i reckon in reality i'll have to do 1 brim, 2 salt peter and 10 charcoal For Gameplays sake cos otherwise unless ur lucky or got a bit of trade.. perhaps you'll never get to make more than 1 stack of bullets; how common is saltpeter and brimstone??? can someone verify
what do you think?
saltpeter is more common than brimstone, at least where I like to embark, therefore I'd recommend, that you make it enough to make at least 3-7 stacks of bullets, as bullets don't really need that much gunpowder. besides saltpeter and brimstone alike are found in very small clusters, it would be difficult to find enough to make it economical for only one brim, 2 saltpeter, and 10 charcoal.
these stones are typically found in clusters of 9, and besides, 10 charcoal is roughly equal mass to the much more dense stones, and by weight, that doesn't seem like the right formula. the formula I found for black powder is
100 parts saltpeter
18 parts of char coal, and (Parts given by weight)
16 parts of sulfur
and the formula for sulfurless black powder(which would probably what dwarves would end up using)
100 parts of saltpeter and
24 parts of charcoal
I'd recommend making both possible, as their existance is the product of necessity and thereby the availability of the materials required.
ahhr i is only good at thinking and stuff when a) not on beer b) spirits c) not now;... help us out here,
in DF raw language what type of numbers?
[REACTION:BULLET_MAKING_NOSULF]
[NAME:make packet of bullets (purely saltpeter)]
[BUILDING:SMELTER:NONE]
[REAGENT:A:10:BAR:NO_SUBTYPE:METAL:LEAD]
[REAGENT:B:14:BAR:NO_SUBTYPE:METAL:BRASS]
[REAGENT:C:15:BOULDER:NO_SUBTYPE:INORGANIC:SALTPETER]
[REAGENT:D:5:BAR:NO_SUBTYPE:CHARCOAL:NO_MATGLOSS]
[PRODUCT:100:30:AMMO:ITEM_AMMO_BULLETS:METAL:LEAD] <--*
[PRODUCT:100:30:AMMO:ITEM_AMMO_BULLETS:METAL:LEAD]
[PRODUCT:100:30:AMMO:ITEM_AMMO_BULLETS:METAL:LEAD]
[FUEL]
[SKILL:SMELT]
[REACTION:BULLET_MAKING_SULF]
[NAME:make packet of bullets (brimstn/sltptr)]
[BUILDING:SMELTER:NONE]
[REAGENT:A:10:BAR:NO_SUBTYPE:METAL:LEAD]
[REAGENT:B:14:BAR:NO_SUBTYPE:METAL:BRASS]
[REAGENT:C:14:BOULDER:NO_SUBTYPE:INORGANIC:SALTPETER]
[REAGENT:D:1:BOULDER:NO_SUBTYPE:INORGANIC:BRIMSTONE]
[REAGENT:E:4:BAR:NO_SUBTYPE:CHARCOAL:NO_MATGLOSS]
[PRODUCT:100:30:AMMO:ITEM_AMMO_BULLETS:METAL:LEAD]
[PRODUCT:100:30:AMMO:ITEM_AMMO_BULLETS:METAL:LEAD]
[PRODUCT:100:30:AMMO:ITEM_AMMO_BULLETS:METAL:LEAD] <--*will multiple product lines produce multiple items? i thought so?..
[FUEL]
[SKILL:SMELT]
how does this stand?