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Author Topic: Future of the Fortress  (Read 1160307 times)

monk12

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Re: Future of the Fortress
« Reply #2805 on: November 08, 2011, 10:42:29 pm »

It may be interesting to see ghost reporting murders.

Curious now whether a ghost could report his own murder...

If I remember correctly ghosts can only report their own murder in the case of ear poisoning.

I lol'd. Just think, with the taverns update we may have performances/plays, with which to catch the conscience of the King!

Osmosis Jones

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Re: Future of the Fortress
« Reply #2806 on: November 08, 2011, 10:59:25 pm »

Well, we know from the Devlog that a ghost appearing will inform the Sheriff that a dwarf is dead, but as to whether it can actually identify the murderer...

On a related note;

Toady, does a witness to a murder only ascribe cause if they see the actual blow being struck? As in, if I had a dwarf get attacked on his own (say by a vampire, for instance), but he manages to escape to a populated area only to die of his wounds, will the dwarf that witnesses his death report the vampire, or just that the dwarf has died?

Also, what happens when there are multiple attackers? Does only the person that strikes the final blow count, or can multiple attackers get reported?


Anyhoo, loving the way the game is going, especially because I can see all this contributing to things like goblin-raised spies infiltrating the fortress to lower the gates, secret societies that wish to overthrow the monarchy, or pickpockets and burglars.
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Cruxador

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Re: Future of the Fortress
« Reply #2807 on: November 09, 2011, 01:33:42 am »

It may be interesting to see ghost reporting murders.

Curious now whether a ghost could report his own murder...

If I remember correctly ghosts can only report their own murder in the case of ear poisoning.

I lol'd. Just think, with the taverns update we may have performances/plays, with which to catch the conscience of the King!
Right now that wouldn't be necessary, since the devils cannot assume a pleasing shape.
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Dae

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Re: Future of the Fortress
« Reply #2808 on: November 09, 2011, 01:58:25 am »

It may be interesting to see ghost reporting murders.

Curious now whether a ghost could report his own murder...

If I remember correctly ghosts can only report their own murder in the case of ear poisoning.

I lol'd. Just think, with the taverns update we may have performances/plays, with which to catch the conscience of the King!
Right now that wouldn't be necessary, since the devils cannot assume a pleasing shape.

Unless you're into tentacles I guess...
There is something I don't grasp with the ear-poisoning. Is it a Hamlet reference ?
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Ubiq

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Re: Future of the Fortress
« Reply #2809 on: November 09, 2011, 02:17:38 am »

Say that two dwarves are walking down a hall and another dwarf near them lets out a roaring laugh, fell and terrible, before striking down one of the two and dragging off the corpse to the nearest workshop. Does the other dwarf report this as a crime or are the only crimes recognized those that involve vampires/werewolves?
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Kogut

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Re: Future of the Fortress
« Reply #2810 on: November 09, 2011, 02:31:19 am »

Attributes are supposed to impact performance at various tasks, but according to my testing impact of attributes on quality of products is completely unimportant compared to skill. There is no noticeable difference between "legendary carpenter with a boundless creative imagination" and "legendary carpenter (with average creativity)". Is it intended?
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G-Flex

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Re: Future of the Fortress
« Reply #2811 on: November 09, 2011, 03:36:11 am »

Attributes are supposed to impact performance at various tasks, but according to my testing impact of attributes on quality of products is completely unimportant compared to skill. There is no noticeable difference between "legendary carpenter with a boundless creative imagination" and "legendary carpenter (with average creativity)". Is it intended?

It's just as well, since (as far as I've heard since 0.31.1 came out) attribute gains from use are pretty much completely broken.
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Cruxador

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Re: Future of the Fortress
« Reply #2812 on: November 09, 2011, 03:48:23 am »

Unless you're into tentacles I guess...
There is something I don't grasp with the ear-poisoning. Is it a Hamlet reference ?
That entire quote chain is about Hamlet.
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Number7

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Re: Future of the Fortress
« Reply #2813 on: November 09, 2011, 06:34:51 am »

It may be interesting to see ghost reporting murders.

Curious now whether a ghost could report his own murder...

If I remember correctly ghosts can only report their own murder in the case of ear poisoning.

I lol'd. Just think, with the taverns update we may have performances/plays, with which to catch the conscience of the King!

a terrible idea, Get thee to a nunnery
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PTTG??

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Re: Future of the Fortress
« Reply #2814 on: November 09, 2011, 09:54:10 am »

Shakesperian puns? Nothing will lead to a thread more full of posts and fury.
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Lord Shonus

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Re: Future of the Fortress
« Reply #2815 on: November 09, 2011, 01:22:24 pm »

Don't get the Macbeth in the Hamlet! What is wrong with you?
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caknuck

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Re: Future of the Fortress
« Reply #2816 on: November 09, 2011, 01:22:54 pm »

To thine own self be true. To thy sheriff, accuseth the export banning-baron at your leisure.
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YetAnotherStupidDorf

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Re: Future of the Fortress
« Reply #2817 on: November 09, 2011, 01:24:52 pm »

Does the other dwarf report this (fell mood) as a crime or are the only crimes recognized those that involve vampires/werewolves
I bet that fell mood will be handled as usual.

Well, we know from the Devlog that a ghost appearing will inform the Sheriff that a dwarf is dead,
I do not see in devlogs anything about ghosts reporting to sheriff. Only that dwarves will know that one of them is dead, when ghost appears. Your intepretation, while not contradictiory, is too specific and thus have low chance to be actually true.

will the dwarf that witnesses his death report the vampire, or just that the dwarf has died?
Depends. It should be relatively simple to remember indirect reason of death, but remebering both causes (vampire attack and later bleeding to death) and that dorf witnesses both events will be harder. This will get complicated fast when dorf on his way moves through moving upright spikes. Or get goblin arrow. Or get mauled by badger. Or whatever. Now he bleeds for zilion reasons. So... probably dorf will report direct reason of death (or even only that he is dead, Jim) and thats it.

Also, what happens when there are multiple attackers? Does only the person that strikes the final blow count, or can multiple attackers get reported?
Again, depends how much work was done programming this. I assume for now that only one person at once can be reported.
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Footkerchief

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Re: Future of the Fortress
« Reply #2818 on: November 09, 2011, 02:21:37 pm »

Well, we know from the Devlog that [the fact of] a ghost appearing will inform the Sheriff that a dwarf is dead,
I do not see in devlogs anything about ghosts reporting to sheriff. Only that dwarves will know that one of them is dead, when ghost appears. Your intepretation, while not contradictiory, is too specific and thus have low chance to be actually true.

I think you misinterpreted Jones' quote -- see my edit.
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Osmosis Jones

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Re: Future of the Fortress
« Reply #2819 on: November 09, 2011, 04:23:49 pm »

Yah, Foot has the right of it. As for the other points, I'd figured the same, but I wanted confirmation; that's why I'm asking Toady :P
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