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Author Topic: [Spoiler] Digging too deep.  (Read 5397 times)

Necromunger

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[Spoiler] Digging too deep.
« on: July 28, 2011, 06:45:15 pm »

Guys i had my first encounter with hell yesterday and i opened it up after getting all my pretty adamantium (is that how you spell it?)

And the demons actually flew up from the massive pit and into my fort??

It took less then 30 seconds for my force to be destroyed and a minute later my fortress.

is there any logical way to combat this? i saw that they cannot move through doors unless a dwarf opens it for them.

Any ideas?

P.S they seem to shoot fire so would drowning them work?
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Urist Imiknorris

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Re: [Spoiler] Digging too deep.
« Reply #1 on: July 28, 2011, 06:47:40 pm »

a) Adamantine.

b) All demons can fly.

c) Door won't stop them for long. Raised drawbridges will stop them completely, but their pathfinding will lag your game to hell (pardon the pun). They are also no less vulnerable to cave-ins than anything else is.

d) They are all immune to both water and magma, and don't need to breathe.

I recommend a series of ceiling drops, followed by a large steel-and-adamantine-equipped military force (axedwarves, possibly with marksdwarf support).

After the initial wave, more will spawn, but those ones will wander around the underworld like wild animals, only attacking if your dwarves get too close.
« Last Edit: July 28, 2011, 06:52:28 pm by Urist Imiknorris »
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OMGTANGERINES

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Re: [Spoiler] Digging too deep.
« Reply #2 on: July 28, 2011, 07:05:03 pm »

a) Adamantine.

b) All demons can fly.

c) Door won't stop them for long. Raised drawbridges will stop them completely, but their pathfinding will lag your game to hell (pardon the pun). They are also no less vulnerable to cave-ins than anything else is.

d) They are all immune to both water and magma, and don't need to breathe.

I recommend a series of ceiling drops, followed by a large steel-and-adamantine-equipped military force (axedwarves, possibly with marksdwarf support).

After the initial wave, more will spawn, but those ones will wander around the underworld like wild animals, only attacking if your dwarves get too close.
Or you could just make a long hallway and fill it up with a bunch of repeating spear traps.
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Lectorog

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Re: [Spoiler] Digging too deep.
« Reply #3 on: July 28, 2011, 07:20:50 pm »

A REALLY long hallway full of (manually) repeating spike traps, preferably steel, will kill anything. It's possible to kill them with a military, but... definitely nearing impossible.

I'd recommend just avoiding hell, personally. I have yet to open it for anything but destroying my fortress. Until you're familiar with the game to the point that you want to conquer hell just to set up a dining room there, it's best avoided. Once you think you're getting close while digging, start smoothing fortifications into the walls, That way, you'll reveal it when you reach it, but they can't get through.
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Shootandrun

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Re: [Spoiler] Digging too deep.
« Reply #4 on: July 28, 2011, 07:32:05 pm »

Elves! Traps, ceiling collapsing, spikes? Where is your honor, your bloodlust and your general awesomeness? The only true way to fight hell is the man dwarf's way: fifty dorfs, steel clad, legendary and ready to show these demons what hell is really like!
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Urist Imiknorris

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Re: [Spoiler] Digging too deep.
« Reply #5 on: July 28, 2011, 07:48:13 pm »

Elves! Traps, ceiling collapsing, spikes? Where is your honor, your bloodlust and your general awesomeness?

On the other side of the lever-activated 300 metric ton slab of rock, standing next to the axedwarves. Why?
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Tallefred

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Re: [Spoiler] Digging too deep.
« Reply #6 on: July 28, 2011, 07:51:21 pm »

Elves! Traps, ceiling collapsing, spikes? Where is your honor, your bloodlust and your general awesomeness?

On the other side of the lever-activated 300 metric ton slab of rock, standing next to the axedwarves. Why?

Seriously. Even Gandalf tried this before he fought the Balrog one on one. Do I hear anyone accusing Gandalf of lacking awesomeness?
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Urist Imiknorris

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Re: [Spoiler] Digging too deep.
« Reply #7 on: July 28, 2011, 08:09:24 pm »

Besides, there was only one Balrog.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Poindexterity

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Re: [Spoiler] Digging too deep.
« Reply #8 on: July 28, 2011, 08:46:11 pm »

Elves! Traps, ceiling collapsing, spikes? Where is your honor, your bloodlust and your general awesomeness?

On the other side of the lever-activated 300 metric ton slab of rock, standing next to the axedwarves. Why?
favorite 2 posts of the year.
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spook54321

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Re: [Spoiler] Digging too deep.
« Reply #9 on: July 29, 2011, 04:23:05 pm »

Elves! Traps, ceiling collapsing, spikes? Where is your honor, your bloodlust and your general awesomeness?

On the other side of the lever-activated 300 metric ton slab of rock, standing next to the axedwarves. Why?

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Nil Eyeglazed

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Re: [Spoiler] Digging too deep.
« Reply #10 on: July 29, 2011, 04:38:33 pm »

I think there's a lot of fun to be had in fighting Hell unspoiled.  It's more fun when you make a plan and it doesn't quite work how you expected.

However, I have just finished writing a strategy section on the wiki that details some of the problems you might run into, should you choose to read it:

http://df.magmawiki.com/index.php/DF2010:Demon

Hopefully, it has some useful information for you.  There are a lot of good ideas on the boards for fighting demons, but those ideas have rarely been tested, and actual implementation of them can be very difficult.
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Z1000000m

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Re: [Spoiler] Digging too deep.
« Reply #11 on: July 29, 2011, 05:15:36 pm »

If you want to see how to properly handle demonic incursion read this http://www.bay12forums.com/smf/index.php?topic=84451.0
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davros

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Re: [Spoiler] Digging too deep.
« Reply #12 on: July 29, 2011, 07:54:01 pm »

Elves! Traps, ceiling collapsing, spikes? Where is your honor, your bloodlust and your general awesomeness?
On the other side of the lever-activated 300 metric ton slab of rock, standing next to the axedwarves. Why?
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