1 Granite 3
A damned pile o rocks.
Yeah, I was given a leadership position by the home, and with six others, was sent off to make a new fortress, and where do they send us? Just a damned pile o rocks. I may not like the elves, tree hugging faeries if you ask me, but there is not a tree in sight here, not one. Hardly a spot of color at all here to be honest. Well, may as well get started... Drunkenwhims of Artifice... makes me wonder if the boys that picked this place were just as drunk as the name.
Well, no use complaining. Hand that woodcutter the mining pick, we won't need a woodcutter in this place.
Yeah, hardly a scrap of soil in sight. This will make farming easy. Well, there is chalk at least, so we can turn that into something useful, and there might even be a chance we got iron here also. Pah. I've laid out some basic plans. It looks like we are going to have to dig us a whole new river if we want to have good access to water. Build a tower cap farm and a plump helmet farm. Till then, guess we are sleeping on stone and not beds.
Well, I found an answer, but it will take some more digging. No wood for pumps, but we can set up a dual floodgate irrigation system. In the interm, I am glad we brought those birds and nest boxes. It will be enough of a foodsource, for now... I hope.
Dismantled the wagon, and started bringing the gear inside. Turned the wagon into three beds. It will need to be enough for now. The floodgates and levers are finished, we just need to wait for the miners.
Initial digging is done, now working on storage rooms and what will be the bedrooms, but we only got three beds. Going to probably need to rely on the caravan for wood. Also starting to turn some of this stone into crafts. We are going to need something to trade.
The floodgate system seems to have worked. Once some of the extra water has evaporated, we can start growing plump helmets, and with any luck, a few tower caps will grow also.
Our first group of migrants showed up today. Among them an armorer, Weaponsmith, and woodcutter, as well as three peasants. Nothing we really need right now. One does have some skill in mechanics, so that can prove useful. With the farms up, I will have our farmer hand over the mining pick and give it to one of the recruits.
Got up some fairly basic defence. Little more then a bridge over a gap, but it will be enough to keep invaders out should trouble come. With how barren the upper surface is, I don't see any issues. There is nothing of use up there anyway.
Plans for a well have been drawn up, and about time. We just ran out of booze. Last thing that is needed is too many thirsty dwarves. Getting food is tough enough, but we will manage.
End of Summer