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Author Topic: You want WHAT!?  (Read 19871 times)

Fayrik

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Re: You want WHAT!?
« Reply #30 on: November 25, 2010, 08:47:50 pm »

Wait...
You can replace the mayor?

Am I the only one who finds this a little undemocratic?
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So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

GuudeSpelur

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Re: You want WHAT!?
« Reply #31 on: November 25, 2010, 09:00:16 pm »

Hold on, hold on- you can't replace mayors.  They're elected, not appointed. 
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This fortress is turning into some kind of supervillain lair or something.
You do remember that you've been farming gigantic wingless dragon-fish for profit and Fun, right?

Fayrik

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Re: You want WHAT!?
« Reply #32 on: November 25, 2010, 09:07:56 pm »

I was going to say.
You can't just replace someone elected into office.
You have to kill them.
With Magma.

Then there's another election!
And we do it all again.
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So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

kilakan

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Re: You want WHAT!?
« Reply #33 on: November 25, 2010, 09:14:46 pm »

you know I bet dwarves don't vote for the guy they like, they probably pick out the bastard who everyone despises and votes him into mayor.... just like real life.
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Nom nom nom

Fayrik

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Re: You want WHAT!?
« Reply #34 on: November 25, 2010, 09:33:19 pm »

-- they probably pick out the bastard who everyone despises --
They've picked up on our plan!
Dwarf Fortress is playing us!

...But that doesn't explain the ensuing tantrum spirals.

Also, is it just me, or can you entirely get around this problem by just not having a captain of the guard?
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So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

Tastysaurus Rex

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Re: You want WHAT!?
« Reply #35 on: November 25, 2010, 09:36:01 pm »

Also, is it just me, or can you entirely get around this problem by just not having a captain of the guard?
You're absolutely correct, actually. No justice means mandates can go fuck themselves. That's boring though.
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That wasn't technically a miscarriage, but the doctors didn't have a concise term for "gave birth and immediately baptized the baby in liquid fire."
Dwarf Fortress: Killing people so you can draft their dogs into the army.

madciol

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Re: You want WHAT!?
« Reply #36 on: November 27, 2010, 06:37:18 pm »

Also, is it just me, or can you entirely get around this problem by just not having a captain of the guard?
I think people use this as setting up higher diffculty level. You find DF too easy? Use and allow this retarded insanity called "dwarven justice system".
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ungulateman

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Re: You want WHAT!?
« Reply #37 on: November 27, 2010, 11:23:11 pm »

Or the economy.

With coins.
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That's the great thing about this forum. We can derail any discussion into any other topic.
It's not an embark so much as seven dwarves having a simultaneous strange mood and going off to build an artifact fortress that menaces with spikes of awesome and hanging rings of death.

AngleWyrm

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Re: You want WHAT!?
« Reply #38 on: November 27, 2010, 11:55:15 pm »

The economy went the same place that Dungeon Masters and Crutches and Wagons went: The attic to get mothballed into oblivion. I'de include the usefulness of blood/ichor in the list of things in the attic, but I'm not sure that even made it in the front door.

Which is different from stuff that was never delivered, but might be someday. Like prioritizing dwarf labors. Or poison effects. Just not much different. It's the subtle difference between "Sorry, we don't have that" and "It's on backorder."

Everything is possible, but not everything is probable, and only some things are actual.
« Last Edit: November 28, 2010, 12:22:32 am by AngleWyrm »
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Pilsu

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Re: You want WHAT!?
« Reply #39 on: December 02, 2010, 03:29:17 pm »

Gotta wonder why programming time was spent on the ownership mechanic if all it did was cause pain.
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racingspider

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Re: You want WHAT!?
« Reply #40 on: December 02, 2010, 04:14:43 pm »

Because, like all things, the intended result did not match the actual results.
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greywar

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Re: You want WHAT!?
« Reply #41 on: December 02, 2010, 04:15:14 pm »

Gotta wonder why programming time was spent on the ownership mechanic if all it did was cause pain.

Because DF players are heavily into pain.
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I can just imagine dropping reanimated paratrooper werecarp onto unsuspecting towns, and mopping up the new converts to make into even more werecarp paratroopers.

twilightdusk

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Re: You want WHAT!?
« Reply #42 on: December 02, 2010, 05:29:30 pm »

Because, like all things, the intended result did not match the actual results.

what was the intended result?
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A man would see that as a difficult challenge.
An elf would see that and despair.
A dwarf would see that and say, "Bring it on."

celem

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Re: You want WHAT!?
« Reply #43 on: December 02, 2010, 05:44:13 pm »

well ownership is kinda pivotal in the dwarven economy.  ditto coins.

if yer new to DF (read 2010 versions and later) then search the wiki for the economy or try yer hand at a legacy fort, its a complex ball of wax and seemed to be shelved primarily due to coins eventually acting like cats and devouring your fps.

if you knew this and were being sarcastic....well.....see greywar's pain comment :)
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Marksdwarf Pillboxes
I wish I had something cool to say about this.  Because it's really cool.

Pukako

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Re: You want WHAT!?
« Reply #44 on: December 03, 2010, 01:54:04 am »

Gotta wonder why programming time was spent on the ownership mechanic if all it did was cause pain.

Because DF players are heavily into pain.

I'm not sure of the etiquette, but I HAVE to sig that....
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Because DF players are heavily into pain.
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