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This can never be used again or removed

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Voting closed: November 30, 2011, 09:01:14 pm


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Author Topic: Space Voyage. Paint Adventure. Life, but not as we know it.  (Read 165900 times)

Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #1605 on: May 13, 2011, 03:07:21 pm »

Kick the syringe from his hand. Snatch the gorlax doll from his hands, in case he has anything up his sleeve.
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Rexfelum

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Re: Space Voyage. Paint Adventure.
« Reply #1606 on: May 13, 2011, 03:12:09 pm »

The syringe animation is freaky.  Also, the revelation that the gorlax species is somehow responsible for yogurt is freaky.  Altogether, this story is getting sufficiently freaky.

Unfortunately, it is not obvious if TQ-42 intends to inject himself or ZC-04.  What's more clear is that some form of surprise assault will befall TQ-04 if he interferes.  Scan the ceiling, floor, and nearby suspicious surfaces for remaining traps.  Then interfere.

--Rexfelum
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AntiAntiMatter

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Re: Space Voyage. Paint Adventure.
« Reply #1607 on: May 13, 2011, 04:30:02 pm »

Check for further traps, then disarm and incapacitate TQ-42.
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Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #1608 on: May 13, 2011, 04:32:17 pm »

Quote from: robocorn
he was playing with his Gorlax doll... wait he poke a hole in his gorlax doll Man he must be that into Aliens.

Check for further traps, then disarm and Decapitate TQ-42.
« Last Edit: May 13, 2011, 05:52:38 pm by Rumrusher »
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I thought I would I had never hear my daughter's escapades from some boy...
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Heliman

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Re: Space Voyage. Paint Adventure.
« Reply #1609 on: May 13, 2011, 04:51:26 pm »

This is just me thinking to myself, but it would probably be better to spoiler fan stuff with images like this so we don't get confused between the fan stuff and the actual stuff robo corn makes, It's hell for someone who reads through all of this in one go.

Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #1610 on: May 13, 2011, 05:56:25 pm »

Okay, now that you've had all those mental images, you can no longer take TQ-42 serious anymore. Laugh at everything he sais.
Spoiler: Let us dance! (click to show/hide)
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Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #1611 on: May 14, 2011, 02:11:49 pm »



You try with all your might to budge the cage.
It refuses to yield. Decades of working in a relativelyn
on athletic position have left you far too weak to properly
move the box.



TQ-42 menaces you with his syringe.
He seems to forget that he too is a weak spawn farmer.



You grab his syringe hand an tackle him to the ground.
He may be an even match but you're determination givesyo
u the upper hand.



You force the needle to his throat.
He winces as the yogurt is injected into his blood stream.
He ceases his struggle and goes limp soon after.
He'll probably be poisoned and die from the contamination.



Suddenly you see his muscles contract at once and the
veins in his face engorge with blood. He lets out a sound
part way between a gasp and a shriek and
begins to convulse violently.

what do you do?

I was originally going to make it a gif but it looked awful and was more comical than gruesome I'll slap it under a spoiler for all Rumrusher to enjoy.
Spoiler (click to show/hide)

Darvi

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Re: Space Voyage. Paint Adventure.
« Reply #1612 on: May 14, 2011, 02:12:38 pm »

NIGHTMARE FUEL AHOI!
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noah22223

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Re: Space Voyage. Paint Adventure.
« Reply #1613 on: May 14, 2011, 02:14:38 pm »

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Heliman

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Re: Space Voyage. Paint Adventure.
« Reply #1614 on: May 14, 2011, 03:17:22 pm »

He's gonna blow! Use the box as cover, fluid looks like it's about to spray.

Armok

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Re: Space Voyage. Paint Adventure.
« Reply #1615 on: May 14, 2011, 04:22:27 pm »

> RUN FOR YOUR LIFE!
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Andux

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Re: Space Voyage. Paint Adventure.
« Reply #1616 on: May 14, 2011, 04:27:28 pm »

He's gonna blow! Use the box as cover, fluid looks like it's about to spray.
That, or he's about to turn into some sort of extradimensional freakazoid, in which case we should quickly coordinate with ZC-04 to flip the box, perhaps using the air-holes for leverage; you can't deal with a hostile yoggurth on your own.
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Rexfelum

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Re: Space Voyage. Paint Adventure.
« Reply #1617 on: May 14, 2011, 05:11:53 pm »

yoggurth

That is horrifying.  And appropriate.  Horrifyingly appropriate.

Yes, coordinate with ZC-04 to flip the box.  ZC-04 probably has a high "Leverage" statistic.  (The statistic seems to be called Leverage, not Strength.)  If need be, use yourself as a fulcrum by crouching at the side of the box, and allow ZC-04 to tip it against you, long enough for her to crawl out from under it.  (That would prevent it from just sliding along the ground, you see.)

--Rexfelum
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QuakeIV

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Re: Space Voyage. Paint Adventure.
« Reply #1618 on: May 14, 2011, 05:21:03 pm »

Stomp on his neck and take cover when that fails to kill him!
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Rexfelum

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Re: Space Voyage. Paint Adventure.
« Reply #1619 on: May 14, 2011, 05:52:57 pm »

Also, I updated my guide thingy.  I wouldn't call that particularly noteworthy at this time, except that by my count we are up to 965 images (including repeat images and the destruction of massive regions of the world in the name of yogurt) in the story.  The epic 1000th image whatsit looms on the horizon, however the measure.  That's when we get an FMV, right?

--Rexfelum
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