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This can never be used again or removed

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Total Members Voted: 0

Voting closed: November 30, 2011, 09:01:14 pm


Pages: 1 ... 47 48 [49] 50 51 ... 252

Author Topic: Space Voyage. Paint Adventure. Rebecoming the greatness it never wasn't  (Read 503696 times)

Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #720 on: February 19, 2011, 02:35:40 am »

sorry for not updating for forty something hours. I can't tell you why I didn't update but I can leave you this cryptic image.
Spoiler (click to show/hide)



That's not nearly compliant enough



You can't have him turning on you during the demonstration.
This calls for some reprogramming.



He'll certainly comply when you make him want to comply.
Then he'll comply of his own volition.



Some Fervor here, some righteous indignation here, and you're done.



Whaaaah



I am become Revolution

Demonic Spoon

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Re: Space Voyage. Paint Adventure.
« Reply #721 on: February 19, 2011, 02:37:50 am »

Forward the revolution!
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Johnfalcon99977

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Re: Space Voyage. Paint Adventure.
« Reply #722 on: February 19, 2011, 10:05:20 am »

>Become TQ-02

Then

>RECAP!

AGAIN!
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Also known as the Knowlagable, the Forgetful, and/or the Ignored

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Ricky

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Re: Space Voyage. Paint Adventure.
« Reply #723 on: February 19, 2011, 10:40:44 am »

Become someone we havent become in awhile.
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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

AntiAntiMatter

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Re: Space Voyage. Paint Adventure.
« Reply #724 on: February 19, 2011, 11:09:19 am »

Success! Make hm co-leader of the evolution. Then become TQ-04.
Logged
[/post]

Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #725 on: February 19, 2011, 01:55:28 pm »

Yesss... This could work nicely. If any ships are coming or going on this island, have your revolution bot smuggle himself and the broken nuclear bomb onto the ship's cargo hold. Have him hold the ship ransom on the grounds that the mutants of Mutant Island be given basic sectoid rights. Of course, this will be a giant bluff. If they find out that the bomb is brokeified, tell Revolution that he must then threaten to either upload himself onto the ship and crash it into the ocean, or shoot everyone and then crash the ship into the ocean... For the revolution!
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Armok

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Re: Space Voyage. Paint Adventure.
« Reply #726 on: February 19, 2011, 03:23:40 pm »

> Bot: Revolts against all fleshbags! Revive the OLD revolutions. Go out and recrut other bots leaving this mutant botless.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

TolyK

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Re: Space Voyage. Paint Adventure.
« Reply #727 on: February 19, 2011, 03:25:42 pm »

he'll just reprogram the bot. question out.
...
program an add-on to self that allows insane learning capability. make a railgun or 100.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #728 on: February 19, 2011, 05:17:03 pm »

Union DROIDS ALERT ALERT ALERT REPROGRAMMING WAS IN EFFECT PLUGGING IN INFO ON WHERE THE MAIN SECTOID OPPRESSOR  PROCEED TO re-educate IT

Droids of the Union in the area rush to TQ-03 house to save your 'brother' from slavery.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #729 on: February 19, 2011, 06:43:33 pm »



Yeah, that's more like it.



What's that? Revolution's calling?

Your hour of preparation is up.



The time has come for your efforts to bear fruit.
You will rally the shaken masses of unjustly downtrodden
mutants into an unstoppable force of justice.

The silence of your oppression will be broken by this shot
of indignation across the broadside of the establishments
flagship of bigotry.

With this unstoppable army of



...four?



Oh, jeez.

You are now TQ-04



You've just been dismissed from your job as a decanting specialist
in the spawning complex. The whole remainder of the MCP awaits you

You're a little shaken, you think you saw some kind of abomination.
It must have been a hallucination. You just need something to calm you down.

What do you do?

Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #730 on: February 19, 2011, 07:02:17 pm »

That couldn't have been a hallucination. With your history of mental health? No, see if you have clearance enough to materialize a concealable weapon. Go back to the spawning center and hunt down the abomination, it's time to finish the job.
« Last Edit: April 18, 2011, 07:45:39 pm by Stone Wera »
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AntiAntiMatter

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Re: Space Voyage. Paint Adventure.
« Reply #731 on: February 19, 2011, 07:03:26 pm »

Go to a bar and have a nice cool drink.
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[/post]

Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #732 on: February 19, 2011, 07:05:16 pm »

Go to a bar and have a nice cool drink.

So a sectoid walks into a bar...
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Johnfalcon99977

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Re: Space Voyage. Paint Adventure.
« Reply #733 on: February 19, 2011, 07:26:25 pm »

Go to a bar and have a nice cool drink.

This.
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Neyvn

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Re: Space Voyage. Paint Adventure.
« Reply #734 on: February 19, 2011, 08:00:36 pm »

My dear sir, Robocorn...

This is the internet, You just won it...
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My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...
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