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Author Topic: Future of the Fortress  (Read 646399 times)

Jacob/Lee

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Re: Future of the Fortress
« Reply #4425 on: February 14, 2012, 04:57:49 pm »

YEEEEEEEEEES
YEEEEEEEEEESSSSS

Untelligent

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  • I eat flesh!
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Re: Future of the Fortress
« Reply #4426 on: February 14, 2012, 05:29:36 pm »

I got a quest to kill a bandit chief. The fish dissector who gave me the quest mentioned he had one kill. I looked up the bandit in Legends and the thing he killed was a troll. Didn't steal anything yet either. What a crappy bandit.
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The World Without Knifebear A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Neonivek

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Re: Future of the Fortress
« Reply #4427 on: February 14, 2012, 05:32:58 pm »

I got a quest to kill a bandit chief. The fish dissector who gave me the quest mentioned he had one kill. I looked up the bandit in Legends and the thing he killed was a troll. Didn't steal anything yet either. What a crappy bandit.

It would be interesting if in the future the game would seperate the losers from the masters and give different dialog depending.
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monk12

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Re: Future of the Fortress
« Reply #4428 on: February 14, 2012, 05:41:32 pm »

I got a quest to kill a bandit chief. The fish dissector who gave me the quest mentioned he had one kill. I looked up the bandit in Legends and the thing he killed was a troll. Didn't steal anything yet either. What a crappy bandit.

Bandit, adventurer... you say toe-may-toe I say toe-mah-toe

Jacob/Lee

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Re: Future of the Fortress
« Reply #4429 on: February 14, 2012, 05:43:18 pm »

Oh my god, I saw literally dozens upon dozens upon dozens of humans crammed into a single shop and other connecting rooms.

EDIT:
« Last Edit: February 14, 2012, 05:44:54 pm by Jacob/Lee »
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Neonivek

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Re: Future of the Fortress
« Reply #4430 on: February 14, 2012, 05:46:01 pm »

Spoiler (click to show/hide)

Ohh gawd! Humans have mall technology! we are powerless against their low low prices!
« Last Edit: February 14, 2012, 09:30:49 pm by Neonivek »
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thvaz

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Re: Future of the Fortress
« Reply #4431 on: February 14, 2012, 06:00:41 pm »

Every world I genned (every one of them with 500 years) there is no water in the sewers and I can't find anything alive on them or in the dungeons.
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Loud Whispers

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  • They said we have to aim higher, so we dug deeper.
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    • I APPLAUD YOU SIRRAH
Re: Future of the Fortress
« Reply #4432 on: February 14, 2012, 06:12:14 pm »

Oh my god, I saw literally dozens upon dozens upon dozens of humans crammed into a single shop and other connecting rooms.

EDIT:


Ohh gawd! Humans have mall technology! we are powerless against their low low prices!
JUST LOOK AT THE SOX

Jacob/Lee

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Re: Future of the Fortress
« Reply #4433 on: February 14, 2012, 06:35:14 pm »

I recently encountered giant louse, louse-people and thrips-people fighting bogeymen. I love this update already.

Myr0ku

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Re: Future of the Fortress
« Reply #4434 on: February 14, 2012, 06:44:16 pm »

Yes, me too, moreover, it looks like it's not too buggy !
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Jacob/Lee

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Re: Future of the Fortress
« Reply #4435 on: February 14, 2012, 07:06:35 pm »

Spoiler: Necromancer Spoilers (click to show/hide)

EDIT: a vampire killed 2376 people in his "lust for murder" in one of the largest "human" towns (which oddly enough is largely populated by elves)
« Last Edit: February 14, 2012, 08:13:49 pm by Jacob/Lee »
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Neonivek

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Re: Future of the Fortress
« Reply #4436 on: February 14, 2012, 08:23:44 pm »

It didn't take long but it looks like there is quite a bit of stuff for Toady to do.

Fixing up certain enemies and allowing certain others to survive world generation once more.

I will admit that swimming has never been more useful.

To be specific

Spoiler (click to show/hide)
« Last Edit: February 14, 2012, 08:35:57 pm by Neonivek »
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O11O1

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Re: Future of the Fortress
« Reply #4437 on: February 14, 2012, 09:15:46 pm »

For some reason, the brook is registering as "Stagnant Water [7/7]"

That make sense for the murky pool, but not really for a running brook. It does freeze in winter, but... it's all liquid now.
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A slight smell of ions.....


... "My student guidance counselor said my personality test results came back, and my ideal career is as a brigand because I love hurting people and stealing stuff, with a Life Goal of killing 3 or 4 adventurers" ...

bombzero

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Re: Future of the Fortress
« Reply #4438 on: February 14, 2012, 09:25:04 pm »

i do believe that awesomely enough, rivers occasionally have small pockets of stagnation, particularly at bends.
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caknuck

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Re: Future of the Fortress
« Reply #4439 on: February 14, 2012, 09:28:34 pm »

My two favorite computer games of the last decade release sequels/updates on the same day...



(Crusader Kings 2 is the other culprit.)
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Quote from: Primary
*Kneels before Urist Dickpuncher*
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