Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Bolts (again!)  (Read 1266 times)

BuGGaTon

  • Bay Watcher
  • Fake Dorfly Mentor
    • View Profile
    • BoredGamer
Bolts (again!)
« on: April 06, 2011, 09:30:16 am »

I have a huge supply of wooden and bone bolts currently and my marksdwarves are training happily.  A few are becoming legendary and I'm stopping them from training on the targets and switching them to work on individual training (maybe slowly work on their other skills).  I also plan on putting a few on patrol.

My question is that if I make a bunch of metal bolts for them to use and set their bolt preferences to "Any bolts" for training and combat will they automatically pick up metal (expensive?) ones first and only use the wooden and bone ones should the metal bolts run out?
Logged
Have any gameplay questions?  Try asking me during a live stream for a quick and helpful, yet derogatory reply!  Bloody elves.

http://www.twitch.tv/boredgameruk

Lyam84

  • Bay Watcher
    • View Profile
Re: Bolts (again!)
« Reply #1 on: April 06, 2011, 09:34:04 am »

I think the new version is still buggy in terms of what kinds of bolts the dorfs pick up and actually use, aka wood for hunting/combat, despite what preferences for bolts you set in the military menu
Logged

BuGGaTon

  • Bay Watcher
  • Fake Dorfly Mentor
    • View Profile
    • BoredGamer
Re: Bolts (again!)
« Reply #2 on: April 06, 2011, 09:41:06 am »

The old system, if you knew the bugs, was workable.

Dwarves picked up the bolts you assigned for training only when going to training but refilled with combat bolts as soon as a quiver was empty so dwarves would basically only ever use combat bolts.  THAT bug has nothing to do with my question.
Logged
Have any gameplay questions?  Try asking me during a live stream for a quick and helpful, yet derogatory reply!  Bloody elves.

http://www.twitch.tv/boredgameruk

Hyndis

  • Bay Watcher
    • View Profile
Re: Bolts (again!)
« Reply #3 on: April 06, 2011, 10:44:33 am »

I never use training bolts. I just send them into the caverns and they can practice there.
Logged

BuGGaTon

  • Bay Watcher
  • Fake Dorfly Mentor
    • View Profile
    • BoredGamer
Re: Bolts (again!)
« Reply #4 on: April 06, 2011, 10:53:45 am »

I'm not asking about training or combat bolts... can anyone answer the question I have asked rather than one they think I might have done?  XD
« Last Edit: April 06, 2011, 11:05:14 am by BuGGaTon »
Logged
Have any gameplay questions?  Try asking me during a live stream for a quick and helpful, yet derogatory reply!  Bloody elves.

http://www.twitch.tv/boredgameruk

Hyndis

  • Bay Watcher
    • View Profile
Re: Bolts (again!)
« Reply #5 on: April 06, 2011, 11:19:38 am »

I allow them to use any kind of bolts. If possible I make metal bolts, but if I'm running low on bolts and ammo I'll make wood or bone bolts. Dwarves just use the ammo in a random order, but because the stockpile is right next to them they can reload nearly instantly, so while bone or wood bolts don't hit very hard they make up for it in quantity.
Logged

Dutchling

  • Bay Watcher
  • Ridin' with Biden
    • View Profile
Re: Bolts (again!)
« Reply #6 on: April 06, 2011, 12:28:21 pm »

@Question.

I'm pretty sure about that. dwarves always pick up the most expensive stuff
Logged

BuGGaTon

  • Bay Watcher
  • Fake Dorfly Mentor
    • View Profile
    • BoredGamer
Re: Bolts (again!)
« Reply #7 on: April 06, 2011, 01:19:32 pm »

I thought they did but I thought bolts might be different.  That's the answer I was hoping for as it makes it easiest for me to set up my ammo :D
Logged
Have any gameplay questions?  Try asking me during a live stream for a quick and helpful, yet derogatory reply!  Bloody elves.

http://www.twitch.tv/boredgameruk