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Author Topic: War Rabbits. No, I'm not joking.  (Read 11047 times)

Necro910

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Re: War Rabbits. No, I'm not joking.
« Reply #60 on: April 15, 2011, 02:38:27 pm »

Anyone want to contribute to that song?

I love alcohol
I love magma seas
I love microcline
I love unlabeled levers
I love the whole !!WORLD!! Its such a crazy place
BOOMDEEADABOOMDEADABOOMDEEADABOOMDEEADA
I love the spiders, I love the mountainhomes,
I love the zombie carp!
Boomdeada boomdeada...

WE NEED A NEW THREAD!

khearn

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Re: War Rabbits. No, I'm not joking.
« Reply #61 on: April 15, 2011, 02:42:45 pm »

Anyone want to contribute to that song?

I love alcohol
I love magma seas
I love microcline
I love unlabeled levers
I love the whole !!WORLD!! Its such a crazy place
BOOMDEEADABOOMDEADABOOMDEEADABOOMDEEADA

BOOMdeBunny BOOMdeBunny BOOMdeBunny BOOMdeBunny BOOMdeBunny BOOMdeBunny
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Have them killed. Nothing solves a problem quite as effectively as simply having it killed.

Naz

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Re: War Rabbits. No, I'm not joking.
« Reply #62 on: April 15, 2011, 02:46:32 pm »

Just started a new thread about it. Apologies for interrupting serious business with the bunnies
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khearn

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Re: War Rabbits. No, I'm not joking.
« Reply #63 on: April 15, 2011, 02:59:26 pm »

BTW, back to the original topic, in the DF Announcements thread for .25, there is a discussion of badgers vs. elephants that is very similar to this bunnies vs. big things issue. The way it works seems to be that any flesh wound (i.e. not broken bone or damaged organ) hurts as much as any other. So a paper cut hurts as much as getting slashed by a jagged machete. Getting two paper cuts hurts twice as much as a slash from the machete, etc. And a bunny nibble hurts as much as a crocodile chomp. So half a dozen bunny nibbles is enough to make most creatures give in to the pain and go unconscious. Then a few hundred pages of bunny nibbles later, after having woken up multiple times to the horror of being buried under voracious bunnies and passing out again, eventually the big critter dies from blood loss (or maybe embarrassment).

Having the bunnies on fire might actually be a mercy.

  Keith
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Have them killed. Nothing solves a problem quite as effectively as simply having it killed.

psychologicalshock

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Re: War Rabbits. No, I'm not joking.
« Reply #64 on: April 15, 2011, 03:11:21 pm »

Seems the rabbit mass really just stops anything - wild animals have a hard time killing rabbits in a few hits - I tried sending a rhino against about 10 rabbits and he couldn't even gore  one rabbit to death before he got nibbled on. Against wild animals rabbits are a great shield.
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UnrealJake

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Re: War Rabbits. No, I'm not joking.
« Reply #65 on: April 15, 2011, 03:12:41 pm »

So a paper cut hurts as much as getting slashed by a jagged machete.

Beautiful.
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Cyroth

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Re: War Rabbits. No, I'm not joking.
« Reply #66 on: April 15, 2011, 03:32:56 pm »

I now feel compelled to create a bunny caste that is made entirely out of steel. Thats the next step in rabbit evolution.

And do creatures made from magma resistant materials die if set on fire?
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DoctorMonch

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Re: War Rabbits. No, I'm not joking.
« Reply #67 on: April 15, 2011, 04:00:07 pm »

BTW, back to the original topic, in the DF Announcements thread for .25, there is a discussion of badgers vs. elephants that is very similar to this bunnies vs. big things issue. The way it works seems to be that any flesh wound (i.e. not broken bone or damaged organ) hurts as much as any other. So a paper cut hurts as much as getting slashed by a jagged machete. Getting two paper cuts hurts twice as much as a slash from the machete, etc. And a bunny nibble hurts as much as a crocodile chomp. So half a dozen bunny nibbles is enough to make most creatures give in to the pain and go unconscious. Then a few hundred pages of bunny nibbles later, after having woken up multiple times to the horror of being buried under voracious bunnies and passing out again, eventually the big critter dies from blood loss (or maybe embarrassment).

Having the bunnies on fire might actually be a mercy.

  Keith

This... is the the greatest news to rabbit-kind ever.

DRAGONS AIN'T GOT SHIT ON 2 RABBITS!

Spoiler (click to show/hide)
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psychologicalshock

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Re: War Rabbits. No, I'm not joking.
« Reply #68 on: April 15, 2011, 04:17:56 pm »

Dragons unlike other critters that can feel pain breathe fire the moment they wake up so they manage to break loose of the rabbit nibbles for long enough to make room.
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Syrup Roast

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Re: War Rabbits. No, I'm not joking.
« Reply #69 on: April 15, 2011, 09:10:50 pm »

DRAGONS AIN'T GOT SHIT ON 2 !!RABBITS!!

Spoiler (click to show/hide)
There you go.
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kefkakrazy

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Re: War Rabbits. No, I'm not joking.
« Reply #70 on: April 18, 2011, 05:44:58 pm »

Seems like you could bypass the breeding cap by using additional other types of rodent. You hit the bunny cap easily, I think, but an army of war cavies, war wabbits, war groundhogs, and so on.

Hmm.
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psychologicalshock

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Re: War Rabbits. No, I'm not joking.
« Reply #71 on: April 18, 2011, 07:44:27 pm »

I tried it in the actual game, unlike in the arena the rabbits always try to run so unless you force them to be cornered they're not that useful, so the most useful way to use them is to have a closed chamber where pesky goblins are flooded with rabbits.
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Felius

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Re: War Rabbits. No, I'm not joking.
« Reply #72 on: April 18, 2011, 07:48:09 pm »

I tried it in the actual game, unlike in the arena the rabbits always try to run so unless you force them to be cornered they're not that useful, so the most useful way to use them is to have a closed chamber where pesky goblins are flooded with rabbits.

You could give them the [TRAINABLE] tag, which would make more courageous if I'm not wrong.
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ragnarok97071

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Re: War Rabbits. No, I'm not joking.
« Reply #73 on: April 18, 2011, 08:31:01 pm »

And as long as they're being modded, make their skin/fur out of Candy. That should make them last a bit longer.
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Zeranamu

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Re: War Rabbits. No, I'm not joking.
« Reply #74 on: April 18, 2011, 10:07:34 pm »

I tried it in the actual game, unlike in the arena the rabbits always try to run so unless you force them to be cornered they're not that useful, so the most useful way to use them is to have a closed chamber where pesky goblins are flooded with rabbits.

You could give them the [TRAINABLE] tag, which would make more courageous if I'm not wrong.

You could also try giving them the [NOFEAR] tag, which should make them never run away from a battle.
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