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Author Topic: Quakemortal: Perdition's Gate (Community Fort, Spoilers)  (Read 51847 times)

Psychron

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #120 on: April 11, 2011, 06:47:25 pm »

Just a bump. I'd hate to see this topic die! ;)
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"The face of a child can say it all, especially the mouth part of the face."
"If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason."
"Instead of a trap door, what about a trap window? The guy looks out it, and if he leans too far, he falls out. Wait. I guess that's like a regular window."
"Don't ever get your speedometer confused with your clock, like I did once, because the faster you go the later you think you are."

Psychron

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #121 on: April 16, 2011, 04:17:07 pm »

Does anyone know where SalmonGod is?
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"The face of a child can say it all, especially the mouth part of the face."
"If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason."
"Instead of a trap door, what about a trap window? The guy looks out it, and if he leans too far, he falls out. Wait. I guess that's like a regular window."
"Don't ever get your speedometer confused with your clock, like I did once, because the faster you go the later you think you are."

SalmonGod

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #122 on: April 16, 2011, 04:21:24 pm »

Does anyone know where SalmonGod is?

Here.  Just been busy.  My lack of involvement has been due to having no time at home, being constantly behind at work (where I do most of my forum stuff), and screwing around too much in the lower forums.

I'll be doing a lot more DF in a couple weeks when my wife and kids are done with school.
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

Ahrimahn

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #123 on: April 18, 2011, 08:28:47 pm »

Are there any positions still open?

SethCreiyd

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #124 on: April 19, 2011, 05:03:45 pm »

There are.  Unfortunately, my busy "week" is still ongoing.  :-\  Once things settle down and I'm no longer packing belongings, working or traveling, I'll have more time for this.  Until then, thanks for the bumps.  :)
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Ahrimahn

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #125 on: April 19, 2011, 06:08:24 pm »

I'll be a Bowyer give me the name Ahrimahn The Exile.

kisame12794

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #126 on: April 20, 2011, 12:57:32 pm »

could i have a axedwarf named Azrael. If you get that KUDOS TO YOU.
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Psychron

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #127 on: April 22, 2011, 03:34:28 pm »

Figured I'd jump in on the fun. :D

If possible, and if you have time, I'd like to dorf in an animal trainer/hunter named "Collie." He hates dogs (His parents' fault, no doubt), yet does, however, like cats, and absolutely loves tigers. He is modest and yet very brave. I'll hope he becomes quite the marksdwarf!

Also, I'd like to know how you got those pictures of.. the temptation of Hell, I guess, to blend and blur like that? Photoshop?

EDIT: Ignore the red. Collie's a jerk.
« Last Edit: May 25, 2011, 03:06:58 pm by Psychron »
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"The face of a child can say it all, especially the mouth part of the face."
"If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason."
"Instead of a trap door, what about a trap window? The guy looks out it, and if he leans too far, he falls out. Wait. I guess that's like a regular window."
"Don't ever get your speedometer confused with your clock, like I did once, because the faster you go the later you think you are."

magmaholic

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #128 on: April 23, 2011, 03:03:54 am »

so win.
i want a dwarf too >:3
what to do with him? STICK HIM INTO TRAINING ROOM!!
for long.
also you could make him pump something useless,so he advances in STR.
i prefer the dwarf have his original name,just add a tag or sth so that he is easy to find
« Last Edit: April 23, 2011, 03:50:51 am by magmaholic »
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I am a Goober.

Korva

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #129 on: May 16, 2011, 05:57:45 am »

Bump for great storytelling!
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Psychron

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #130 on: May 16, 2011, 03:49:12 pm »

Bump for great storytelling!
Indeed. This story is not 20th-page material.
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"The face of a child can say it all, especially the mouth part of the face."
"If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason."
"Instead of a trap door, what about a trap window? The guy looks out it, and if he leans too far, he falls out. Wait. I guess that's like a regular window."
"Don't ever get your speedometer confused with your clock, like I did once, because the faster you go the later you think you are."

Darkmere

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #131 on: May 17, 2011, 05:46:21 pm »

Just read through this. Very well done so far. If it ever picks back up again and the occultist position is still open, PM me (please? :) ).
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

mcclay

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #132 on: May 24, 2011, 06:27:49 pm »

Bump for HFS
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Am I back? Its a mystery to everyone

kisame12794

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #133 on: May 25, 2011, 05:19:04 pm »

must sacrifice cats to ressurect thread..........
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Psychron

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Re: Quakemortal: Perdition's Gate (Community Fort, Spoilers)
« Reply #134 on: May 28, 2011, 03:41:49 pm »


Seriously, though, please get back to writing! This is a great story.
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"The face of a child can say it all, especially the mouth part of the face."
"If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason."
"Instead of a trap door, what about a trap window? The guy looks out it, and if he leans too far, he falls out. Wait. I guess that's like a regular window."
"Don't ever get your speedometer confused with your clock, like I did once, because the faster you go the later you think you are."
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