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Author Topic: Goblins making this game too easy  (Read 6131 times)

iEpinephrine

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Goblins making this game too easy
« on: November 30, 2010, 07:24:45 pm »

So I'm runnng a fortress, as I am wont to do, and suddenly get alerted to the arrival of several goblin ambushes chasing after an elven trade caravan, which is wont to happen...

What is unusual this time is the 4 goblin ambush squads then proceed to massacre each other, then flee the map, leaving absolutely nothing for my marksdwarves to practise on!

Does this ever happen to anyone else?

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ISGC

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Re: Goblins making this game too easy
« Reply #1 on: November 30, 2010, 07:31:58 pm »

you should mod goblins to be three times the size they are now
I bet that would make things interesting
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twilightdusk

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Re: Goblins making this game too easy
« Reply #2 on: November 30, 2010, 07:35:20 pm »

This is a known bug I think, something about a "Loyalty Cascade"
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iEpinephrine

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Re: Goblins making this game too easy
« Reply #3 on: November 30, 2010, 07:57:27 pm »

Why would they betray their civ in the first place to cause a loyalty cascade?

This game is ridiculously boring now, I wanna put my soldiers to use but the gobbos keep doing all their work for them!
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Acperience

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Re: Goblins making this game too easy
« Reply #4 on: November 30, 2010, 08:03:00 pm »

I've had this happening a LOT lately. I'm playing in a world with a decent sized history 470~ years.

EVERY ambush, the gobbos bring captured 1 human or elf comrade. The instant I unpause, the non-gob turns on the other goblins and kills 1 or 2.
The rest either flee or loiter around the map's edge, not even bothering to attack my dwarves unless I literally go poke them with a stick.

I had my drawbridge down the entire time and I don't even bother with traps anymore. And I'm not using anything that mods creature behavior.
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twilightdusk

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Re: Goblins making this game too easy
« Reply #5 on: November 30, 2010, 08:12:42 pm »

Why would they betray their civ in the first place to cause a loyalty cascade?


As I said, it's a bug. There's no way this is intended behavior.
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Kearn

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Re: Goblins making this game too easy
« Reply #6 on: November 30, 2010, 08:22:22 pm »

insert unimaginably annoying and pointless shorthand here
« Last Edit: October 31, 2015, 01:12:09 pm by Kearn »
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Thorzog

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Re: Goblins making this game too easy
« Reply #7 on: November 30, 2010, 08:26:49 pm »

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twilightdusk

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Re: Goblins making this game too easy
« Reply #8 on: November 30, 2010, 08:37:51 pm »

not neccessarily, 2 gobby civs could be at war with each other

2 different goblin civs shouldn't show up as part of the same ambush squad.
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FallingWhale

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Re: Goblins making this game too easy
« Reply #9 on: November 30, 2010, 09:07:16 pm »

not neccessarily, 2 gobby civs could be at war with each other
2 different goblin civs shouldn't show up as part of the same ambush squad.
Two civs could hit the same ambush check.
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iEpinephrine

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Re: Goblins making this game too easy
« Reply #10 on: December 01, 2010, 07:52:42 am »

I don't think it's the same ambush squad, I get 2 at a time, they see each other, I get alerted, they kill each other and run off map.

I can only see one goblin civ (The Midnight of Amazement) in the Civilisations list.. is there any way.. wait a second...

Okay I checked their gear, they all have the symbol of the Midnight of Amazement so they seem to be all from the same civ.

Guess I'll start a new, harder. fortress with enemies that don't win the game for me, I bet if I opened HFS they'd just march down there and have all the Fun for me...

 
http://www.youtube.com/watch?v=o_12E1EN6fs

Haha, exactly!
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Internet Kraken

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Re: Goblins making this game too easy
« Reply #11 on: December 01, 2010, 09:20:18 am »

not neccessarily, 2 gobby civs could be at war with each other

2 different goblin civs shouldn't show up as part of the same ambush squad.

Obviously they teamed up to take down the fortress, but then got into an argument about who lead the attack when they got there.
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snelg

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Re: Goblins making this game too easy
« Reply #12 on: December 01, 2010, 09:42:51 am »

Wait a second, can two civs of the same race even appear at the same fort? I'm not sure about the goblins but I've never had merchants or sieges from more than one of the other races civs ever. Also, only one seem to show up on the civ screen. For it to happen suddenly makes it seem more like a bug.
I'll admit I haven't looked around too much in the legends mode, but I've never seen two goblin civs at war there. Then again, a recent fortress I had was apparently at war with the tree huggers elves. So I guess it's possible.
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Langdon

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Re: Goblins making this game too easy
« Reply #13 on: December 01, 2010, 11:57:12 am »

Bug has been reported as http://www.bay12games.com/dwarves/mantisbt/view.php?id=368.

In my latest game it's triggered by having ambush squads with ex-abductees. Once humans or dwarves spawn inside the squads, some bug makes nearby goblins hostile to them. Once a goblin hits his squadmate, he is now an enemy of his civ, and the other squadmates pile on him. This is a loyalty cascade.

If two goblins in the same squad are from different towns (i.e. members of two different subgroups within the civ) then the subgroup also becomes an enemy of the parent civ (goblin civil war!). For example in my last game, I have a goblin civ called The Dread Trails, and this civ owns a town, Scourgeyouth which was founded by The Clean Malice.

A human ex-abductee from The Clean Malice is killed by his squadmate, who is not from The Clean Malice (from some other town) but is also a member of The Dread Trails. Once he commits the murder, goblins from The Clean Malice will hit him in revenge. Once he dies, The Clean Malice is now an enemy of its parent civ The Dread Trails.

For every ambush squad after this, if there is a member of The Clean Malice mixed into one of the squads, the killing will commence. I believe this will continue until The Clean Malice is wiped out and no longer contributes goblins to invading squads. (In my game, after five or so years, ambushes reverted to normal and were no longer killing each other).

All this can be verified in Legends mode after abandoning the fort. I saw lots of "has become an enemy of The Dread Trails" and "has become an enemy of The Clean Malice" messages when examining the goblin ambushes that started it all.
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MarineMorton

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Re: Goblins making this game too easy
« Reply #14 on: December 01, 2010, 01:22:39 pm »

Wish that happened to my fort   a ambush killed about 10 dwarves  the resulting tantrums killed the other 70 !
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