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Author Topic: IsoWorld - An Isometric worldmap viewer: Now at version 2.1! New map names!  (Read 267498 times)

alphawolf29

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Re: IsoWorld - An Isometric worldmap viewer: Now at version 2.1! New map names!
« Reply #405 on: February 17, 2015, 05:37:18 am »

Can I please get a laymans explanation on how to hook this up for adventurer mode? a simple "put X file in Y location" ?I can't get it working, and even my world view is just colored blocks, no fancy tiles like you guys seem to have.
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Japa

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Re: IsoWorld - An Isometric worldmap viewer: Now at version 2.1! New map names!
« Reply #406 on: February 17, 2015, 05:45:32 am »

Once you've exported all the maps from legends mode, and exported them, you can use the dropdown menu to change the rendering style, and use the connect button to connect to a running DF instance.
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alphawolf29

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Re: IsoWorld - An Isometric worldmap viewer: Now at version 2.1! New map names!
« Reply #407 on: February 17, 2015, 08:27:23 am »

What files do I need to put where to get it to connect to DF hack? You didn't really answer my question at all. All the maps are working fine in Isoworld, but when I'm travelling around the map in adventure mode and click connect, or follow, nothing at all happens. I'm sure some files aren't where they should be, but you havent told me where they should go. Unlike a lot of the other people here, I'm not a computer programmer so it's not obvious to me where things go.
« Last Edit: February 17, 2015, 08:35:45 am by alphawolf29 »
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Japa

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Re: IsoWorld - An Isometric worldmap viewer: Now at version 2.1! New map names!
« Reply #408 on: February 17, 2015, 09:40:29 am »

If you have DFHack installed and working, there's nothing you have to copy anywhere.

What does the log say?
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groove

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It would be lovely to have a detailed tutorial for people who have never used dfhack at all. Just assume we're 5 years old.   ;D
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fricy

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Failing to build Isoworld on OSX: First I used in_ua's linux instructions, then I built Agui from source.
(Linking libagui_allegro5.dylib fails, but if I build libagui_allegro5.a and libagui.a instead it completes succesfully...  ???)
But then if I try to use these .a library files linking of Isoworld is unsuccesfull.

Spoiler: Error message (click to show/hide)

Any ideas? Is the problem with Agui, or Isoworld?
« Last Edit: April 15, 2015, 03:08:47 am by fricy »
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lethosor

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It looks like missing allegro symbols, actually. I'm not sure which library they should be located in, but Stonesense includes many allegro libraries that you could try.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

fricy

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It looks like missing allegro symbols, actually. I'm not sure which library they should be located in, but Stonesense includes many allegro libraries that you could try.
Actually I managed to build it by linking the necessary allegro libs to agui and then using these dylibs to build isoworld. The problem is I failed fixing the dylibs to run isoworld from /hack, was only able to run it from /df, and only on 10.7. When trying to test my build on 10.9 I get a missing symbol error in libstdc++.6, even when explicitly using your stdc++ dylib to build against. If you have some time to look at it, I pushed the commits to my isoworld fork on github.

lethosor

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Did you use clang to build allegro/agui?
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Loud Whispers

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Try as I may I've never been able to get Isoworld to connect to DFhack; right version of DF, right version of DF hack. Run Isoworld, connect and follow... Nothing. Pretty much in the same boat as Alphawolf29, i.e. I have little clue as to what I'm doing. Really at a loss as to why it won't connect, as both DFhack and Isoworld otherwise function just fine. No error messages either. Any ideas?

Japa

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Are there any messages in DFHack?

Also right version of DFHack at this point just means any version released after isoworld.
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Loud Whispers

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Nope, no messages in DFhack

Japa

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does your DFHack installation contain an isoworldremote.plug.dll in it?
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Loud Whispers

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does your DFHack installation contain an isoworldremote.plug.dll in it?
Spoiler: I think so (click to show/hide)
Though it does not list in DFhack itself despite being in the folder

Japa

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Try with a modern dfhack version and the plugin that comes with it.
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