It was recommended to me that I put my script request here.
I'd like to be able to disable and reenable [can_speak] tag of a creature in adventure mode. The goal here is to butcher your sentient enemies (say, elves) after killing them to make armor out of them. The [intelligence] tag might work too? I don't know much about memory editing, but apparently my obsession can only be solved by a lua script, removing the tag before butchering, and then putting it back, (I think it would be can_speak or intelligence), to continue playing the game.
I would very much appreciate if anyone has the spare time the help me out. If not, any scripting resources that would help me accomplish this would be very helpful. Thanks to anyone willing to help make adventure mode just a little more dwarfy! Elf leather quivers for everyone!