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Author Topic: Usage of early firearms and explosives in later versions  (Read 6685 times)

NobodyPro

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Re: Usage of early firearms and explosives in later versions
« Reply #30 on: February 15, 2012, 07:35:05 pm »

I always thought that the game would go to a sort of "Urist McDorf has caught a fey mood... Urist McDorf has invented the (Plate armor or something)" so that the game could start in an age with only leather armour, then go to mail -> plate armor as it spreads across the world. Rather than a tech research/skill tree gamist type solution.

"In the midwinter of 534, Urist McDorf discovered gunpowder."
"In 535, Urist McDorf was killed in a work related incident."
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612DwarfAvenue

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Re: Usage of early firearms and explosives in later versions
« Reply #31 on: February 15, 2012, 07:49:02 pm »

"dwarwen"

Is that like a dwarven Arwen, from LOTR??

Spoiler: Hey, you asked for it (click to show/hide)


Back on topic, explosives would be nice, but i'm not sure actual guns would fit the game's setting.
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Jake

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Re: Usage of early firearms and explosives in later versions
« Reply #32 on: February 15, 2012, 09:44:18 pm »

Eventually DF will get to a stage where we can mod in our own gunpowder weapons.

Whadda ya mean, "eventually"?
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acetech09

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Re: Usage of early firearms and explosives in later versions
« Reply #33 on: February 16, 2012, 12:41:53 am »

Although guns are generally not a good idea, kegs of primitive gunpowder with a cloth fuse would be something that I'd consider.
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Maklak

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Re: Usage of early firearms and explosives in later versions
« Reply #34 on: February 16, 2012, 05:26:56 am »

I'm against guns in vanilla, but better support for modding them would be good. Fallout mod had serious problem with plasma guns and other energy weapons.
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Montague

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Re: Usage of early firearms and explosives in later versions
« Reply #35 on: February 16, 2012, 05:42:30 am »

I've still never figured out a method of modding a realistic firearm in the game.

The ones I've attempted never do anything worse then chip a bone here and there and it usually takes about a 100 shots to kill a human peasant wearing a cloth fiber robe.

Also, black powder was invented around 1400 in Europe and it only real applications were in early firearms. The black powder produced then was not powerful or fast-burning enough for explosive charges or anything. Those came about 200 years later.
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Murphy

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Re: Usage of early firearms and explosives in later versions
« Reply #36 on: February 16, 2012, 06:29:20 am »

I'd be fine with firearms and explosives if they only started appearing in an actual "late-game", i.e. at 1500+ years into world history.
May even call it the Age of Gunpowder or something.
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Aquillion

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Re: Usage of early firearms and explosives in later versions
« Reply #37 on: February 17, 2012, 03:49:34 am »

Cannons were extensively used long before 1500, according to Wikipedia.
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LordBaal

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Re: Usage of early firearms and explosives in later versions
« Reply #38 on: May 22, 2012, 04:18:24 pm »



I think that's darwen enough. Especially after fitting a blade under the cannons! Too bad Toady do not like this.

About the dates, really? Are your really worried about the "correct" date of invent of guns in a game where we have bronze colossus and demons roaming around?
« Last Edit: May 23, 2012, 07:04:37 am by LordBaal »
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Silverionmox

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Re: Usage of early firearms and explosives in later versions
« Reply #39 on: May 22, 2012, 04:59:44 pm »

If you want to make it sensible to invest in armor and skills, guns are out.  If you want villains whose legions of evil could conceivably be kept at bay for a moment by a small band of heroes, guns are out. If you want heroism, guns are out.

Fireworks, at most. Even reliable "fireball" spells (actually, "grenade" spells) can't be allowed to be a common occurrence.
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Draco18s

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Re: Usage of early firearms and explosives in later versions
« Reply #40 on: May 22, 2012, 09:56:44 pm »

If you want to make it sensible to invest in armor and skills, guns are out.  If you want villains whose legions of evil could conceivably be kept at bay for a moment by a small band of heroes, guns are out. If you want heroism, guns are out.

This.

While you can have heroism and all that with guns, it's less....believable.

Compare The 300 with Star Wars' Imperial Storm Troopers.  The former hold off an entire army of Persians and are legendary because of it.  Luke and Leia hold off an army and rather than being "heroic" the army ends up looking like a bunch of jokers.

Do ctrl-F on that first link.  Look for "redshirt" or "red shirt."  You won't find it.  The Persian army is the "redshirt army" because the Spartans are the Badass Army, and a Badass Army is often paired up against a Redshirt Army to show off just how badass they really are, but the Persian army is not an example of that trope.  The Imperial Stormtroopers, however, are a redshirt army to a T.
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Mrhappyface

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Re: Usage of early firearms and explosives in later versions
« Reply #41 on: May 22, 2012, 10:09:06 pm »

I want my dwarves to have some firebombs. OMGWTFBBQ indeed, goblins.
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Sus

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Re: Usage of early firearms and explosives in later versions
« Reply #42 on: May 23, 2012, 02:25:25 am »

I want my dwarves to have some firebombs. OMGWTFBBQ indeed, goblins.
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LordBaal

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Re: Usage of early firearms and explosives in later versions
« Reply #43 on: May 23, 2012, 07:03:44 am »

It has nothing to do with heroism or armor... guns didn't kill armor until it was really very well crafted. Guns didn't become the ultimate weapon forever once they were employed, swords, battle axes and knifes where around up until world war two you know... and even today are employed although only in rare occasions.

The 300 example... I don't know what has to do with anything, ok there where no guns back then, but that's not the ultimate example of badassery and heroism in history (also they weren't only 300 in real life, you are thinking about the movie). I will just say, remember the Alamo... and that's but one example of the MANY that combines guns, heroism, last stands and lo and behold... a fortress!
« Last Edit: May 23, 2012, 07:06:38 am by LordBaal »
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I'm curious as to how a tank would evolve. Would it climb out of the primordial ooze wiggling it's track-nubs, feeding on smaller jeeps before crawling onto the shore having evolved proper treds?
My ship exploded midflight, but all the shrapnel totally landed on Alpha Centauri before anyone else did.  Bow before me world leaders!

Draco18s

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Re: Usage of early firearms and explosives in later versions
« Reply #44 on: May 23, 2012, 08:52:17 am »

(also they weren't only 300 in real life, you are thinking about the movie)

Duh?
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