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Author Topic: Serial entrances  (Read 1377 times)

Darkmere

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  • Exploding me won't bring back your honey.
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Re: Serial entrances
« Reply #15 on: June 10, 2011, 06:03:22 pm »

I knew I was missing something. What about using machine logic to only power the cycling pump, and using the trap pressure plates to open both hatches on each side of the pump? Closing delay is 100 steps, should be plenty of time for the pumped water to fall in the catchment. Have the trap triggering plate toggle a gear assembly powering (current pump-2) in a cycle, so the water doesn't shoot through the whole system with bot hatches open.
Logged
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Girlinhat

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Re: Serial entrances
« Reply #16 on: June 10, 2011, 07:25:31 pm »

The idea was to either flood them, training them in swimming OR drowning them.  If needed, then toss them into an arena, possibly a flooded arena for underwater fighting.  Or just release them all at once, and watch 500 goblin swordsmen run for map's edge.
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