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Author Topic: African Killer Bees  (Read 19184 times)

Eagle_eye

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Re: African Killer Bees
« Reply #15 on: February 21, 2011, 03:15:34 pm »


 but the syndrome could also 'stack' so one bee sting is just meh but 50-100 stings and the victim is dead.


actually, its not possible to prevent syndrome stacking :D
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Sphalerite

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Re: African Killer Bees
« Reply #16 on: February 21, 2011, 03:41:27 pm »

Has anyone modded dogs that bark and shoot bees at people?

I doubt you can do that with how the current raws are made, but I managed to make a dog that bled bees.

Can you post the raws for that?  I'd like to see how that works, the idea has possibilities.
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Samrobot

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Re: African Killer Bees
« Reply #17 on: February 21, 2011, 04:01:48 pm »

How about a syndrome causes bees to come out of you after about a year unless surgically treated after you get stung
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Dwarf Fortress: we take assisted suicide of minors very seriously!

PwndJa

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Re: African Killer Bees
« Reply #18 on: February 21, 2011, 04:05:41 pm »

How about a syndrome causes bees to come out of you after about a year unless surgically treated after you get stung

Urist McEnjoyingMealWithFamily cancels eat: BEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES
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Encased in burning magma

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Re: African Killer Bees
« Reply #19 on: February 21, 2011, 04:16:05 pm »

How about a syndrome causes bees to come out of you after about a year unless surgically treated after you get stung

In Fortress, everyone can hear you scream.
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[MILL_CHILD:ONLY_IF_GOOD_REASON]

Samrobot

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Re: African Killer Bees
« Reply #20 on: February 21, 2011, 04:20:50 pm »

That syndrome i made up seems horrifying.  Just imagine thousands of bees bursting through your mayor's skin and then those bees sting others and soon every dwarf in your fortress are dieing due to bees bursting through their skin.
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Dwarf Fortress: we take assisted suicide of minors very seriously!

Stone Wera

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Re: African Killer Bees
« Reply #21 on: February 21, 2011, 04:59:23 pm »

Thank you all for the nightmares!

Has anyone modded dogs that bark and shoot bees at people?

I doubt you can do that with how the current raws are made, but I managed to make a dog that bled bees.

Why? What's with bee dogs?
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BigD145

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Re: African Killer Bees
« Reply #22 on: February 21, 2011, 05:05:27 pm »

That syndrome i made up seems horrifying.  Just imagine thousands of bees bursting through your mayor's skin and then those bees sting others and soon every dwarf in your fortress are dieing due to bees bursting through their skin.

Isn't that similar to that Sliders episode with the insects?
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Assassinfox

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Re: African Killer Bees
« Reply #23 on: February 21, 2011, 05:10:16 pm »

Has anyone modded dogs that bark and shoot bees at people?

I doubt you can do that with how the current raws are made, but I managed to make a dog that bled bees.

Why? What's with bee dogs?

In The Simpsons, the character Mr. Burns is infamous for "releasing the hounds" whenever he wants people to get off his property.  There's an infamous outtake of an episode where Mr. Burns tells Homer to leave and Homer responds with something along the lines of "What're you gonna do?  Release the hounds?  Release the bees?  Release the hounds with bees in their mouths that shoot bees every time they bark?"

EmperorJon

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Re: African Killer Bees
« Reply #24 on: February 21, 2011, 05:15:04 pm »

I didn't think that was an outtake. XD
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I think it's the way towns develop now. In the beginning, people move into a town. Then they start producing tables, which results in more and more tables. Soon tables represent a significant portion of the population, they start lobbying for new laws and regulations, putting people to greater and greater disadvantage...
Link for full quote. 'tis mighty funny.

Sphalerite

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Re: African Killer Bees
« Reply #25 on: February 21, 2011, 06:29:21 pm »

It's not an outtake, it was part of the actually aired episode.
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Ubiq

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Re: African Killer Bees
« Reply #26 on: February 21, 2011, 07:47:55 pm »

The scene directly following it where Smithers unleashed the Robotic Richard Simmons was cut though.

I like the idea of evil bees though I'm not sure what to call them. The Black Bees from the Wizard of Oz? Killer Death Bees that are the size of kaiser rolls?
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Kamamura

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Re: African Killer Bees
« Reply #27 on: February 21, 2011, 08:13:25 pm »

How about a bronze bee colossus?
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The entire content consists of senseless murder, a pile of faceless naked women and zero regard for human life in general, all in the service of the protagonist's base impulses. It is clearly a cry for help from a neglected, self absorbed and disempowered juvenile badly in need of affectionate guidance. What a sad, sad display.

Kat

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Re: African Killer Bees
« Reply #28 on: February 21, 2011, 08:17:23 pm »

wasps? hornets?

quite a few species of civic insects to mod in as more dangerous creatures for evil and savage biomes.
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castun

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Re: African Killer Bees
« Reply #29 on: February 21, 2011, 08:30:49 pm »

"Your firearms are useless against them!"

Sorry, I just had to...

And I think giant wasps or hornets would well in an evil biome.
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