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Author Topic: Adventure Mode Little Questions Thread  (Read 347561 times)

callisto8413

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Re: Adventure Mode Little Questions Thread
« Reply #3960 on: August 09, 2016, 08:44:01 pm »

Aim for the head or legs to cripple them. Generally you always want to disable any creature's legs while in combat.

I see.  Cripple it?  I wonder if throwing rocks would work.  I prefer to use a battle axe but once they get that close it can be a problem.
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Malakor

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Re: Adventure Mode Little Questions Thread
« Reply #3961 on: August 09, 2016, 11:11:38 pm »

Hey! I was wondering if you can grab animals/other lifeforms while flying over them, then fly higher and higher and let them fall.
I tried it with wrestling but as soon as i try to fly up i lose the grip. :/
Any suggestions?
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carnivorn

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Re: Adventure Mode Little Questions Thread
« Reply #3962 on: August 10, 2016, 12:42:28 am »

How exactly do you pay your tab at the tavern? Every time I try to give him my money to settle my debt he just says "I'm confused. Did you want something?"
I've tried paying him in stonecrafts but he just takes them as gifts.

Ask to trade with the tavern keeper, then (a)sk for currency - the prompt will read "How much debt will you settle?" instead of the usual. Not sure how it works with actual coins involved, but you can pay your tab using items.
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Arthropleura

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Re: Adventure Mode Little Questions Thread
« Reply #3963 on: August 10, 2016, 02:16:35 am »

Ask to trade with the tavern keeper, then (a)sk for currency - the prompt will read "How much debt will you settle?" instead of the usual. Not sure how it works with actual coins involved, but you can pay your tab using items.

Thanks. That's not very intuitive way to pay a debt. Now to go get smashed!
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We are currently three turns in, and the main hall is coated in blood, intestines and random corpses. There's a huge pile of 3000 items made of human body parts in a corner and remaining members of the staff of the museum are, as I type this, being slowly choked to death by one of our adventurers.

pikachu17

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Re: Adventure Mode Little Questions Thread
« Reply #3964 on: August 10, 2016, 10:15:34 am »

How exactly do you pay your tab at the tavern? Every time I try to give him my money to settle my debt he just says "I'm confused. Did you want something?"
I've tried paying him in stonecrafts but he just takes them as gifts.

Ask to trade with the tavern keeper, then (a)sk for currency - the prompt will read "How much debt will you settle?" instead of the usual. Not sure how it works with actual coins involved, but you can pay your tab using items.
Better yet, Steal one of his mugs, then give the to him for money

Arthropleura

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Re: Adventure Mode Little Questions Thread
« Reply #3965 on: August 11, 2016, 04:36:57 am »

Ask to trade with the tavern keeper, then (a)sk for currency - the prompt will read "How much debt will you settle?" instead of the usual. Not sure how it works with actual coins involved, but you can pay your tab using items.

It doesn't work with coins. Well it does, but you have to give them as trade good and they're all given a value of 1. It seems like the system works by giving the tavernkeeper some sort of token coin to keep track of your debt. However, this make it impossible to pay your debt in actual currency because the AI doesn't accept trading money for money. Clearly a placeholder system.
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We are currently three turns in, and the main hall is coated in blood, intestines and random corpses. There's a huge pile of 3000 items made of human body parts in a corner and remaining members of the staff of the museum are, as I type this, being slowly choked to death by one of our adventurers.

windre0

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Re: Adventure Mode Little Questions Thread
« Reply #3966 on: August 11, 2016, 08:41:51 pm »

So what is better? a *+copper helm+* or a normal bronze helm?
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Arthropleura

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Re: Adventure Mode Little Questions Thread
« Reply #3967 on: August 11, 2016, 09:25:17 pm »

So what is better? a *+copper helm+* or a normal bronze helm?

I'd go with the bronze helm, the +copper helm+ has a better deflect rate (x1.4) But the Bronze is more resistant to being penetrated.
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We are currently three turns in, and the main hall is coated in blood, intestines and random corpses. There's a huge pile of 3000 items made of human body parts in a corner and remaining members of the staff of the museum are, as I type this, being slowly choked to death by one of our adventurers.

