethereals anymore, and maybe not sectoids.

X-COM.

What took out a tank that a sectopod couldn't scratch?
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Telgin

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Re: How did you last die?
« Reply #21883 on: October 28, 2019, 02:37:08 pm »

Ethereal with what I'm guessing was a heavy plasma rifle, which took a couple of hits.  Surprisingly, the ethereal with the blaster launcher died to the hovertank.

I think I just got very lucky with the sectopod.  It only shot at the tank once, and that shot didn't damage it.  It must have rolled very badly on its damage.  On the flip side, it took four shots from the tank before it died, the killing blow going to a rear hit.
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Rolan7

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Re: How did you last die?
« Reply #21884 on: October 28, 2019, 07:03:51 pm »

Nice, you happened across one of the few instances where enemies are significantly resistant or vulnerable to certain types of damage!  Sectopods, already very beefy, are especially resistant to plasma (and explosions).  And that's applied *before* the flat damage *reduction* of their armor.

They have a significant weakness though, if you use... well, the only other semi-viable option.  It's a nice surprise for those who prefer
Spoiler (click to show/hide)

(which is objectively a bad option in general because it's a miracle they even released the game, they really didn't have a chance to balance it)

Edit: Rear-hits are very useful for getting past damage reduction, yeah.
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