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Author Topic: Bit of a Cavy problem  (Read 4149 times)

ThatAussieGuy

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Bit of a Cavy problem
« on: August 04, 2011, 02:37:35 am »

At some point, migrants brought some pet Cavies with them to Knifemurders.  They bred.  a LOT.  The fort's full of Stray Adult Cavies and Cavie Pups.  What should i do with them?  Big Guineapig Barbeque?  Or can they be trained?

Crustypeanut

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Re: Bit of a Cavy problem
« Reply #1 on: August 04, 2011, 02:38:39 am »

BBQ them.  DO EET
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CriticallyAshamed

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Re: Bit of a Cavy problem
« Reply #2 on: August 04, 2011, 03:00:51 am »

Drop from tower - fun and profit ensue. Failing that you can always just butcher them.
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CinnibarMan

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Re: Bit of a Cavy problem
« Reply #3 on: August 04, 2011, 03:43:26 am »



We see a family of small land rodents.

Dwarfs see masterpiece roasts.
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jaxy15

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Re: Bit of a Cavy problem
« Reply #4 on: August 04, 2011, 03:57:10 am »

-snip-
In dwarf fortress, Cavies are more like guinea pigs.
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ThatAussieGuy

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Re: Bit of a Cavy problem
« Reply #5 on: August 04, 2011, 04:00:05 am »

Drop from tower - fun and profit ensue. Failing that you can always just butcher them.

How do you set up a tower drop, anyway?  I've got a nice mountain I'm not doing anything with.  Yet...

Ieb

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Re: Bit of a Cavy problem
« Reply #6 on: August 04, 2011, 04:58:19 am »

If you got a tall enough cliff(or just dig a deep enough pit) you can designate it as a Pit/Pond and order animals chucked down it. Dorfs will gladly drag every single animal there and toss 'em down.
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Karakzon

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Re: Bit of a Cavy problem
« Reply #7 on: August 04, 2011, 05:01:28 am »

or make a burrow that isent on grass and assign every cavy to it. sommert 5x5 or 3x3. then watch as they tear each other apart.
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IT 000

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Re: Bit of a Cavy problem
« Reply #8 on: August 04, 2011, 05:48:54 am »

^ You can't assign animals to burrows if I recall correctly. They need to be pastures.
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Savolainen5

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Re: Bit of a Cavy problem
« Reply #9 on: August 04, 2011, 05:55:18 am »


We see a family of small land rodents.

Dwarfs see masterpiece roasts.

Sigging that.
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(On a picture of cavies):
We see a family of small land rodents.
Dwarfs see masterpiece roasts.

SlimyMarmot

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Re: Bit of a Cavy problem
« Reply #10 on: August 04, 2011, 05:59:19 am »

Do what has to be done.

Spoiler (click to show/hide)

I used to have a couple of these, I fucking hate myself
« Last Edit: August 04, 2011, 06:02:34 am by SlimyMarmot »
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ThatAussieGuy

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Re: Bit of a Cavy problem
« Reply #11 on: August 04, 2011, 06:06:16 am »

Do what has to be done.

Spoiler (click to show/hide)

I used to have a couple of these, I fucking hate myself

So would I, i used to have a pair two.  Best pets ever.

nanomage

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Re: Bit of a Cavy problem
« Reply #12 on: August 04, 2011, 06:47:31 am »

make them like fighting or war trainable, then unleash them against a goblin siege. Nothing can withstand a _sufficient_ number of cavies, i guarantee it.
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Mount

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Re: Bit of a Cavy problem
« Reply #13 on: August 04, 2011, 09:13:34 am »

Cavies are good eatin' in real life, so no reason you can't make the same use in DF.  Additionally, they grow up relatively fast, and breed like.. well.. rabbits, so you can make a fairly constant supply of meat out of 'em.

The Button

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Re: Bit of a Cavy problem
« Reply #14 on: August 04, 2011, 10:13:05 am »

do cavies actually produce a unit of meat?  I know rabbits don't. . .
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