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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1244920 times)

BoxMacLeod

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4740 on: August 08, 2011, 05:15:17 am »

"This is how ADOM does it and I can not stand it.  It's much less navigable to me, it removes the two-press system and forces 3, 4, or 5 presses to wield, drop or use an item, it removes the ability to remember that slot 'c' is your crowbar, etc."

How would this remove the two press system? Items would still be labeled exactly in the same style as they are now, it just helps to remove the item limit. And I don't know about you, but I can never remember the letter something is assigned to, pretty much because of the way the system is now (not that I really mind).
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4741 on: August 08, 2011, 05:16:27 am »

*Is using a c to dig pits around her house*
*picks up a grenade pushing her shovel onto the next page*
*Presses a c and ends up burning down her house because she wasn't paying full attention*

Scenario
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iceball3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4742 on: August 08, 2011, 05:19:14 am »

*Is using a c to dig pits around her house*
*picks up a grenade pushing her shovel onto the next page*
*Presses a c and ends up burning down her house because she wasn't paying full attention*

Scenario
Grenades don't start fires. <w>

But yer, I see your point.
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4743 on: August 08, 2011, 05:20:18 am »

The lighter was pushed into the shovel slot.
The grenade would probably go to a
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ConscriptFive

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4744 on: August 08, 2011, 05:41:15 am »

Depends on what clothing.
I personally wouldn't be caught dead in a skirt, and in fact modded in new clothing specifically so I wouldn't have to wear one.

Two words: Tactical Corset

http://tacticalcorsets.com/tacticalcorsetcustom

Ordokai

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4745 on: August 08, 2011, 05:43:07 am »

Depends on what clothing.
I personally wouldn't be caught dead in a skirt, and in fact modded in new clothing specifically so I wouldn't have to wear one.

Two words: Tactical Corset

http://tacticalcorsets.com/tacticalcorsetcustom

forget construction we need these asap
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4746 on: August 08, 2011, 05:44:41 am »

I'd not wear a skirt, and I'd not wear one of them :P
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iceball3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4747 on: August 08, 2011, 05:45:53 am »

I'd rather wear a grenade, but it doesn't fit, ever for some reason.  :P
But yeah, construction sounds like a priority atm.
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DalGren

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4748 on: August 08, 2011, 07:36:12 am »


- Different genders start with different clothing (randomized).


I like this change.

SEXIST!
I know you are joking, but hey, those items finally get an use like that. I mean, you will end up with cargo pants and trenchcoats or whatever, so at least give use to female clothing at start, because otherwise almost nobody will be using it, even female characters.
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iceball3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4749 on: August 08, 2011, 07:46:50 am »


- Different genders start with different clothing (randomized).


I like this change.

SEXIST!
I know you are joking, but hey, those items finally get an use like that. I mean, you will end up with cargo pants and trenchcoats or whatever, so at least give use to female clothing at start, because otherwise almost nobody will be using it, even female characters.
Which gives me an idea. How about males getting a random chance to wear "female clothes", as they would be the kind of person who dresses in drag? The chance would be fairly low, though, but still existent.
Perhaps a kind of skirt that has pockets maybe? Might be something to put in the game. And a least wouldn't cripple female characters spawning with a skirt, seeing as they have no storage.
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Deon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4750 on: August 08, 2011, 07:58:29 am »


- Different genders start with different clothing (randomized).


I like this change.

SEXIST!
I know you are joking, but hey, those items finally get an use like that. I mean, you will end up with cargo pants and trenchcoats or whatever, so at least give use to female clothing at start, because otherwise almost nobody will be using it, even female characters.
Which gives me an idea. How about males getting a random chance to wear "female clothes", as they would be the kind of person who dresses in drag? The chance would be fairly low, though, but still existent.
Perhaps a kind of skirt that has pockets maybe? Might be something to put in the game. And a least wouldn't cripple female characters spawning with a skirt, seeing as they have no storage.
Females should have a high chance to spawn with a hand bag :P. They ALWAYS carry them around haha.
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BoxMacLeod

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4751 on: August 08, 2011, 08:31:04 am »

*Is using a c to dig pits around her house*
*picks up a grenade pushing her shovel onto the next page*
*Presses a c and ends up burning down her house because she wasn't paying full attention*

Scenario

Pay attention?
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a1s

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4752 on: August 08, 2011, 08:49:46 am »

I was wondering, is it a bug that you can eat out of cardboard boxes (pizzas, cakes, maybe other stuff) and drink liquor indefinitely? I must have eaten the same pizza 15 (definetly more than 10) times and it's still there.
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Blaze

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4753 on: August 08, 2011, 08:51:16 am »


- Different genders start with different clothing (randomized).


I like this change.

SEXIST!
I know you are joking, but hey, those items finally get an use like that. I mean, you will end up with cargo pants and trenchcoats or whatever, so at least give use to female clothing at start, because otherwise almost nobody will be using it, even female characters.
Which gives me an idea. How about males getting a random chance to wear "female clothes", as they would be the kind of person who dresses in drag? The chance would be fairly low, though, but still existent.
Perhaps a kind of skirt that has pockets maybe? Might be something to put in the game. And a least wouldn't cripple female characters spawning with a skirt, seeing as they have no storage.
Females should have a high chance to spawn with a hand bag :P. They ALWAYS carry them around haha.
Victoria's Secret Pockets?
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Nab McNabbers

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4754 on: August 08, 2011, 08:54:45 am »

I actually like having a 52-item limit;

BTW: Recently i have picked up an item and got a '´' assigned. Took me some time to figure out i had to press '´' followed by SPACE to use the item. ... Was in DLM though.
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