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Author Topic: How to find a spot higher than 15 Z-levels?  (Read 573 times)

Mister Always

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How to find a spot higher than 15 Z-levels?
« on: July 21, 2011, 09:28:42 am »

The question is up there.
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"""The ability to quote is a serviceable substitute for wit." - W. Somerset Maugham" -Forumite" -Mister Always

Nameless Archon

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Re: How to find a spot higher than 15 Z-levels?
« Reply #1 on: July 21, 2011, 09:30:40 am »

The question is up there.
Above the suface, you mean? Below the ground? Next to a mountain? The question may be 'up there', btu the context is sadly lacking.

Johnny 5 needs INPUT.
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Sphalerite

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Re: How to find a spot higher than 15 Z-levels?
« Reply #2 on: July 21, 2011, 09:33:33 am »

When you create the world, you can set the number of open sky Z-levels to create above ground.  This defaults to 15, but you can set it to whatever you like.  Once you've created the world, you can't change the number of open air aboveground levels.
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Mister Always

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Re: How to find a spot higher than 15 Z-levels?
« Reply #3 on: July 21, 2011, 09:35:30 am »

The question is up there.
Above the suface, you mean? Below the ground? Next to a mountain? The question may be 'up there', btu the context is sadly lacking.

Johnny 5 needs INPUT.

Yes above surface.

When you create the world, you can set the number of open sky Z-levels to create above ground.  This defaults to 15, but you can set it to whatever you like.  Once you've created the world, you can't change the number of open air aboveground levels.

Sweet. Thanks, Sphalerite!
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"""The ability to quote is a serviceable substitute for wit." - W. Somerset Maugham" -Forumite" -Mister Always

Skorpion

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Re: How to find a spot higher than 15 Z-levels?
« Reply #4 on: July 21, 2011, 10:51:52 am »

If you need more Z-levels on site, create them. Strip away layers of terrain with your miners! You are a DWARF! Terraforming is not beyond your ken!
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.