Dwarf Fortress > DF Dwarf Mode Discussion

Automatic Stockpile Chute??

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Kaos:
The idea is to have a stockpile tile, so dwarves automatically haul things there, that when the dwarves leave (pressure plate) the floor opens and chutes the stockpile's contents down to another stockpile, magma, inspection chamber, whatever...


The thing is... is not that easy... you can't place stockpiles on bridges, floor hatches, floor bars or floor grates, that as far as I know are the only floor tiles that could be open/closed on command...


I tried placing a stockpile on natural floor and channeling, dwarves won't dig....
on a constructed floor, you can deconstruct the floor, the stockpile contents will drop, but no new items will be hauled, and you can't construct bridges, hatches, bars or grates.... you're left with open space with an unusable stockpile on it...


I don't want a garbage zone over open space, because I don't want to constantly mark things for dumping, and claim them, I want an automatic chute....


So far the best idea I've come up is placing a stockpile, next to the chute, when the dwarf leaves a pump flushes the stockpile contents into the chute and down onto a floor grate to get rid of the water.... but that would deal with the bug of items disappearing when flushed...  ::)  it could work for certain purposes, like a vermin remains chute, where dwarves gather remains place them on the stockpile, when the stockpile gets full, it's flushed down to magma incinerator, or with unusable remains like nervous tissue, etc...


How really bad is the flushing bug anyway? has any !!science!! been done??


Any ideas??

Girlinhat:
Dwarves won't naturally throw things into open space without some micromanagement.  The closest option is a controlled flooding mechanism that flushes the contents periodically, and may or may not flush dwarves along with it.

One person said that the invisi-bug occurs when the game tries to push an object into a wall, but this doesn't affect the dwarves.  The item will be invisible but still usable to anyone who wants to use it.  I assume that it will become visible again once it's retrieved, but I've never experienced it so I don't know.

AutomataKittay:
I would imagine having a stockpile that's 'short' in direction of flow would help a lot with the bug, since the dwarves can find the stuff again, even invisibugged, and put it back on there when the flushing room's opened back up.

It's pretty annoying and common bug for me, even in murky pools while pumping or emptying them out to pick up lost stuffs.

elf-fondling human:
Just set up a garbage zone instead of a pile. It takes a bit more micromanagement to ensure nothing gets dumped unless you want it, but as long as you set stuff to be dumped with d-> b-> d it should be fine. Just remember to claim the stuff again once it's dumped.

nomad_delta:
I just have a straight vertical garbage chute from my workshops and storage area all the way down into the magma sea, and at a couple points along the way I place big rooms with refuse piles for all the stuff I want to get rid of: rotten food, unusable body parts, low-quality gear, etc completely surrounding the pit, like this:

http://i.imgur.com/pMYpq.png

There is some micromanagement as I do occasionally have to go and d-b-d all the stuff in the room to have them toss it all down the chute into the magma, but at least it's all there in one place and doesn't take long to do.

--nomad_delta

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