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Author Topic: Dwarf Fortress 0.31.25 Released  (Read 179938 times)

Kogut

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Re: Dwarf Fortress 0.31.25 Released
« Reply #15 on: March 28, 2011, 07:41:05 am »

Somebody else should send yet another crashing save to reach 0.31.26.
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Rose

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Re: Dwarf Fortress 0.31.25 Released
« Reply #16 on: March 28, 2011, 07:43:33 am »

Huzzah!
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calrogman

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Re: Dwarf Fortress 0.31.25 Released
« Reply #17 on: March 28, 2011, 07:45:14 am »

This recent bug-fixing spree has me convinced.  I would play a nightly build of DF.
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thvaz

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Re: Dwarf Fortress 0.31.25 Released
« Reply #18 on: March 28, 2011, 07:47:57 am »

Wish I could donate right now... when I get bck to my country next week I will certainly donate!
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Haspen

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Re: Dwarf Fortress 0.31.25 Released
« Reply #19 on: March 28, 2011, 07:52:52 am »

Jesus, ANOTHER update?

I haven't even managed to start a fort in genned for .23!
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Dwarfoloid

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Re: Dwarf Fortress 0.31.25 Released
« Reply #20 on: March 28, 2011, 07:53:34 am »

I thought only dwarves could enter trances? Since this is certainly a binary trance, did Toady change it so that Toads can trance as well?
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mrbaggins

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Re: Dwarf Fortress 0.31.25 Released
« Reply #21 on: March 28, 2011, 08:01:08 am »

I keep waiting for the MODS to catch up, but before they do, the next update is out.
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Siquo

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Re: Dwarf Fortress 0.31.25 Released
« Reply #22 on: March 28, 2011, 08:01:38 am »

That number in the top of the forums keeps going up every time I press refresh. I think Toady's just messing with our whole even-uneven theory.

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  (*)fixed world gen crash caused when a prisoner escapes from a site at the same time the last person to arrive at the site commits murder
How do you even SEE that?
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JWNoctis

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Re: Dwarf Fortress 0.31.25 Released
« Reply #23 on: March 28, 2011, 08:06:03 am »

Oh my...This is fast! Hurrah!

Yet to unpack my .23 download, and now... :P
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Lytha

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Re: Dwarf Fortress 0.31.25 Released
« Reply #24 on: March 28, 2011, 08:19:13 am »

I hadn't even noticed 31.23 when I saw 31.24 earlier today. Pondering if I wanted to upgrade (I'm still on 31.21, but I have a perfect embark island), I reloaded the forum and saw the 31.25.

I think I'll wait with the upgrading until Toady has left the developer stance for a couple of days, but I am impressed.  :)
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Greiger

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Re: Dwarf Fortress 0.31.25 Released
« Reply #25 on: March 28, 2011, 08:26:11 am »

Saves actually work fine between versions as long as you don't try to go backwards with them(and even then that sometimes still works)  I'm pretty sure this save I'm playing now started with 31.18 or 31.19 and it's running fine. 

And most of the features and bugfixes work.  Really the only ones that don't are ones that rely on worldgen or the raw files.  Even many of the raw file fixes can be manually applied to an existing save if you know yer way around modding.
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Orkel

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Re: Dwarf Fortress 0.31.25 Released
« Reply #26 on: March 28, 2011, 08:35:58 am »

I have upgraded from competent to adept at transferring raws and settings over.

Haha, same here.
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yarr

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Re: Dwarf Fortress 0.31.25 Released
« Reply #27 on: March 28, 2011, 08:38:12 am »

Damn Toady.
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Dutchling

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Re: Dwarf Fortress 0.31.25 Released
« Reply #28 on: March 28, 2011, 08:44:21 am »

We'll reach 0.32 in no time! :P
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Mipe

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Re: Dwarf Fortress 0.31.25 Released
« Reply #29 on: March 28, 2011, 08:49:06 am »

Page me when the dust settles down.
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