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Author Topic: Warhammer Fantasy 2nd Edition  (Read 2653 times)

Zaphod

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Warhammer Fantasy 2nd Edition
« on: April 30, 2011, 06:27:04 pm »

I'm running my first campaign In WHF 2nd edition. I'm still learning all the mechanics (for the first game we kinda winged it). I let one of players be a teifling. but I cant find stats for teiflings any where (in WH) Should I just make them up or can some one give me some proper stats?
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CJ1145

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Re: Warhammer Fantasy 2nd Edition
« Reply #1 on: April 30, 2011, 06:31:01 pm »

If I were DM'ing in your place, I'd say I had a character sheet written for them, but the very first thing you do once the game begins is have a Bright Wizard spell backfire and incinerate a massive swath of land, the blast coming close enough to kill the tiefling and leave the rest of you alive.

But yeah to my knowledge there is no such thing as Tieflings in Warhammer. You'd need to make the stats up yourself, or find a homebrew version.
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Zaphod

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Re: Warhammer Fantasy 2nd Edition
« Reply #2 on: April 30, 2011, 06:34:31 pm »

Well is there anything comparable like half demon or something? I can make the stats up fairly easy. But if there is an anolouge for it in WH i'd rather use that.
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nenjin

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Re: Warhammer Fantasy 2nd Edition
« Reply #3 on: April 30, 2011, 06:35:09 pm »

You should be able to jury rig one between stats for humans and Beastmen. Chop away a lot of the career paths. Just roll off the Tiefling tables for D&D and convert whatever power it is to WHF. Create darkness 1/day is....Create some darkness 1/day, maybe with some corruption or insanity costs, depending on how you want Tieflings to play out in WHF. That's probably the closest analog to a Tiefling as you can get in WHF....anything with Daemon blood tends to be extremely powerful.
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Zaphod

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Re: Warhammer Fantasy 2nd Edition
« Reply #4 on: April 30, 2011, 06:39:56 pm »

Let me clarify. This is my first time Dm'ing ever, just and FYI. But I think using beast man stats and human stats would work just fine. Thanks for the Idea.

To make things even more complicated were playing a Discworld Campaign.
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Cthulhu

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Re: Warhammer Fantasy 2nd Edition
« Reply #5 on: April 30, 2011, 06:44:37 pm »

Isn't there a discworld RPG setting?  Why are you using Warhammer Fantasy rules for Discworld?
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Zaphod

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Re: Warhammer Fantasy 2nd Edition
« Reply #6 on: April 30, 2011, 06:46:29 pm »

It's a system I've played with before and I like. Discworld and Wh have alot in common, so it's a natural fit for the most part.
The discwolrd Tabletop is Gurps. I'm not a big fan of Gurps and I feel it's a really limiting system.

For all intentions it's still WH just in a different setting. With a few different races.
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ductape

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Re: Warhammer Fantasy 2nd Edition
« Reply #7 on: May 01, 2011, 10:35:13 am »

... Discworld and Wh have alot in common, so it's a natural fit for the most part.
The discwolrd Tabletop is Gurps. I'm not a big fan of Gurps and I feel it's a really limiting system.

For all intentions it's still WH just in a different setting. With a few different races.

Say wut?
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CJ1145

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Re: Warhammer Fantasy 2nd Edition
« Reply #8 on: May 01, 2011, 10:42:54 am »

Why play Discworld if you're going to make it Warhammer? I really don't understand the reasoning here. They both are highly comical settings, but Warhammer is more of a serious setting with a lot of humor, and Discworld a humorous setting with some serious plotlines. That and the fundamental differences in how their worlds work, and it just doesn't add up.
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warhammer651

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Re: Warhammer Fantasy 2nd Edition
« Reply #9 on: May 01, 2011, 12:52:46 pm »

There's a reason that there are no half-human half-demon hybrids in Warhammer. They just do not exist, The Demons do not work that way.

Now, If i remember correctly, there ARE mutations and stuff. I'd recommend picking 1-2 of those to represent a teifling.




But seriously, why are you using WH fantasy to do a Discworld campaign?

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Zaphod

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Re: Warhammer Fantasy 2nd Edition
« Reply #10 on: May 01, 2011, 04:27:13 pm »

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Hanzoku

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Re: Warhammer Fantasy 2nd Edition
« Reply #11 on: May 03, 2011, 04:14:04 pm »

I'm curious how long a tiefling would last in the Empire.

"Hi guys, I'm half human, half-demon and-"

"KILL THE CHAOS SPAWN IN THE NAME OF THE EMPEROR!"

"Ow ow ow-urk."
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warhammer651

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Re: Warhammer Fantasy 2nd Edition
« Reply #12 on: May 03, 2011, 05:06:58 pm »

I'm curious how long a tiefling would last in the Empire.

"Hi guys, I'm half human, half-demon and-"

"KILL THE CHAOS SPAWN IN THE NAME OF THE EMPEROR!"

"Ow ow ow-urk."
2 hours. MAX
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Zaphod

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Re: Warhammer Fantasy 2nd Edition
« Reply #13 on: May 03, 2011, 05:58:33 pm »

Well ankh mor-pork is pretty liberal when it comes to non humans. Thats where half of my players are now. The other half are heading to uberwald. Both places would be pretty ok with a Teifling. To clarify tho, not every one in AM is ok with it. The majority are, so I throw alot of racism his way.
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