And how exactly do I usually put stuff in a quiver?
Ammuntion is automaticaly placed in quivers.
Also, ideas since i've lost two diggers to poison and disease.
1. A warning when you hit poisonus rock? Like "Surface Rock detected! Digging Cancelled" or something in that order (people shouldn't mind it, is redesignating one tile to much to save the life of your only miner?).
It just seems kinda funny to just look away for half a minute and suddenly getting "UristMiner has suffocated!".
2. A cure against these crazy poisons and dust clouds?
Perhaps something to add to the Hospital?
No idea if that is at all possible but I saw you guys talking about medication and whatnot...
3. Some sort of Gas Mask or tool to protect against rock poisoning?
Yeah, its true that this mod isn't about digging underground and collecting rich minerals, but we all know that it is easier to just store everything underground than build huge wooden structures, heck, it took me almost an entire year just to build the 1z high perimiter wall and half a year to build the building housing the trade depot and barracks.
If you want to prevent digging through a certain layer you could always add an unminable stone layer just 5z from the surface, right?
Other than this everything is perfectly fine, except that Yak Bull of mine ended up strangling my small herd of 4 animals and my mentaly challenged butchers and haulers didn't butcher the fresh corpses fast enough so I lost more or less 100-200 units of meat.
I seriously doubt this is the mods fault, but still, god damnit.
I can see the Fun jogging around the corner already.
I hate and love this at the same time, it just seems un-hardcore-survialist to mod the game back to "normal" yet I hate the idea of losing everyone to freaking
rocks.