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Author Topic: Feudalism Rethought Redux: Step 2  (Read 12081 times)

javierpwn

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Re: Feudalism Rethought Redux: Step 2
« Reply #195 on: January 14, 2013, 09:36:14 pm »

People's blade, the hand of valor

Led by David Dustothuk
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GreatWyrmGold

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Re: Feudalism Rethought Redux: Step 2
« Reply #196 on: January 14, 2013, 11:04:22 pm »

Anyone want to name their settlements?

-----

In any case, I have placed all settlements and will upload a map once some more has been dehexified.
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mesor

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Re: Feudalism Rethought Redux: Step 2
« Reply #197 on: January 14, 2013, 11:11:49 pm »

Name mine Ifreann, it seems fitting.

( Irish Celtic for Hell. )
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Dariush

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Re: Feudalism Rethought Redux: Step 2
« Reply #198 on: January 15, 2013, 05:57:54 am »

I'll take Nazalam for the civilization name, because subtlety is for the weak.

Flavor: Scientific progress, development of ironworking, population boom, need for expansion.

Settlement naming is for the double weak. If villages are taking up 0.05 of a hex, there's probably going to be a lot of them, so I don't see the point in naming each and every one.

scapheap

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Re: Feudalism Rethought Redux: Step 2
« Reply #199 on: January 15, 2013, 09:55:59 am »

Civilization:Order of the Phoenix(HP)
Settlement:Spéir(heaven)
Leader:Nadra Dimidietas(light half)
Flavor:Imperial, Religious, clean looking, Chocolate
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
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Child of Armok

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Re: Feudalism Rethought Redux: Step 2
« Reply #200 on: January 15, 2013, 11:52:00 am »

Civilization: Ythiradians
Town: Tholithon
Leader: Ythir Boracan
Flavor: Living together with the nature, but not peaceful.
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10ebbor10

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Re: Feudalism Rethought Redux: Step 2
« Reply #201 on: January 15, 2013, 02:14:08 pm »

Civilization: Confederation of the Red River
Fortress city: The red Gate
   -Smaller communes will not be named
Leader: None. It's a semidemocratic confederation relying on representatives and a bureaucratic system. In practice, the 5 chosen leaders of the villages and some other representatives decide what happens.
History: The delta of the Red river has always been a fertile land. The flooded surroundings allowed for large rice harvests, and wildlife and others were plentifull. While disease and pests are a risk, these have been mostly mitigated by storing all important goods in the central fortress that was build by the villages. Thanks to the large food harvests, and the limited risk of invaders, the society flourished and quickly expanded. Technological advances were quickly made, almost all thanks to a growing  intellectual elite class.

The Red Gate:

The name of the fortress is twofold. Firstly, from it's hightened position in the middle of the delta it controls all traffic going up and down the Red river. The other explanation is it's outlook. There are nearly no rocks in the swamp, and as such the fortress was constructed from thick layers of baked red clay, molded and fit amongst a wooden frame. While the clay is certainly not as strong as normal stone, it's lightness and large availability easily make up for that. The walls are very thick, but mostly hollow, preventing the construction from collapsing while allowing defenders much more space to defend from . Thick layers of softly baked clay on the outside protect against all sorts of projectiles, as well as grappeling hooks while the wooden framework keeps the entire thing together. The entire fort is constructed in such a way, that in an emergency (like a breach), they can lock of parts of the wall, or even let them collapse.
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10ebbor10

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Re: Feudalism Rethought Redux: Step 2
« Reply #202 on: January 22, 2013, 01:09:19 pm »

-poke
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javierpwn

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Re: Feudalism Rethought Redux: Step 2
« Reply #203 on: January 22, 2013, 04:48:35 pm »

Jim.... I dun reckon dis thread dun died quite a long ways back
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10ebbor10

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Re: Feudalism Rethought Redux: Step 2
« Reply #204 on: January 22, 2013, 04:49:26 pm »

Jim.... I dun reckon dis thread dun died quite a long ways back
The last post was like a week ago. Don't be silly.
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javierpwn

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Re: Feudalism Rethought Redux: Step 2
« Reply #205 on: January 22, 2013, 04:50:17 pm »

I was making an allusion to young southerners poking a dead body with a stick....
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scapheap

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Re: Feudalism Rethought Redux: Step 2
« Reply #206 on: January 22, 2013, 05:08:12 pm »

I was making an allusion to young southerners poking a dead body with a stick....
Poke it harder.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

10ebbor10

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Re: Feudalism Rethought Redux: Step 2
« Reply #207 on: January 27, 2013, 04:16:15 pm »

 :'(
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