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Poll

What should the group do now?

Raid a small village
- 3 (27.3%)
Act like highwaymen
- 1 (9.1%)
Attack a weak caravan
- 5 (45.5%)
Loiter at our tower
- 1 (9.1%)
Other (specify in post
- 1 (9.1%)

Total Members Voted: 11


Pages: 1 [2] 3 4 ... 38

Author Topic: Reversed Roles: A D&D 3.5 Campaign  (Read 44141 times)

DinosaurusRex_x

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #15 on: May 24, 2011, 12:35:35 pm »

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« Last Edit: May 24, 2011, 09:54:10 pm by DinosaurusRex_x »
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Araph

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #16 on: May 24, 2011, 12:53:49 pm »

Apparently I don't have permission to access that sheet. Is it a public sheet?

Also, could you post what you had rolled for stats by putting a link to Invisiblecastle?

Finally, I'd prefer if the stat bonuses were a bit closer to an average of zero. Maybe there could be a penalty to int or something. It's fine if they average to +1 or +2, but I'd prefer them to be no higher.

Level adjustment means the level the creature is counted as. So a level 1 bugbear fighter would have to be counted as a level 2 fighter when determining exp and encounter challenge levels. To fix that, you have to nerf the creature a bit.

Fake edit: ninja'd because my phone is stupid.

Cript, what do you mean when you say do people get like levels in this?

Dino, HP is determined by class. You wouldn't have to change it at all to make a LA 0 creature. And I still can't access the sheet. Are you sure it's set to public?
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DinosaurusRex_x

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #17 on: May 24, 2011, 01:05:55 pm »

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« Last Edit: May 24, 2011, 09:54:22 pm by DinosaurusRex_x »
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DinosaurusRex_x

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #18 on: May 24, 2011, 01:08:16 pm »

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« Last Edit: May 24, 2011, 09:54:31 pm by DinosaurusRex_x »
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Criptfeind

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #19 on: May 24, 2011, 01:14:18 pm »

Cript, what do you mean when you say do people get like levels in this?

As in, would people gain levels in classes, or monster progression?
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Araph

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #20 on: May 24, 2011, 01:19:56 pm »

We're going with class levels for this campaign, and I'm looking over the character sheet now.
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Araph

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #21 on: May 24, 2011, 01:28:37 pm »

Ok, a couple problems with your character sheet: first off, your ability scores are inaccurate. You appear to be counting racial modifiers only in the final ability mod. Second, we're going with dnd armor, so you'll need to switch the japanese armor for standard armor. Final thing is that you shouldn't have bonus languages if you don't have a positive int mod. Apart from that, it looks pretty good. About flaming hammers, you could do that if, and only if, you have some flammable substance that I approve of that will stick to metal. One question, though. What does the Pyro feat actually do? Could you post its description?
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DinosaurusRex_x

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #22 on: May 24, 2011, 01:34:06 pm »

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« Last Edit: May 24, 2011, 09:54:44 pm by DinosaurusRex_x »
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Vanigo

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #23 on: May 24, 2011, 01:38:19 pm »

(Pyro   SaS   40    You're good at lighting objects and opponents on fire.)

Aside from that I'm not sure what "good at" means.  Like +1 to hit +1 dmg or something?  *shrugs*
Don't take feats from books you don't have access to.
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DinosaurusRex_x

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #24 on: May 24, 2011, 01:38:57 pm »

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« Last Edit: May 24, 2011, 09:54:54 pm by DinosaurusRex_x »
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DinosaurusRex_x

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #25 on: May 24, 2011, 01:40:55 pm »

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« Last Edit: May 24, 2011, 09:55:04 pm by DinosaurusRex_x »
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Frelock

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #26 on: May 24, 2011, 01:45:55 pm »

Hey, could I possibly join up with a quasit (little demon imp).  Obviously, there'd have to be some changes, like reducing that fly speed down to, say 30ft, getting rid of all spell-like abilities and the poison attack, the DR, the fast healing, the immunity to poison and the resistance to fire.  I'd like to keep the alternate form ability, being able to change into a bat, but if you think that's too overpowered...

I'm also think of stat adjustment being +2DEX, -2STR.  Sound good?

Also, wow I got lucky on stats: STR 11, DEX 15, CON 12, INT 15, WIS 16, CHA 15
« Last Edit: May 24, 2011, 01:49:14 pm by Frelock »
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Vanigo

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #27 on: May 24, 2011, 01:46:15 pm »

Well oh my gosh, I don't have access to any books as I don't own any and am doing this entirely through web searches.  The GM just approved it though so what's your beef?

Scroll up ^^ to see what my deeper scan presented.
Defensive, much? Anyway, as long as you can dig up the complete rules somewhere it's not a problem. (Also that feat is ridiculously weak, but whatever.)
And it doesn't look to me like the DM approved it...
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DinosaurusRex_x

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #28 on: May 24, 2011, 01:48:44 pm »

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« Last Edit: May 24, 2011, 09:55:15 pm by DinosaurusRex_x »
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DinosaurusRex_x

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #29 on: May 24, 2011, 01:51:55 pm »

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« Last Edit: May 24, 2011, 09:55:27 pm by DinosaurusRex_x »
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