Dwarf Fortress > DF Announcements

Dwarf Fortress 0.31.23 Released

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Toady One:
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Major bug fixes
   (*) Stopped large pots from forgetting their stockpile assignments
   (*) Cleaned up some more resting/infinite job issues with hospitals (surgery in particular)
   (*) Stopped plant regrowth underground from deleting ramps and stairs, and stopped plants underground from regrowing in magma, deep water, and some other situations
   (*) Stopped buckets from occasionally becoming filled with many, many units of water
   (*) Stopped goblin siegers from fighting amongst themselves all the time

Other bug fixes/tweaks
   (*) Fixed some issues with natural skills not being applied
   (*) Handled some more instances of overstockpiling by the hospital zones
   (*) Fixed erroneous interlink between furniture/ammo stockpile interfaces
   (*) Made enraged announcement show up for prone-to-rage critters
   (*) Some more quick speed tweaks (assorted, but not much: bucket save from 27/28FPS -> 31/32FPS)
   (*) Gave rodent men their rodent teeth and added them to the subterranean entity definition
   (*) Gave reptile men teeth
   (*) Changed penguin wings to flippers
   (*) Made platypuses amphibious and made them swim underwater
   (*) Changed sizes for most giant variants of animals and gave some thought preference strings to ones that didn't have them
   (*) Added missing "mundane" tag to penguins and domestic birds

FGK dwarf:
All hail!

Orkel:
Thank you so much! Especially for the pot fix and resting dwarves!

mallocks:
There's probably something wrong with me that some of the bug fixes recently make me happier than some of the recent feature additions.

skaltum:
talk about productive ^_^

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