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Author Topic: A Savage World community game  (Read 4529 times)

Bathunter

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A Savage World community game
« on: May 27, 2011, 08:58:54 pm »

Welcome to A SAVAGE WORLD COMMUNITY GAME.

Here, you and five other friends shall help me, Bathunter, establish a glorious sky city in the middle of an evil region. Why? Because we can! ;D

Okay, this is a combat-heavy (hopefully) succession game, where we attempt to build a mighty fortress in the middle of an evil region. I have modded the game, in order to add a replacement civilization to the kobolds and many new aggressive predators and mega-beasts. Many of them lifted from random series I like!

This thread will be for setting up the game, and discussing out-of-characters things for the fortress.

Rules:
1. We each get 72 hours to play one year of this fortress, and post the stories (We do this in a separate post.). The stories will be told through the dairies of the current overseer (Like Boatmurdered).

2. You can play however you want when you're the overseer. However, don't try to destroy the fortress. That does means that it is your decision whenever you want to use danger room, loads of traps, uber-military, underground, aboveground.

3. Please, do not look into the modded raws to get a look at the modded monsters. I want the surprise to be genuine. And if you do so, don't tell other players. Only discuss monsters that have been discovered during the course of the mod.

4. First come, first serve.

5. I don't care about things like Dwarftherpaist, but I do have a problem with cheats like Fusion and DFhack. I prefer the ASC11 graphics, but I don't care which graphics sets you guys use.

Suggestions
1. We are using the latest version as of this posting, 0.31.25.

2. Most of these monsters are from video game series. If you don't recognize it, you can go ahead and ask about it. I show you a picture of what it is. (my descriptions are not the most helpful.).

3. Anyone can join, but this is a combat-heavy mod. So I recommended that you know how the new military and traps work.

4. DO WHAT BATHUNTER SAY.

5. I will be giving the file through the File Depot. I don't care how you guys get the file to the next guy in line.
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Bathunter

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Re: A Savage World community game
« Reply #1 on: May 27, 2011, 08:59:23 pm »

Overseer List:
1. Bathunter - Banker  (finished 1st turn)
2. Sir Leonard 3rd -Defender (finished 1st turn)
3. Dragoncurse -Woodcutter/militia (Skipped 1st turn)
4. Noodle0117 -Farmer/Chef (skipped 1st turn)- referred to as noddles
5. Katsuun

Dorfed List:
1. DJROCKS95 - Woodworker/militia
2.Toa Boris43 - Woodworker/militia
3. Lafiel- Swordmistress
4. Joost66- Not military
5. noah22223- carpenter
6. Tieranus- Bathunter repairer
« Last Edit: June 04, 2011, 02:50:12 pm by Bathunter »
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Bathunter

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Re: A Savage World community game
« Reply #2 on: May 27, 2011, 09:00:12 pm »

Here is the link to the diaries thread, now that my turn has ended.
http://www.bay12forums.com/smf/index.php?topic=85567.0
« Last Edit: May 28, 2011, 08:44:42 pm by Bathunter »
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Sir Leonard III

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Re: A Savage World community game
« Reply #3 on: May 27, 2011, 09:01:36 pm »

Combat heavy? Sounds awesome. Count me in.
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dragoncurse

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Re: A Savage World community game
« Reply #4 on: May 27, 2011, 10:13:42 pm »

I'm in.

And you have my AXE!
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noodle0117

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Re: A Savage World community game
« Reply #5 on: May 28, 2011, 02:52:30 am »

May I join as well?

I may not make the best military leader, but I am pretty good at making elaborate death contraptions.
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Bathunter

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Re: A Savage World community game
« Reply #6 on: May 28, 2011, 12:11:38 pm »

Okay guys. Since I'm impatient, I going to dorf a couple of my friends and start the community game. I post another topic for the dairies entries once I finish my turn. We use this thread for discussion and for listing people who want to join as an overseer,or to be dorfed. I be done by tomorrow morning at the latest.
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Lafiel

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Re: A Savage World community game
« Reply #7 on: May 28, 2011, 12:26:39 pm »

If you need dorfs, count me in. Swordman if possible, any other labors optional.

Dariush

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Re: A Savage World community game
« Reply #8 on: May 28, 2011, 12:37:51 pm »

I'll join as well. Is there only 72-hour deadline or some sort of dwarfyears limit as well?

Bathunter

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Re: A Savage World community game
« Reply #9 on: May 28, 2011, 12:39:51 pm »

I'll join as well. Is there only 72-hour deadline or some sort of dwarfyears limit as well?

You get 72 hours to play one year (spring to spring), but I will allow extensions of either (for example, you're sick and you in the middle of a goblin siege. I grant an extension of both.)
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Dariush

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Re: A Savage World community game
« Reply #10 on: May 28, 2011, 12:50:04 pm »

Oh, and by the way, I'll take a mason/mechanic.

Joost66

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Re: A Savage World community game
« Reply #11 on: May 28, 2011, 05:09:32 pm »

Dorf me please. I'll take anything, but preferably a military dwarf, even more preferably and axedwarf!
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dragoncurse

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Re: A Savage World community game
« Reply #12 on: May 28, 2011, 06:32:30 pm »

Woot woot.

Ok. When we're going to start our dwarven adventure?
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Bathunter

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Re: A Savage World community game
« Reply #13 on: May 28, 2011, 06:57:43 pm »

Woot woot.

Ok. When we're going to start our dwarven adventure?

I working on it right now. I finish my turn by tonight or tomorrow morning, along with the diary entries. Then we go in the order of the overseer list, so Sir Leonard will go do a turn, then he give the file to you and you get to go.
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Katsuun

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Re: A Savage World community game
« Reply #14 on: May 28, 2011, 07:05:22 pm »

Ehhh, I'll take an turn.
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how would a Fortress based curse work?

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Rocks fall, everyone dies.

Sans context.
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