TheFlame52

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Re: Adventure Mode Little Questions Thread
« Reply #3968 on: August 11, 2016, 10:22:57 pm »

The shittiest bronze is better than masterwork copper. There really isn't very much difference made by higher quality levels. Material is the most important thing for armor.

Max™

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Re: Adventure Mode Little Questions Thread
« Reply #3969 on: August 13, 2016, 06:18:22 am »

Didn't Toady say how the "cause trouble for soandso" quests could be completed somewhere?
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Random_Dragon

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Re: Adventure Mode Little Questions Thread
« Reply #3970 on: August 13, 2016, 08:29:18 am »

Didn't Toady say how the "cause trouble for soandso" quests could be completed somewhere?

Far as I can tell, "quests" only really exist now if you become a hearthperson or such. Ask your lord/lady for a task and they can send you off to do things.

Mostly you'll be hunting down beasts, night trolls, etc. But I've also been sent to "deal with" people that the civ is at war with, and far as I could tell this task hinges on killing either the civ leader, or whoever counts as war leader. I've also seen a "wipe out this criminal gang" task, but that one proved impossible because the targets literally fucking respawned (or cloned themselves) after I left or waited. That was also the adventure where I had the respawning sheep following me...

Not 100% sure if "bandits are harassing people" is a valid task to be given, but I could've sworn I got that quest at least once.

ZM5

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Re: Adventure Mode Little Questions Thread
« Reply #3971 on: August 13, 2016, 08:36:09 am »

Not 100% sure if "bandits are harassing people" is a valid task to be given, but I could've sworn I got that quest at least once.
Yeah, it is - I've gotten it as well.

I've noticed the same thing regarding the criminals in the catacombs - some count as notable figures, whereas most others would show up as unnotable kills for some reason, and then they'd respawn.

I haven't been able to complete the "cause trouble" quest yet myself (the one where they say you're not at war with a civ but they need to be taught a lesson). Dunno what the exact requirements are for completion.

Random_Dragon

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Re: Adventure Mode Little Questions Thread
« Reply #3972 on: August 13, 2016, 08:40:33 am »

Exactly. I'm gonna eat the next person that insists that enemies never respawn, because that one time it happened was maddening. Okay, MAYBE the haunting herd of sheep was more maddening.

Thing is, I recall that when I got there, at least one criminal had apparently already been killed trying to flee the keep. So I'm unsure if I couldn't complete that task because of the buggy generic criminals, or because I wasn't around to witness the last member I presumably needed to kill.

Max™

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Re: Adventure Mode Little Questions Thread
« Reply #3973 on: August 13, 2016, 04:02:51 pm »

I had the criminal one go from completed to unfinished when I tried to travel away so I went back down and found one of them respawned, killing them again fixed it.

No clue how to do the cause trouble one though, and yeah I meant specifically the hearthperson ones.


It's rather difficult to figure out what exactly is required, I mean, I've been trying literally everything.


Everything. Up to, and including, turning into a weremoose, biting everydamnbody, turning several of them, killing several, lethal fights, nonlethal fights, pinched the ears and noses off everyone, blinded them, but there's no specific site ruler so maybe that's the problem?
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Engraved here is a rendition of an image of the Dwarf Fortress learning curve. All craftsdwarfship is of the highest quality. It depicts an obsidian overhang which menaces with spikes of obsidian and tears. Carved on the overhang is an image of Toady One and the players. The players are curled up in a fetal position. Toady One is laughing. The players are burning.
The VectorCurses+1 tileset strikes the square set and the severed part sails off in an arc!

NukeACitrus

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Re: Adventure Mode Little Questions Thread
« Reply #3974 on: August 15, 2016, 03:11:26 pm »

I got a question for you guys: When I try to use b to build in adventure, the screen goes black and I can only see the text about phases, the different options of what I can build and start work, but most of the screen is black. Am I supposed to be able to place walls exactly how I want them?

I've searched high and low on wiki, can't find anything.

EDIT:

Found this: http://www.bay12forums.com/smf/index.php?topic=159781.0

Works now! :D
« Last Edit: August 15, 2016, 04:33:47 pm by NukeACitrus »
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