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This can never be used again or removed

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Total Members Voted: 0

Voting closed: November 30, 2011, 09:01:14 pm


Pages: 1 ... 86 87 [88] 89 90 ... 250

Author Topic: Space Voyage. Paint Adventure. Life, but not as we know it.  (Read 161467 times)

Pan

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Re: Space Voyage. Paint Adventure.
« Reply #1305 on: April 13, 2011, 05:35:55 am »

Shoving a gun in their face will bite us in the ass if we need them later. Don't threaten to shoot them, threaten to shoot yourself instead.

This.
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we also grow rope reed and export lots of clo- ...wait SHIT
He's an ELF! Burn him!

Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #1306 on: April 13, 2011, 07:21:17 am »



You see the Sectoid walking through the door.

"Wait, who's that?"



You train your gun on their head and tell them to cooperate.

"Wait what're we doin'?"



It looks to b a security Sectoid. He seems surprised to have a talking gun pointed at him.

"Howdy fella, I'm Lee-yanne and this is my friend Tee-"



The Sectoid draws his own, nontalkative gun.

"So that's the kinda welcome  we get?!"
"I don't know about this one"

USEC_OFFICER

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Re: Space Voyage. Paint Adventure.
« Reply #1307 on: April 13, 2011, 07:37:06 am »

You're suppose to blast him before he draws out his own gun.

Blast him. If you find out that the gun uses pastry-based ammunition, jump behind some cover.
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Darvi

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Re: Space Voyage. Paint Adventure.
« Reply #1308 on: April 13, 2011, 07:55:15 am »

Be Han. Shoot first.
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This is why I love bay12 you can start up a relgiousy conversation and it doesn't instantly turn into a flaming war of death. <3
And it leads into whether or not we're smarter or less smart than DF dwarves.

Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #1309 on: April 13, 2011, 07:56:42 am »



You score a direct hit on the Sectoid. he fumbles his gun as he is blinded by your hot pastry onslaught.

Now is your chance.

Darvi

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Re: Space Voyage. Paint Adventure.
« Reply #1310 on: April 13, 2011, 08:06:57 am »

"Heh, joke's on you." Tell him you're part of the crew.
« Last Edit: April 13, 2011, 08:09:18 am by Darvi »
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Quote from: MaximumZero
I always like to be sigged, but I'm not so keen on being tossed into a sigtext, never to be read again.
Quote from: Furtuka
no need to make a new thread every time you find something nice.
Quote from: Worldmaster27
Quote from: nomoetoe
This is why I love bay12 you can start up a relgiousy conversation and it doesn't instantly turn into a flaming war of death. <3
And it leads into whether or not we're smarter or less smart than DF dwarves.

TolyK

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  • Nowan Ilfideme
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Re: Space Voyage. Paint Adventure.
« Reply #1311 on: April 13, 2011, 08:47:28 am »

grab his gun.
tell him that you're part of the crew.
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Rexfelum

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Re: Space Voyage. Paint Adventure.
« Reply #1312 on: April 13, 2011, 09:45:23 am »

tell him that you're part of the crew.

. . . WITHOUT using the phrase "on this ship," or any leading statements that would get the other Sectoid to say it in response.

Then become TQ-03, because we're running precariously overtime on this team and I expect the Ghost Whale to come after us any moment.

--Rexfelum
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Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #1313 on: April 13, 2011, 03:37:44 pm »

"say hey you suppose to catch it in your mouth!" then help up the sectoid who probably be not in a good mood being hit with a (Pink?) muffin.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Johnfalcon99977

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Re: Space Voyage. Paint Adventure.
« Reply #1314 on: April 13, 2011, 04:09:59 pm »

Grab the gun and shoot him.

I think the fact that we shot him with sugary goodness doesn't change the fact we shot him.
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AntiAntiMatter

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Re: Space Voyage. Paint Adventure.
« Reply #1315 on: April 13, 2011, 04:31:41 pm »

Grab his gun.
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Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #1316 on: April 13, 2011, 04:40:53 pm »

"say hey you suppose to catch it in your mouth!" then help up the sectoid who probably be not in a good mood being hit with a (Pink?) muffin.

This.

Then become TQ-03, because we're running precariously overtime on this team and I expect the Ghost Whale to come after us any moment.

--Rexfelum

And then this.
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Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #1317 on: April 14, 2011, 04:01:48 am »

TQ-666 arise from your Salt Slumber. Be known as The Salt God! Oh and form a colossal body for your self.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Pan

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Re: Space Voyage. Paint Adventure.
« Reply #1318 on: April 14, 2011, 07:46:43 am »

Hmm, getting into a fight with a security sectoid? It'd be fun if there wasn't already another one of the PCs doing that.
Logged
we also grow rope reed and export lots of clo- ...wait SHIT
He's an ELF! Burn him!

Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #1319 on: April 16, 2011, 12:51:06 pm »



You attempt to convince the Sectoid that that was a practical joke and
you are really a member of the crew.



He still looks pretty pissed.
You don't think he fell for your ruse.



He seems to have dropped his gun when you hit him.
A killing gun that doesn't talk or shoot muffins.



You attempt to take the gun without him noticing.



The security Sectoid notices what you're doing.
He attacks you with his feet.
He misses your head and hits the gun



You're disarmed of your lethal weapon.



You suppose you'll have to defend yourself the hard way.



You sock the security Sectoid in the face.
You'll see if he can really defend himself without his plasma gun.

You are now TQ-03



You think you've kept your guests waiting for long enough.
You let your makeshift revolutionary movement into your dormitorium.

It seems like its been weeks since we've seen TQ-03. I should resume updating consistently from now on.
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