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Author Topic: Games you wish existed  (Read 915563 times)

deathpunch578

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Re: Games you wish existed
« Reply #7830 on: February 28, 2018, 01:00:33 pm »

I wish there was a game like witcher and monsterhunter on a world wide scale (an entire planet basically), but it also functions like runescape (players having jobs like cooks, potion brewers, farmers, etc.).

I just kinda want an mmo were there are no npcs, just players
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RAM

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Re: Games you wish existed
« Reply #7831 on: February 28, 2018, 03:34:16 pm »

I wish there was a game like witcher and monsterhunter on a world wide scale (an entire planet basically), but it also functions like runescape (players having jobs like cooks, potion brewers, farmers, etc.).

I just kinda want an mmo were there are no npcs, just players
The big problem with that is incentives. N.P.C.s provide arbitrary conflict and purpose without needing any gameplay elements of such. To actually get the gameplay to have reasons for players to get other players to do things, without forcing players to sit around doing nothing while waiting for other players to show up to do things... it is difficult. And then to provide all the little details without providing all the little frustrations. An N.P.C. can easily have unlimited healing items or ammunition, a player has to either make vast quantities of the most basic items which would be repetitive, have an infinite fountain of them which would likely be exploited somehow, or just not have low-level consumables, which could be cool, but would be difficult to sell, especially in the world of microtransactions...

And then there is the issue of "you must be this tall to enter" which can be annoying. The warrior needing to bring a merchant into the forest in order to pick flowers because the game arbitrarily splits players into warriors and merchants with different skills, even though the warrior thinks that picking flower looks pretty easy, and might even be willing to buy the skill if there was the option to do so, but they can't, because the needs of the game economy is imposing into character growth.

I am not saying that it couldn't be done, just, well, there are a lot of difficulties to overcome.
...
I vaguely suspect that Ultima Online might have been like that?
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deathpunch578

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Re: Games you wish existed
« Reply #7832 on: February 28, 2018, 03:59:57 pm »

I was thinking more along the lines of players building their own cities and towns and conflict coming from x political thing (people going to war for resources, banning x race from the city, revolts, etc.) or from monsters attacking towns and killing people.
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Urist McScoopbeard

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Re: Games you wish existed
« Reply #7833 on: February 28, 2018, 04:26:37 pm »

There's that Dead State zombie game?
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Ai Shizuka

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Re: Games you wish existed
« Reply #7834 on: February 28, 2018, 04:26:58 pm »


I vaguely suspect that Ultima Online might have been like that?

UO was almost entirely player-driven, but it still had NPCs.
Merchants for basic stuff, the banker, guards.
Also, player-owned NPCs to sell stuff to other players.


Deathpunch: Eve online fits your description. Everything, from bullets to spaceships, is crafted by players and null-sec space is entirely controlled by players, organized in corporations and alliances who control their own portion of the game universe.
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deathpunch578

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Re: Games you wish existed
« Reply #7835 on: February 28, 2018, 04:37:55 pm »

Eve online fits your description. Everything, from bullets to spaceships, is crafted by players and null-sec space is entirely controlled by players, organized in corporations and alliances who control their own portion of the game universe.
I'm going to javelin to give that a look then, but I want something on the scale of that as a fantasy game (probably because I've been on a fantasy binge)
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Ai Shizuka

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Re: Games you wish existed
« Reply #7836 on: February 28, 2018, 04:56:20 pm »

If you are going to try it, be warned that the tutorial missions give you an idea of the main game mechanics and possible activities, but the "real" Eve experience comes from players interaction.
I played it at various stages, but never more than a couple months because I never joined a corp. Playing on your own may become quite dull and frustrating.
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JimboM12

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Re: Games you wish existed
« Reply #7837 on: March 01, 2018, 08:11:16 pm »

i had a weird dream of a game. (one could call it a vision)
this is a giant wall of text and it's a bit disjointed; its coming directly from the gaming gods here  ;)

its essentially mount and blade comboed with dwarf fortress or perhaps ultima online? you'll see as i explain

