Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4

Author Topic: What Happens When You Give Cats [CAN_LEARN]  (Read 8885 times)

JacenHanLovesLegos

  • Bay Watcher
  • A medium-sized creature prone to great ambition.
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #30 on: January 05, 2011, 08:23:32 am »

If you only want war kittens, add [TRAINABLE] to cats in the raw file Common Domestic.
Logged
As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Fredson

  • Bay Watcher
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #31 on: January 05, 2011, 10:34:04 am »

[ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE] will sadly lead to your dwarves making things like "Dwarf bone amulet" and such, too. Or at least they did this for me in 40d. It would be interesting to see what their ghosts think about this...
Logged

qoonpooka

  • Bay Watcher
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #32 on: January 05, 2011, 11:01:11 am »

I'm unclear... can you actually assign labors/jobs to these animals? And/or equipment with gear?
Logged

Nyxalinth

  • Bay Watcher
  • Whenever possible, he prefers to eat the rude
    • View Profile
    • My facebook page.
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #33 on: January 05, 2011, 01:42:12 pm »

If you give a critter [CAN_LEARN], will they get artifact moods?
Logged
Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness, DEVO for their ideas and Hannibal Lecter for his genius and sophistication. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.

LordBistian

  • Bay Watcher
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #34 on: January 05, 2011, 02:08:54 pm »

I think only the creatures of your civilisation can get moods.
I tested this extensively with Elf- and Human-pets.
Logged

JacenHanLovesLegos

  • Bay Watcher
  • A medium-sized creature prone to great ambition.
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #35 on: January 05, 2011, 02:13:00 pm »

No moods, and you can't assign them labors.
Logged
As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Xenos

  • Bay Watcher
  • [DWARFINEER]
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #36 on: January 05, 2011, 03:49:02 pm »

I think only the creatures of your civilisation can get moods.
I tested this extensively with Elf- and Human-pets.
It seems like i remember there being a value in the raws that allows a given to have moods.  without a certain tag then moods will never happen.  even if it is a dwarf.
Logged
This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

Farmerbob

  • Bay Watcher
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #37 on: January 05, 2011, 09:30:10 pm »

So...

When goblin snatchers manage to grab a couple of your [CAN_LEARN] kittens, and then after 20 years or so when the original village of goblins has died off, you get sieged by a mass of cats led by a few Cat Axelords?

I believe this can happen when dwarves are captured by goblin snatchers, correct?

Would the game allow the cats to come equipped with skills, armor, and weapons if they are generated as part of a siege?
Logged
How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

Wirevix

  • Bay Watcher
  • Hammered Elf Sympathizer
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #38 on: January 05, 2011, 10:40:38 pm »

If you give the cat grasping parts, that is possible.  By default, I believe a cat has no [GRASP]-token'd body parts, so they cannot hold a weapon.  They can probably wear armor, though, unless their size is too small to allow even the smallest pieces.

There was a Cat Fortress mod for 40d, which made cats capable of doing all sorts of things.  It was pretty hilarious.
Logged
In other news, the trees in my game can have invisible sex.

Fredson

  • Bay Watcher
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #39 on: January 06, 2011, 05:48:44 am »

As far as I remember Toady gave their mouth the grasp-tag to stop the annoying cat bug from the 40d versions.
Logged

Max White

  • Bay Watcher
  • Still not hollowed!
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #40 on: January 06, 2011, 06:00:19 am »

No moods, and you can't assign them labors.

You can, but it requires a hack tool.

Wirevix

  • Bay Watcher
  • Hammered Elf Sympathizer
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #41 on: January 06, 2011, 06:28:37 am »

As far as I remember Toady gave their mouth the grasp-tag to stop the annoying cat bug from the 40d versions.

Nope.  That was the work-around that players used to stop it.  Toady just fixed the bug at its source, presumably.  Cats use the same mouth as all other animals in 2010, and it does not have [GRASP].
Logged
In other news, the trees in my game can have invisible sex.

Max White

  • Bay Watcher
  • Still not hollowed!
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #42 on: January 06, 2011, 06:31:49 am »

Code: [Select]
[BODY:MOUTH]
[BP:MOUTH:mouth:STP][CONTYPE:HEAD][MOUTH][SMALL][EMBEDDED][APERTURE][CATEGORY:MOUTH]
[DEFAULT_RELSIZE:20]

No grip, although it would be cool to have it! Modding that it now so that I can hold axe in mouth.

Internet Kraken

  • Bay Watcher
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #43 on: January 06, 2011, 09:26:03 am »

It's also worth mentioning that any tame creatures with [CAN_LEARN] (or again it might be [CAN_SPEAK]) living in your fort are sort of psuedo dwarves. They need to drink water when tamed, unlike all other animals. Their offspring are also seen as viable targets for kidnapping by goblin snatchers. One of these animal can even potentially become mayor of your fortress.
Logged
Picture a dwarf, warrior, mechanic, or some other incredibly useful profession. Now picture him dead. That's what infections do.
[NOPAIN] no gain.
Escapist Reveredtour Let's Play.

Xenos

  • Bay Watcher
  • [DWARFINEER]
    • View Profile
Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #44 on: January 06, 2011, 07:54:22 pm »

Give cats natural metallic armor and throw them in your danger room.  Also allow their mouth and tail to grasp (shield in mouth, weapon in tail xD)  Have a cat based military.  You know, do the same with all tame animals xD send in the cats as shock troops to disrupt the archers then let loose the horses with their hooves of (actual) steel. xD
Logged
This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]
Pages: 1 2 [3] 4