Thanks for the aid! - but so far I have been unsuccsessful. Either I am missing something or I am doing something wrong. Thus I'd like to detail my status and see if there is any further help availiable - or if its just a lost cause:
DF 31.18 (unmodded)
I have one dwarf in the hospital who will die of infection soon (which I want to prevent). I have savegames shortly before his death and 2 weeks before his death.
His status in the 'v-z-h' health screen:
status: pale, ability to grasp somewhat impaired (note: no infection is listed)
wounds: 4 bones smashed open, all have been sutured
treatment: needs 4 dressings and 5 immobilizations
history: evaluated, cleaned, comp fracture repaired, evaluated, cleaned, 5 sutures, 6 bones set, 2 dressings received.
for 2-4 weeks nothing else has happened. I have 2 doctors with all healthjobs enabled (and no other jobs) at least on doctor is idling 'no job'. My hospital (which has treated many patients successfully) has thread and cloth stored within its zone (in bins and coffers)
to hack the dwarfs health I did:
- within the savefolder (I am sure I did use the correct one) I opened the creature_standard.txt, found the 'dwarf' entry (at the top) and did add this right before the 'human' entry starts:
[SELECT_TISSUE_LAYER:ALL]
[TL_HEALING_RATE:1]
plus within the dwarf entry I did remove the brackets from:
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
I did this twice (to a clean unmodded savefolder), once he took three days to die, once 2 weeks. So no success so far.
(question: does the horizontal position (tabs) of the lines relative to those above or below matter or is this just a matter of easier readability?)
Is there anything else I can do or do differently? Should I edit anything relating to bones?
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Still trying to get this to work - and failing. Does anyone have an idea how to 'heal' my dwarf?