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Author Topic: Damn steel cockoaches!  (Read 7495 times)

Encased in burning magma

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Re: Damn steel cockoaches!
« Reply #30 on: June 02, 2011, 07:35:54 am »

The old trick of knocking them out with a nearby-cave in that shoves them onto a line of cage traps should still work.
Only it never worked.

For a solution, you can either cave-in it or encase it.
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Maklak

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Re: Damn steel cockoaches!
« Reply #31 on: June 02, 2011, 09:28:36 am »

O build a bridge atop a hole with no ramps, and retract the bridge when bug is there. This trick trapped some monsters in Lets Play: Syrupleaf.
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Quietust

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Re: Damn steel cockoaches!
« Reply #32 on: June 02, 2011, 09:31:04 am »

The old trick of knocking them out with a nearby-cave in that shoves them onto a line of cage traps should still work.
Only it never worked.

For a solution, you can either cave-in it or encase it.

Corona688 was probably thinking of that trick being used on tentacle demons and frog demons back in 0.28.181.40d, and it did work on them - it did not, however, work on spirits of fire because they happened to have the combination of TRAPAVOID + NOSTUN, and that combination is also present on every single titan, forgotten beast, and demon in version 0.31.xx.

O build a bridge atop a hole with no ramps, and retract the bridge when bug is there. This trick trapped some monsters in Lets Play: Syrupleaf.
That was back in 40d, and it never worked against megabeasts since large creatures prevent bridges from operating (and will destroy a bridge that attempts to atomsmash them) - not surprisingly, all titans + forgotten beasts + demons are more than large enough to trigger the same behavior in 0.31.
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zwei

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Re: Damn steel cockoaches!
« Reply #33 on: June 02, 2011, 09:34:48 am »

What If I upload save somewhere and make challenge of it?

Corona688

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Re: Damn steel cockoaches!
« Reply #34 on: June 02, 2011, 08:56:31 pm »

The old trick of knocking them out with a nearby-cave in that shoves them onto a line of cage traps should still work.
Only it never worked.
It's never been EASY, but I have seen movies of a clown caging event that used cave-ins to knock them in.  It took fantastic timing and a PLAIN of cage traps but they caught some.
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Noir

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Re: Damn steel cockoaches!
« Reply #35 on: June 03, 2011, 02:57:26 am »

Zwei, how's the war against the cockroach going?
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expwnent

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Re: Damn steel cockoaches!
« Reply #36 on: June 03, 2011, 01:09:51 pm »

In my experience IRL, cockroaches never die. Ever.  :o
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kotekzot

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Re: Damn steel cockoaches!
« Reply #37 on: June 03, 2011, 01:26:48 pm »

PROTIP: GCS web over a cage trap catches anything.
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zwei

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Re: Damn steel cockoaches!
« Reply #38 on: June 03, 2011, 02:56:03 pm »

Zwei, how's the war against the cockroach going?

Stalemate, see for yourself: http://df.zweistein.cz/pub/region1_steel_cockroach.zip

Military is pretty legendary now thou:
Spoiler (click to show/hide)

No fre-a-king way:

Quote
The flying -copper bolt- strikes The Forgotten Beast in the left antenna and the severed part sails off in an arc!
« Last Edit: June 03, 2011, 04:19:31 pm by zwei »
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Jalapeņo Cheesepuffs

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Re: Damn steel cockoaches!
« Reply #39 on: June 03, 2011, 04:52:51 pm »

Flag it for melting.
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Lagslayer

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Re: Damn steel cockoaches!
« Reply #40 on: June 03, 2011, 05:03:22 pm »

Find a way to keep it from moving, then use it as a training dummy. Especially useful for marksdwarves and unarmed dwarves.

Bonus points: find a way to make the HFS attack it.

Noir

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Re: Damn steel cockoaches!
« Reply #41 on: June 03, 2011, 05:16:51 pm »

Bonus points: find a way to make the HFS attack it.

By all means, that thing is largely immune to both fire and physical attacks - clowns should be unable to do a damn thing to it!
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Naked dwarves remove the need to produce more clothing, which means more of your pig tails can be brewed into booze.
I think this is less a problem and more an expression of dwarven priorities.

Vandersleld

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Re: Damn steel cockoaches!
« Reply #42 on: June 03, 2011, 05:38:31 pm »

I think that we're approaching this from the wrong perspective.

You need to trap it in a labyrinth and funnel sieges and elves into it. It's basically a giant eldritch war-construct, immune to all conventional weapons. Use it to kill EVERYTHING. As mentioned, it could probably take on the HFS without sustaining much further damage.
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BodyGripper

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Re: Damn steel cockoaches!
« Reply #43 on: June 03, 2011, 06:35:36 pm »

Bonus points: find a way to make the HFS attack it.

By all means, that thing is largely immune to both fire and physical attacks - clowns should be unable to do a damn thing to it!

And if they can, you have a bigger problem on your hands...  ;)
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Re: Damn steel cockoaches!
« Reply #44 on: June 03, 2011, 06:51:41 pm »

Bonus points: find a way to make the HFS attack it.

By all means, that thing is largely immune to both fire and physical attacks - clowns should be unable to do a damn thing to it!

And if they can, you have a bigger problem on your hands...  ;)
Even if they were somehow able to defeat it, they would likely still have taken heavy losses. Thus it's still an advisable strategy. Having a backup, like a collapsable layer above the staging ground or magma and water spigots for encasing (or both). You'll likely need to be clever to funnel both clowns and seiges through this.
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