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Author Topic: OpenTTD: Signal Finagling simulator, Server Edition  (Read 1752 times)

Aklyon

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Re: OpenTTD: Signal Finagling simulator, Server Edition
« Reply #90 on: September 19, 2014, 10:09:45 am »

Server's up, settings are fixed in comparison to werty's map. (that is, Expiration is off again and construction costs went back up to medium.)

Settings changed aside from that:
Max ships/company (300 > 500)
Max aircraft/company (200 > 500)
Max road vehicles/company (500 > 750), max trains is left unchanged at 500.
FIRS parameter change: Allow secondary industry closings.

Map settings:
Temperate again, Sea level Custom 50%, 1024x1024 Very Low towns and very flat terrain, medium rivers, normal industry count, etc. Basically the same settings as the desert map with more water and less sand.
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Micro102

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Re: OpenTTD: Signal Finagling simulator, Server Edition
« Reply #91 on: September 20, 2014, 08:08:33 pm »

I was thinking about how much of a pain it is to manage every little aspect of your company and once you really spread out, you end up leaving behind tons of inefficient loops, and was wondering if it's common for a few people to join one single company and have one working on the transport of passengers, another on transporting between industries with trains and trucks, and another planning for city growth with preemptive airports and railroads and the sort.

Was also thinking that we at some point ONLY do this. Have a server where there are fewer companies (2-3) and when someone joins they pick a position and get to work on just that position. It sounds like you could make some crazy efficient cities.

Aklyon

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Re: OpenTTD: Signal Finagling simulator, Server Edition
« Reply #92 on: September 20, 2014, 09:52:40 pm »

Generally, if you're big enough to have inefficient loops as a single-player company and not go bankrupt, you don't really have to worry about them I'd say. If you're at that point you have some millions and can spend time fixing things if you want. Or spend time doing other things, like making ridiculous train networks or passenger lines or Inventing the Flying Boat.
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Orange Wizard

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Re: OpenTTD: Signal Finagling simulator, Server Edition
« Reply #93 on: January 26, 2015, 05:40:44 pm »

It begins

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