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Author Topic: Graveyard layouts  (Read 11881 times)

rhesusmacabre

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Re: Graveyard layouts
« Reply #15 on: May 22, 2011, 02:30:38 am »

My dwarves get tombs looong before they get bedrooms. (The first thing I tell my mason to do after building his workshop is make seven coffins.)

Pathing isn't such an issue with catacombs, compared to bedrooms; it's not like they have to visit them that often. As said above, a single floor works very well. It's always worth putting the 'corpse' stockpile in the same place. Here's my current setup (after a caravan was recently ambushed):
Spoiler (click to show/hide)
The double walls are a bit ugly but I'll fix that next time.

Dug out and smoothed veins always look great (and very dwarfy).
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krenshala

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Re: Graveyard layouts
« Reply #16 on: May 22, 2011, 03:46:40 am »

I use a two or three z-level tall hallway with 3x3 rooms on each side, with double wide walls between the tomb chambers so each has its own engraving.  I only dig out a few at a time, but a hall long enough for four rooms on a side gives either 16 or 24 burial locations due to the multiple levels.
Code: [Select]
  Z-level +0         Z-level +1         Z-level +2

.....XXXXXXXXXX    .....XXXXXXXXXX    .....XXXXXXXXXX
.....X+++XX+++X    .....X+++XX+++X    .....X+++XX+++X
.....X+++XX+++X    .....X+++XX+++X    .....X+++XX+++X
.....X+++XX+++X    .....X+++XX+++X    .....X+++XX+++X
.....XXDXXXXDXX    XXXXXXXDXXXXDXX    XXXXXXXDXXXXDXX
....XX+++++++++    X+^X+++++++++++    X_v++++++++++++
....X^+++++++++    D++++v_________    X______________
....X^+++++++++    D++++v_________    X______________
....XX+++++++++    X+^X+++++++++++    X_v++++++++++++
.....XXDXXXXDXX    XXXXXXXDXXXXDXX    XXXXXXXDXXXXDXX
.....X+++XX+++X    .....X+++XX+++X    .....X+++XX+++X
.....X+++XX+++X    .....X+++XX+++X    .....X+++XX+++X
.....X+++XX+++X    .....X+++XX+++X    .....X+++XX+++X
.....XXXXXXXXXX    .....XXXXXXXXXX    .....XXXXXXXXXX

X wall, . hidden area, _ channel, + floor, ^ ramp up, D door, v ramp down
This is three levels, entrance in the middle, with ramps up and down to the other two.  All levels have the chambers one on top of the other, but that can be varied depending on space and preference.
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Lytha

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Re: Graveyard layouts
« Reply #17 on: May 22, 2011, 04:01:23 am »

Here's what my current graveyard/catacombs looks like.... nothing too fancy:
This is a very neat design. I approve of this. :)
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darkflagrance

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Re: Graveyard layouts
« Reply #18 on: May 22, 2011, 04:06:39 am »

Here's a link to my catacombs:

http://mkv25.net/dfma/poi-23881-thecatacombs
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Re: Graveyard layouts
« Reply #19 on: May 22, 2011, 07:21:56 am »

I'm also in the worked-out vein camp. They also make great art galleries, sculpture parks and occasionally bedrooms for nobles.
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Deus Machina

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Re: Graveyard layouts
« Reply #20 on: May 22, 2011, 07:53:23 am »

I use snaky or pocketed veins, myself.

Otherwise, I'll find a smallish mountain a fair distance from the main fort and make the simple hall-and-alcove style, for dwarves that deserve it. I consider an engraved microcline alcove a fitting place for a fallen warrior.

If a dwarf didn't die in battle or an appropriately dwarfy death, their tomb gets reassigned (in the case of nobles), they get a slab engraved and placed at the highest point of the fortress' external walls, and the body gets atom-smashed.

I'm still trying to figure out an efficient way to give our military a last huzzah by flinging the still-armored bodies across the moats at the gobbos.
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stormyseasons

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Re: Graveyard layouts
« Reply #21 on: May 22, 2011, 09:59:17 am »

Mine is a version of the hall and alcove, just a little larger but narrowing every 3 rows of alcoves so a double door will seperate each section. Each section's internal corridor is 4 wide, and the interval between the tomb alcoves - which are closed by doors - has a statue. Of gold if its available. And if time and invasions permit, the area is smoothed over.
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Nyxalinth

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Re: Graveyard layouts
« Reply #22 on: May 22, 2011, 06:13:03 pm »

I do mine with the 'mining random tunnels and making alcoves along the way' approach.  Not the prettiest, but it gets the job done!
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Karnewarrior

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Re: Graveyard layouts
« Reply #23 on: May 22, 2011, 07:11:13 pm »

Code: [Select]
#############
#+#+#+#+#+#+#
#+++++++++++#
######+######
+++++++++++++
+++++++++++++
######+######
#+++++++++++#
#+#+#+#+#+#+#
#############

This is how I bury peasants. A coffin in each hole.
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IT 000

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Re: Graveyard layouts
« Reply #24 on: May 22, 2011, 08:24:19 pm »

Corrosion makes mining difficult. When I'm not stuffing old carcasses in the ore veins I usually just bury them like a regular cemetery.
Code: [Select]
Ground Level

+++
+S+
+x+   S = Slab
+++  x = constructed floor

Code: [Select]
-1 z

+++
+0+
+R+
+++

Pets just get left outside for the zombies.
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SirAaronIII

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Re: Graveyard layouts
« Reply #25 on: May 22, 2011, 08:34:17 pm »

Find empty space. Stuff coffins and bodies in there. Done!
Alternatively, dig a room like this:
Code: [Select]
_____________ _ and | = walls
|nn0000000000 n = slabs for dwarves who drowned/were magma'd or atomsmashed
|nn0000000000 0 = coffins
|nn0000000000
|nn0000000000
|nn0000000000
_____________
That's usually enough for all the deaths in my forts. Pets get thrown into magma. Prevents the "decay" thought, I believe.
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Neyvn

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Re: Graveyard layouts
« Reply #26 on: May 22, 2011, 09:17:53 pm »

I Put notches in the walls of my Entrance Halls which are big open multi Z areas. If someone dies, they are taken to a level which represents their status, closer to the core are reserved for those of Legendary Achievements...
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Jamuro

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Re: Graveyard layouts
« Reply #27 on: May 23, 2011, 05:46:07 am »

i usually put them to rest in my deepest mine

but now i have a fort with a volcano ... there has to be a dwarfy fiery way to burry them in magma  :)
made a small room floodgates placed the graves and everything looked just fine

then i found out that my mason sabotaged me and build most of the tombs out of fire proof stone
as his last assignment i made him build a wall around himself  :P

is there a way to put the dead dwarfes in new coffins?
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nanomage

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Re: Graveyard layouts
« Reply #28 on: May 23, 2011, 06:17:16 am »


is there a way to put the dead dwarfes in new coffins?
yeah, you deconstruct the old ones and bones get piled on the floor.
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Noir

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Re: Graveyard layouts
« Reply #29 on: May 23, 2011, 07:30:18 am »

Here's my current setup (after a caravan was recently ambushed):
Spoiler (click to show/hide)
The double walls are a bit ugly but I'll fix that next time.

Wow, this is REALLY well thought.
After admiring this, I am curious about the layout of the rest of your fortress. Do you have pictures of it?
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