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Author Topic: The Horror of Birdsplosion  (Read 12476 times)

Karnewarrior

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Re: The Horror of Birdsplosion
« Reply #45 on: May 07, 2011, 09:27:50 pm »

It's been determined that falling objects and creatures do not harm creatures they fall upon, not does it harm the falling creatures; the bottom creatures "catches" the falling animal.

While I can't find the thread, this concept has already been considered for use in military deployment.
Perhaps we can use this birdsplosion, then. A giant, droppable Bird-bomb? If we combine a kitten-pit with the ODST fowl tower then when gobbos walk across a retractable bridge, Urist puls the lever and the gobbos drop into a pit with a few hundred angry kitties. Then you pull another lever and a couple hundred turkeys join in the melee from a mile up, resulting in the most hilarious way to die ever concived.
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Ahrimahn

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Re: The Horror of Birdsplosion
« Reply #46 on: May 07, 2011, 09:31:58 pm »

It's been determined that falling objects and creatures do not harm creatures they fall upon, not does it harm the falling creatures; the bottom creatures "catches" the falling animal.

While I can't find the thread, this concept has already been considered for use in military deployment.
Perhaps we can use this birdsplosion, then. A giant, droppable Bird-bomb? If we combine a kitten-pit with the ODST fowl tower then when gobbos walk across a retractable bridge, Urist puls the lever and the gobbos drop into a pit with a few hundred angry kitties. Then you pull another lever and a couple hundred turkeys join in the melee from a mile up, resulting in the most hilarious way to die ever concived.
You have created the most dwarven idea ever.

Necro910

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Re: The Horror of Birdsplosion
« Reply #47 on: May 07, 2011, 09:37:25 pm »

It's been determined that falling objects and creatures do not harm creatures they fall upon, not does it harm the falling creatures; the bottom creatures "catches" the falling animal.

While I can't find the thread, this concept has already been considered for use in military deployment.
Perhaps we can use this birdsplosion, then. A giant, droppable Bird-bomb? If we combine a kitten-pit with the ODST fowl tower then when gobbos walk across a retractable bridge, Urist puls the lever and the gobbos drop into a pit with a few hundred angry kitties. Then you pull another lever and a couple hundred turkeys join in the melee from a mile up, resulting in the most hilarious way to die ever concived.
You have created the most dwarven idea ever.
...With magma

Now it's the most dwarven idea ever!

Vorthon

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Re: The Horror of Birdsplosion
« Reply #48 on: May 07, 2011, 09:54:02 pm »

It's been determined that falling objects and creatures do not harm creatures they fall upon, not does it harm the falling creatures; the bottom creatures "catches" the falling animal.

While I can't find the thread, this concept has already been considered for use in military deployment.
Perhaps we can use this birdsplosion, then. A giant, droppable Bird-bomb? If we combine a kitten-pit with the ODST fowl tower then when gobbos walk across a retractable bridge, Urist puls the lever and the gobbos drop into a pit with a few hundred angry kitties. Then you pull another lever and a couple hundred turkeys join in the melee from a mile up, resulting in the most hilarious way to die ever concived.
You have created the most dwarven idea ever.
...With magma

Now it's the most dwarven idea ever!

Not until we find a way to chuck the resulting mess (Preferably while they're all still beating the living daylights out of each other) at elves. Then it'll be the most dwarven idea ever
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Necro910

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Re: The Horror of Birdsplosion
« Reply #49 on: May 07, 2011, 09:55:25 pm »

It's been determined that falling objects and creatures do not harm creatures they fall upon, not does it harm the falling creatures; the bottom creatures "catches" the falling animal.

While I can't find the thread, this concept has already been considered for use in military deployment.
Perhaps we can use this birdsplosion, then. A giant, droppable Bird-bomb? If we combine a kitten-pit with the ODST fowl tower then when gobbos walk across a retractable bridge, Urist puls the lever and the gobbos drop into a pit with a few hundred angry kitties. Then you pull another lever and a couple hundred turkeys join in the melee from a mile up, resulting in the most hilarious way to die ever concived.
You have created the most dwarven idea ever.
...With magma

Now it's the most dwarven idea ever!

Not until we find a way to chuck the resulting mess (Preferably while they're all still beating the living daylights out of each other) at elves. Then it'll be the most dwarven idea ever
We can drop goblins in there during the winter, and then drop the elves in during the spring!

MUHAHAHAHAH

The Scout

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Re: The Horror of Birdsplosion
« Reply #50 on: May 07, 2011, 10:08:25 pm »

I use turkeys to test my traps, which has left me with about 500 disabled turkeys, shitting out more turkeys. When the goblins come, they'll be devoured by the crippled turkey swarm.
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Organum

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Re: The Horror of Birdsplosion
« Reply #51 on: May 07, 2011, 11:40:36 pm »

One day, I'd love to write that I bought an entire shipment of goods from the elven caravan...with ten bins of elf skull goblets :3
Spoiler (click to show/hide)

Only several pages late! Yeah...Go me.

« Last Edit: May 08, 2011, 12:06:32 am by Organum »
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Vorthon

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Re: The Horror of Birdsplosion
« Reply #52 on: May 07, 2011, 11:43:07 pm »

I use turkeys to test my traps, which has left me with about 500 disabled turkeys, shitting out more turkeys. When the goblins come, they'll be devoured by the crippled turkey swarm.

I think I found something for the sigtext thread...
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Dynastia

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Re: The Horror of Birdsplosion
« Reply #53 on: May 24, 2011, 06:32:01 pm »

Obviously, this needs to be weaponised.

Level 1 (above)
      #####
      #HNRD
      #####
Level 2 (below)
     #######
     #.PXMMMM
     #######

Level 1
D- Locked Door
R- Restraint, for your egglaying hen
N -Nest Box
H -Hatch Cover, hooked up by a lever

Level 2
. = Empty Space, above your target
P- Pressure Plate, set to trigger on 1/7 of magma
X- Floodgate, connected to pressure plate.
M- Magmaduct, possibly fitted with an extra repeater further back to keep the level at 2/7 or 3/7, to prevent spillage

The Hatch should be positioned directly above the Pressure Plate. The apparatus itself should be positioned one level above a sealed trap-chamber, an entrance hall, an elf trade depot, or a goblin chokepoint.

The theory ; Hatch opens on lever pull. A small flock of poults fall through immediately, followed by the occasional dodger. All falling poults land on the 1/7 magma tile and burst into flames. They then, hopefully continue fighting, dodge into the empty space, landing amongst your invaders, running around and setting fire to them.

edit ; A patchwork of forbidden rum stockpiles will add to the party.
« Last Edit: May 24, 2011, 06:34:53 pm by Dynastia »
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Ahrimahn

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Re: The Horror of Birdsplosion
« Reply #54 on: May 24, 2011, 07:00:32 pm »

Awesome idea!

Cheveux

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Re: The Horror of Birdsplosion
« Reply #55 on: June 07, 2011, 11:07:36 pm »

If falling objects do damage to creature they fall onto, I think I'll build a very tall tower with the birdfall device on top, about 20 z-level down in the tower I'll make a room with a floor made of hatches and under that room will be another fall of about 20-30 z-level which will lead to my trade depot.

This will make the bird falls onto the hatches and explode into gibs, I'll let the device amass a couple of hundreds of gibs and when elves come to trade, I'll pull the lever opening all the hatches so they get showered to death by turkey gibs.
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Sadrice

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Re: The Horror of Birdsplosion
« Reply #56 on: June 08, 2011, 07:09:24 pm »

Having tested it, rocks falling 10 z-levels don't seem to damage livestock.
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