I have multiple things I'd like some help with; I'll try to section them out. I'm trying to make something, so I'll start with the basics, to see if it's possible.
Given the category and nature, both answers and discussion will be appreciated. Feel free to not read the entire post, and just reply to part of it, if you want.
1: Basic Water
Does 1 bucket of water = 1/7 of water? If not, what are the values?
Is 7/7 a direct 7x multiplication of 1/7 ? 2/7 is 1/3 of 6/7 ?
Water evaporates at 2/7 and less, but not at 3/7 and more, correct?
You can set pressure plates to trigger when a certain depth of water is above them, can you not? The wiki isn't clear about that.
2: Water Movement
If you have a steady level of water (for example, 3/7) it will not move by itself.
If there is one tile with more (ex 4/7) that quantity will move around.
Are these statements correct?
3: The Cycling Repeater
I will be working off of the assumption that everything above is correct; if it's not, I'll revise my plans.
A certain one-tile wide, looping path (probably a square) will be covered in pressure plates; these activate at 4/7 water, are inactive/reset at 3/7.
The path will be filled, via pond designation, to an even 3/7 throughout. Alternatively, a (less wide) container above the path will be filled to the correct amount - 3/7 for each tile - and then dumped in. This will help prevent evaporation. Note that the container would not have 3/7 on a same number of tiles, but rather will be 3 water units full per tile of the path.
The path will be evenly full of 3/7 water. One unit of water is then added. 4/7 of water will cycle through the path, forced to go in the round - cycling - due to the water movement "laws," rather than moving back and forth randomly.
Each pressure plate will have been linked to a spike on a similar path somewhere else. Thus, as the water cycles, so will the spikes.
4: What I need to know from this
1) Will this work at all? Please tell me in which ways I'm wrong, and if there are any alternative "fixes."
2) If I use the dumping method, will the water be transferred reliably, or will there be some loss/odd displacement?
3) The water path: What is to be done about corners? Will the water move straight and orthogonally around corners, or will I have to cover the corners, making the water move diagonally? Realizing this would probably result in odd movement, as water is affected by diagonal movement.
4) Time: How would this affect the spikes? How quickly will they raise and lower? With the pressure plates as they are, will I have to make two "moving tiles?" One for raising and one for lowering.
Lastly, just a thanks for everyone who will actually help me, pop by to offer suggestions, and other posters. If any clarification is needed, just ask. I know exactly what I want to do, just not fully how to do it, or how to best explain it.