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Author Topic: Roll to Infect Turn 6.3 (Almost Done!)  (Read 12699 times)

adwarf

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #105 on: August 19, 2011, 11:45:35 pm »

Prepare ANOTHER ambush.  Seriously, when are we getting out of this bathroom?
Soon you just got a bad roll you could climb out a window, or something.
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Sinpwn

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #106 on: August 20, 2011, 03:29:26 am »

I'd like to take the next possible zed, if you please.
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adwarf

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #107 on: August 20, 2011, 09:43:44 am »

I'd like to take the next possible zed, if you please.
You now have control over Fatass also I may implment a mutation stat which will allow you to gain points, and upgrade your zombies (I would keep track of this of course)
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Sinpwn

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #108 on: August 20, 2011, 09:47:41 am »

Fatass aids Drunkie in ambushing.
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jakeread1

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #109 on: August 20, 2011, 04:13:13 pm »

Everyone thank adwarf for the turn.
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Frelock

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #110 on: August 20, 2011, 06:20:38 pm »

Indeed, thanks to adwarf.

Piggy continues eating the dying one to increase his abilities instead of creating another zombie.
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NoahTophatz

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #111 on: August 20, 2011, 09:27:41 pm »

Everyone thank adwarf for the turn.
thank you adwarf
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Mutie? My eldrtich fluffykins? He is a graceful and proud creature! That may or may not be the essence of every nightmare since the beginning of time and will cause you to go mad by being near it.

adwarf

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #112 on: August 20, 2011, 10:55:15 pm »

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NRDL

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #113 on: August 20, 2011, 10:56:44 pm »

Thanks, adwarf!
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GOD DAMN IT NRDL.
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jakeread1

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #114 on: August 21, 2011, 09:27:53 pm »

Oh and adwarf I approve the mutation idea.
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adwarf

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #115 on: August 22, 2011, 02:30:05 pm »

Spoiler: Mutation Points (click to show/hide)

I will keep track of, and balance the improvements for you jake if you go back, and tally up kills, adn turns for each zed. Also guys each of your zombies are Normal Zeds.
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adwarf

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #116 on: August 22, 2011, 07:43:33 pm »

Zero looks for something to use as a weapon
[2] You search the bathroom, but don't ding anything in time to use it against the people who are coming to investigate the noise.

Jerkhole Tries to leave the building
[5] You quickly crawl out of the building through a nearby window, adn find yourself in a back alley with two dumpsters, and a dea end on your giht, and the road to the left.

Prepare ANOTHER ambush.
[3+1] v [4] You quickly knock over one of the bouncers, and push him down, but you are now in a deadlock.

Indeed, thanks to adwarf.

Piggy continues eating the dying one to increase his abilities instead of creating another zombie.
[1] You fail to eat the zombie as oyu are now pinned under the off duty cop who is trying to strangle you.

Spoiler: Statuses (click to show/hide)

Sorry as Co-Gm I should have done this sooner, but here it is.
[/quote]

Need to finish later give me a bit.
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Sinpwn

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #117 on: August 22, 2011, 07:49:24 pm »

Fatass attempts to deal with the off duty cop, relying on the other two zombies to deal with their respective problems.
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wolfchild

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #118 on: August 22, 2011, 08:51:46 pm »

Jerkhole  tries to grab someone walking past so as to eat them
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Frelock

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Re: Roll to Infect Turn 6.3 (Almost Done!)
« Reply #119 on: August 22, 2011, 11:08:07 pm »

Strangling a zombie....good luck with that one....

Piggy attemps again to eat the puny human.

By the way, I think the mutation point awards should be the other way around; you get more points for eating a human rather than turning them.  That way, you have two options to increase your power, either eat the human and give yourself awesome abilities, or turn the human to increase the hoard.  Both are viable strategies, but it would provide some incentive to actually eat a human.
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