Just to transfer my thoughts over from the former thread...
I haven't finished listening to it yet and as usual I've zoned in and out, so I'll be more vocal about content once the transcript is up (thank you very much mallocks.) I'm certainly much more excited about Taverns than I was (Release 3 is looking to be a good one!) especially since one of my fondest wishes is for everything in the game to have some purpose- instruments and games as something other than Vendor Trash makes me giggle like a schoolgirl. I also applaud whoever threw in the audio gag with the background music right around that discussion. And as long as I'm rambling, I'm looking forward to Bandits rolling into town like an old west movie, and the Sheriff and his posse follow them around to make sure they don't make trouble, or maybe a rival bandit group rolls in and starts a fight when they find the first one already in the tavern, and suddenly your sheriff has Justice to dispense on somebody other than some poor metalsmith who couldn't come up with nickle for a mandate.
If it is possible to get an answer without fanning the flames, is there any particular reason for the short(ish) interval between this Talk and the last one? I'm not at all displeased, mind you, but since it has been released along with the latest Release, I feel a bit like I did as a kid and saw too many presents under the Christmas Tree.
EDIT: Holy carp the transcript is up. Thank you much, mallocks!