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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1448234 times)

KaguroDraven

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #810 on: July 25, 2011, 10:39:09 pm »

Exactly how do I attach Parachutes to my engines so they can survive?
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Saint

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #811 on: July 25, 2011, 11:12:56 pm »

I'm trying to create a solar sail using the parachute however it's not working too well.
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Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

Sensei

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #812 on: July 26, 2011, 12:22:12 am »

I'm trying to create a solar sail using the parachute however it's not working too well.
*facepalm*
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Sean Mirrsen

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #813 on: July 26, 2011, 12:43:45 am »

I'm trying to create a solar sail using the parachute however it's not working too well.
*facepalm*
I'm not sure I see a problem in Saint's post.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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sneakey pete

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #814 on: July 26, 2011, 02:47:37 am »

Don't forget to mention what mods your using guys. I see people saying things like "large solid boosters with small ones" etc. Which is all well and fair if you have them installed, but they're not part of the base game.
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Sean Mirrsen

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #815 on: July 26, 2011, 05:19:41 am »

Right now I'm using the Sunday Punch rocket parts set (by and large the most popular one, AFAICT), and a side helping of Quabit's KSP parts and the advanced decoupler shroud.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Rex_Nex

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #816 on: July 26, 2011, 05:28:18 am »

So... I just hit the ground at about 100m/s.... and survived? Somehow the Kermans dug into the ground!

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Saint

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #817 on: July 26, 2011, 08:21:49 am »

I'm trying to create a solar sail using the parachute however it's not working too well.
*facepalm*

I'm not sure I see what you mean, I'm modding the files to create a solar sail.
So far it won't open at the set altitude of 20 thousand meters and instead it fails to open at all, I did however, get it to provide thrust when I had it opening at 5 thousand meters, but it wasn't enough to break gravitational pull, even with just the command pod.
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Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

Jay

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #818 on: July 28, 2011, 01:52:37 am »

I think I just created the most elliptical orbit ever.
Apokerbal at 1711K
Perikerbal at 42,311M
Yes, it's stable.
Somehow.
It only takes about two hours to complete one cycle :V
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jetex1911

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #819 on: July 28, 2011, 06:38:03 am »

So... I just hit the ground at about 100m/s.... and survived? Somehow the Kermans dug into the ground!
You sir, have just found out how Dwarves will colonize other planets when they invent rockets.
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Put into this light, Dr. Robotnik and Armok could easily have been roommates.


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Talfryn

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #820 on: July 28, 2011, 12:10:32 pm »

I love spirals up to 50 pages, then everyone realizes it's Orbit Offline...
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rawr359

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #821 on: July 28, 2011, 02:44:13 pm »

I love spirals up to 50 pages, then everyone realizes it's Orbit Offline...
more like everyone is running out of ideas and is waiting for updates with content
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BloodBeard

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #822 on: July 28, 2011, 03:48:09 pm »

I love spirals up to 50 pages, then everyone realizes it's Orbit Offline...
more like everyone is running out of ideas and is waiting for updates with content

Saint

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #823 on: July 29, 2011, 12:29:51 pm »

I love spirals up to 50 pages, then everyone realizes it's Orbit Offline...
I love how you have no idea what's even going on and are making assumptions.
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Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

Aklyon

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Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #824 on: July 29, 2011, 01:29:00 pm »

I love spirals up to 50 pages, then everyone realizes it's Orbit Offline...
I love how you have no idea what's even going on and are making assumptions.
Its not even at 50 pages yet, I'm seeing 18.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.
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