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Author Topic: Making Bars by accident  (Read 1154 times)

tj333

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Making Bars by accident
« on: December 09, 2011, 04:52:14 pm »

Here are my reactions:
Code: [Select]
[REACTION:MAKE_SMOLDERING_ASH]
[NAME:make smoldering ash]
[BUILDING:SMELTER:NONE]
[REAGENT:ash:150:BAR:NONE:SOLID]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:SMOLDERING_ASH][PRODUCT_DIMENSION:150]
[SKILL:WOOD_BURNING]

[REACTION:MAKE_SWIRLING_ASH]
[NAME:make swirling ash]
[BUILDING:SMELTER:NONE]
[REAGENT:ash:150:BAR:NONE:SOLID]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:SWIRLING_ASH][PRODUCT_DIMENSION:150]
[SKILL:WOOD_BURNING]

and here are the matereials hey shold make:
Code: [Select]
[INORGANIC:SMOLDERING_ASH]
[STATE_COLOR:ALL:GRAY]
[STATE_NAME_ADJ:ALL_SOLID:smoldering ash]
[STATE_NAME_ADJ:SOLID_PASTE:smoldering ash paste]
[STATE_NAME_ADJ:SOLID_PRESSED:smoldering pressed ash]
[BASIC_COLOR:7:0]
[BUILD_COLOR:7:0:0]
[SPEC_HEAT:800]
  [SOLID_DENSITY:1200]
[MATERIAL_VALUE:8]

[INORGANIC:SWIRLING_ASH]
[STATE_COLOR:ALL:GRAY]
[STATE_NAME_ADJ:ALL_SOLID:smoldering ash]
[STATE_NAME_ADJ:SOLID_PASTE:smoldering ash paste]
[STATE_NAME_ADJ:SOLID_PRESSED:smoldering pressed ash]
[BASIC_COLOR:7:0]
[BUILD_COLOR:7:0:0]
[SPEC_HEAT:800]
  [SOLID_DENSITY:1200]
[MATERIAL_VALUE:8]

The two problems are that the reactions don't take use any ash to happen (the raw matereail is not even brought to the building) and the end product is called smoldering/swirling ash bars. I would like it to use ash and for the product to just be called swirling/smoldering ash without the bar part.

Any help?
« Last Edit: December 09, 2011, 04:54:18 pm by tj333 »
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GreatWyrmGold

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Re: Making Bars by accident
« Reply #1 on: December 09, 2011, 05:24:58 pm »

"BAR:NONE:SOLID? Geez, no wonder you're having problems. If you want ash bars, you should change it to something like:

Code: [Select]
[REACTION:MAKE_SMOLDERING_ASH]
[NAME:make smoldering ash]
[BUILDING:SMELTER:NONE]
[REAGENT:ash:150:BAR:NONE:ASH:NONE]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:SMOLDERING_ASH][PRODUCT_DIMENSION:150]
[SKILL:WOOD_BURNING]

[REACTION:MAKE_SWIRLING_ASH]
[NAME:make swirling ash]
[BUILDING:SMELTER:NONE]
[REAGENT:ash:150:BAR:NONE:ASH:NONE]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:SWIRLING_ASH][PRODUCT_DIMENSION:150]
[SKILL:WOOD_BURNING]

I take no responsibility for other problems you may have.
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Sphalerite

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Re: Making Bars by accident
« Reply #2 on: December 09, 2011, 05:52:27 pm »

Your product line calls for the reaction to make an object of type BAR:NO_SUBTYPE, so you get a bar of swirling or smouldering ash.  If you don't want it to be called a bar, you should change the object type to something else.  What are you trying to make?  What is the swirling/smouldering ash going to be used for?
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

tj333

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Re: Making Bars by accident
« Reply #3 on: December 12, 2011, 10:55:43 am »

there I go. My reactions as I ahve finsihed them. I would have prefered to have it just alled smoldering ash instead of smoldering ash blocks but I did not see a way to do that.

Thanks everyone for the help.

Code: [Select]
[REACTION:MAKE_SMOLDERING_ASH]
[NAME:make smoldering ash]
[BUILDING:SMELTER:NONE]
[REAGENT:ash:150:BAR:NONE:ASH:NONE]
[PRODUCT:100:1:BLOCKS:NO_SUBTYPE:STONE:SMOLDERING_ASH][PRODUCT_DIMENSION:150]
[SKILL:WOOD_BURNING]

[REACTION:MAKE_SWIRLING_ASH]
[NAME:make swirling ash]
[BUILDING:SMELTER:NONE]
[REAGENT:ash:150:BAR:NONE:ASH:NONE]
[PRODUCT:100:1:BLOCKS:NO_SUBTYPE:STONE:SWIRLING_ASH][PRODUCT_DIMENSION:150]
[SKILL:WOOD_BURNING]
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GreatWyrmGold

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Re: Making Bars by accident
« Reply #4 on: December 12, 2011, 07:00:58 pm »

You could make them "rocks" of smouldering ash. It doesn't seem to have any tags allowing it to be made into stuff.
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