Spoiler (click to show/hide)
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Egan_BW

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Re: Games you wish existed
« Reply #7838 on: March 17, 2018, 08:46:26 am »

Not exactly a full game idea, but I just had a bit of a brainstorm on how you could introduce melee sneak attacks in a multiplayer game that actually depends on your enemy not knowing that you're there, rather than merely getting behind them in combat for a backstab: If you're holding any melee weapon, you can charge up a finisher attack. You're totally immobile while charging up, but when you release it you'll dash forwards a ways. If you hit an enemy with it and they're not blocking, you'll go into an animation and instakill them. If they're blocking when you hit them or they hit block while you're in the animation, you'll get countered and take a lot of damage. The animation is slower if you're using a big long weapon like a warhammer and shorter if you're using a small weapon like a dagger, giving the target less time to react. This means that if you try to use it in direct combat the enemy will almost certainly see it coming and punish you, while if you use it in an ambush where they don't know there's an enemy around you can stealth kill them. And small weapons like knives are actually better for stealth because the victim is less likely to be able to react in time if they don't see it coming.

This is most relevant to the idea of a melee-focused battle royale game, which IS something I wish existed. But could possibly be applied to anything else, like an action MMO or something.
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Re: Games you wish existed
« Reply #7839 on: March 18, 2018, 06:13:10 pm »

Dominions 5, with more simulation/God-game elements, and less micromanagement. Oh, and complex pre-made AI algorithms!
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Re: Games you wish existed
« Reply #7840 on: March 30, 2018, 11:58:04 pm »

A first-person group PvE FPS with RTS elements.

Yes, I realize this is basically "all of the games at once," bear with me.

Ok, so you as players are a team of space special forces drop-shipping onto an enemy planet. One of you is the commander; the rest of you are specialists (built by selecting techniques from a skill tree). All of you are on the battlefield, fighting NPCs, defending points, and collecting resources that allow you to expand the foothold. Some things call for group action, some things allow players to split up.

Base building is minimal; it's not really the goal here.
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RAM

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Re: Games you wish existed
« Reply #7841 on: March 31, 2018, 12:25:26 am »

There are some first-person base-building combat things with bots... Never heard of a proper PvE one. I recall a starcraft II map that was sort of like that, but Starcraft II is not good at F.P.S....
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Urist McScoopbeard

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Re: Games you wish existed
« Reply #7842 on: March 31, 2018, 12:30:00 am »

I would like a wave defense game, except instead of tower defense or emphasis on melee combat, you're tasked with fortifying and refortifying a large, broken expanse of terrain that will be assaulted across the line.
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RAM

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Re: Games you wish existed
« Reply #7843 on: March 31, 2018, 01:39:40 am »

I would like a wave defense game, except instead of tower defense or emphasis on melee combat, you're tasked with fortifying and refortifying a large, broken expanse of terrain that will be assaulted across the line.
I am not entirely clear on this concept. How would you compare it to Factorio or They are Billions?
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Urist McScoopbeard

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Re: Games you wish existed
« Reply #7844 on: March 31, 2018, 12:08:56 pm »

I would like a wave defense game, except instead of tower defense or emphasis on melee combat, you're tasked with fortifying and refortifying a large, broken expanse of terrain that will be assaulted across the line.
I am not entirely clear on this concept. How would you compare it to Factorio or They are Billions?

Dissimilar. No grid. No turrets. I'm talking you have a regiment of men and weapons to position and the ability to place a limited number of fortifications. Think more like Men of War's map editor. If you're unfamiliar, check out DiplexHeated's defense videos. Problem with Men of War is that it obviously wasn't built for this wave-defense idea. Unit's aren't great at taking cover or acting intelligently. Maybe think more Red Orchestra 2.
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