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Author Topic: Future of the Fortress  (Read 1169434 times)

piecewise

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Re: Future of the Fortress
« Reply #2100 on: September 10, 2011, 02:14:54 pm »

I hope df players wouldn't whine because it seems to be taking to long to fix any specific bug, but I can imagine it might happen. I'd still like to know whats going on sometimes, even if it's not exciting. Mundane bugs can tell you a lot sometimes.

Chronas

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Re: Future of the Fortress
« Reply #2101 on: September 10, 2011, 05:02:17 pm »

Besides, B12 runs on donations. None of us has the same sense of entitlement normally found in the minecraft following.
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He he he.  Yeah, it almost looks done...  alas...  those who are in your teens, hold on until your twenties...  those in your twenties, your thirties...  others, cling to life as you are able...
It should be pretty fun though.

thvaz

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Re: Future of the Fortress
« Reply #2102 on: September 10, 2011, 05:36:49 pm »

Well, I get pretty angry when I don't get my daily fix of devlogs, but I mostly keep it to myself.
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caknuck

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Re: Future of the Fortress
« Reply #2103 on: September 10, 2011, 08:43:42 pm »



Just ask Toady.

F'YEAH! The features in this forthcoming update have given me a semi.
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monk12

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Re: Future of the Fortress
« Reply #2104 on: September 10, 2011, 09:02:56 pm »

Quote from: devlog
Magma crabs were also machine-gunning their magma globs and firing at all visible targets at once...

I imagine that was an entertaining sight to witness.

riznar

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Re: Future of the Fortress
« Reply #2105 on: September 10, 2011, 09:21:28 pm »

I hope FB webs get dynamic material value. Either way I'm excited I will be able to have dwarfs decked out in *Nightthrone the Unclean Silk Trousers*
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EmeraldWind

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Re: Future of the Fortress
« Reply #2106 on: September 10, 2011, 09:50:55 pm »

This isn't the Minecraft forums. DF players don't really howl for blood.

BLOOD FOR THE BLOOD GOD!

:reads the above quote:

Wait... am I in the right forum?
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darkflagrance

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Re: Future of the Fortress
« Reply #2107 on: September 11, 2011, 12:09:21 am »

Man, now I want to mod in a siege of magma crabs all shooting their magma globs in all directions at the same time at gatling gun speed. It sounds hilarious and FUN :3
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...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

Cruxador

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Re: Future of the Fortress
« Reply #2108 on: September 11, 2011, 02:40:30 am »

Man, now I want to mod in a siege of magma crabs all shooting their magma globs in all directions at the same time at gatling gun speed. It sounds hilarious and FUN :3
Yeah, I hope he leaves that behavior in as something that Forgotten Beasts can sometimes have access to.
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DG

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Re: Future of the Fortress
« Reply #2109 on: September 11, 2011, 05:49:37 am »

Man, now I want to mod in a siege of magma crabs all shooting their magma globs in all directions at the same time at gatling gun speed. It sounds hilarious and FUN :3
Yeah, I hope he leaves that behavior in as something that Forgotten Beasts can sometimes have access to.

Spoiler (click to show/hide)
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Drevlin

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Re: Future of the Fortress
« Reply #2110 on: September 11, 2011, 06:02:10 am »

Since I'm new in the DF universe, I have a question about interactions. Is the new interaction system a fresh thing or is it a rework of an already existing system?
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Dsarker

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Re: Future of the Fortress
« Reply #2111 on: September 11, 2011, 06:56:36 am »

Completely new.
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piecewise

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Re: Future of the Fortress
« Reply #2112 on: September 11, 2011, 10:30:33 am »

So now we basically just have a system that will allow modders to create practically any magic effects they want and then allow players to use them.

Words can not express the awesome.

Untelligent

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Re: Future of the Fortress
« Reply #2113 on: September 11, 2011, 01:27:48 pm »

There are some old things that are being reworked into it, mainly the breath attacks. And now the web and firebreath attacks, too.
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regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

freeformschooler

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Re: Future of the Fortress
« Reply #2114 on: September 11, 2011, 06:48:11 pm »

I would like everyone to take a moment and remember that the newest devlog means modders can now make our dwarves breathe swords and puke magma.
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