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Author Topic: What Happens When You Give Cats [CAN_LEARN]  (Read 14204 times)

Ves

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #15 on: December 31, 2010, 09:23:48 pm »

Can't you just adjust one of the tags on Dwarves making them willing to butcher creatures with [CAN_LEARN]?

(Which would also mean Elf Skull Totems again)
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iceball3

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #16 on: December 31, 2010, 09:24:41 pm »

Can't you just adjust one of the tags on Dwarves making them willing to butcher creatures with [CAN_LEARN]?

(Which would also mean Elf Skull Totems again)
Which would also mean elf dwarves. (Elves are canniballs)
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Mr. Argent

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #17 on: December 31, 2010, 11:45:36 pm »

Yes, migrant animals capable of learning will have skills randomly assigned to them. Even if they can't actually learn those skills. There's an Earth Golem leatherworker living in Reveredtour.

I intend to try adding [CAN_LEARN] to Fluffy Wamblers.

Since they're vermin, it will either do nothing or make the game explode.

I already took care of that, i had to to make it so i could train Hunting/war fluffy wamblers, which is sadly my greatest raw editing achievement. I'm trying to think of how i could implement the Slender Man as a megabeast, though.
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CinnibarMan

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #18 on: January 01, 2011, 02:10:34 am »

I find the concept of a Hammercat most amusing for some reason.
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twilightdusk

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #19 on: January 01, 2011, 02:49:45 am »

I find the concept of a Hammercat most amusing for some reason.

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Internet Kraken

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #20 on: January 01, 2011, 03:05:04 am »

Careful, you can't butcher anything with [CAN_LEARN].


I thought that was [CAN_SPEAK]? I'm not entirely sure though, as the wiki doesn't say. I really wish Toady would just take the time to explain what every token does.
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doomdome

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #21 on: January 01, 2011, 04:09:58 am »

If you still want to butcher them, change [EAT_SAPIENT_KILL:UNTHINKABLE] and [EAT_SAPIENT_OTHER:UNTHINKABLE] To ACCEPTABLE in the dwarf section of entity_default.txt
Careful, you can't butcher anything with [CAN_LEARN].


I thought that was [CAN_SPEAK]? I'm not entirely sure though, as the wiki doesn't say. I really wish Toady would just take the time to explain what every token does.
I'm quite sure it can be either...
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iceball3

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #22 on: January 01, 2011, 11:52:45 am »

If you still want to butcher them, change [EAT_SAPIENT_KILL:UNTHINKABLE] and [EAT_SAPIENT_OTHER:UNTHINKABLE] To ACCEPTABLE in the dwarf section of entity_default.txt
Which would also mean elf dwarves. (Elves are canniballs)
It's by your own preference, but your dwarves are still being Elfy...
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Urist Imiknorris

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #23 on: January 01, 2011, 11:57:58 am »

Also, I believe you'd need to make [ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE] or some such ethic tag.

Then again, this would also allow you to equip your dwarves with elf leather clothing.
« Last Edit: January 01, 2011, 11:59:55 am by Urist Imiknorris »
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moki

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #24 on: January 01, 2011, 12:51:32 pm »

Then again, this would also allow you to equip your dwarves with elf leather clothing.

So what exactly is the problem? ???
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Urist Imiknorris

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #25 on: January 01, 2011, 12:57:06 pm »

It is a benefit to counteract the intrinsic elfiness of such a culture.
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YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
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iceball3

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #26 on: January 01, 2011, 01:01:24 pm »

It is a benefit to counteract the intrinsic elfiness of such a culture.
Isn't the fact that elves eat elves sort of counteract that counteraction  in a way?
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Samuel

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #27 on: January 01, 2011, 01:18:27 pm »

It is a benefit to counteract the intrinsic elfiness of such a culture.
Isn't the fact that elves eat elves sort of counteract that counteraction  in a way?

Remember, these are Dwarves. I think the dwarfiest thing they can do is just continually try to out-evil every other race.
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Vorthon

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #28 on: January 01, 2011, 01:20:25 pm »

It is a benefit to counteract the intrinsic elfiness of such a culture.
Isn't the fact that elves eat elves sort of counteract that counteraction  in a way?

Remember, these are Dwarves. I think the dwarfiest thing they can do is just continually try to out-evil every other race.

Or, you know, just out-insane every other race.
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Nyxalinth

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Re: What Happens When You Give Cats [CAN_LEARN]
« Reply #29 on: January 05, 2011, 12:08:50 am »

WAR KITTENS?!

I am so doing this.  I want kitty artifacts!

this is a red leather jingle mousie created by Urist Mcdiamond.  All craftscatship is of the highest quality. 
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Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness,  Transformers for their sentience and ability to transform, and the Constructicons for their hard work and building skills. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.
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