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Author Topic: Your Gamer Quirks  (Read 2482 times)

Shanba

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Re: Your Gamer Quirks
« Reply #30 on: April 08, 2008, 01:59:00 pm »

I always have exactly one herbalist and at least one hunter (on maps where it's applicable)

I customise any immigrant's profession name to the job I intend for them to do. If I want them to do a job for which I already have a skilled worker (miner, say) they get the tag apprentice miner.

I build workshops outside as a temporary measure and never get round to bringing them back in.

I almost always do my farming outdoors because it's simpler.

Apart from that, symmetry, annoyance at loose stone...

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termitehead

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Re: Your Gamer Quirks
« Reply #31 on: April 08, 2008, 02:49:00 pm »

I have nearly all the same quirks listed:

> Same stone throughout - I'll carve down walls and rebuild them with the correct stone.
> Symmetrical rooms - everything is 6x6 except dwarf rooms - I'll build enough 2x2 dwarf rooms to keep the pacing of 6x6 rooms so I don't get off
> I always place all my workshops on the north side and the living space on the south side with a "green space" in between to keep things happy.  Dwarven green space == booze storage and dining hall w/entrance.
> I also always have an over-elaborate entrance and nothing built on the top 2 z-levels for safety reasons; no secondary entrances.
> After everything is set up I will begin production on a huge city building project above ground with mansions, markets, housing districts, canals & bridges (if possible), walls and towers, a goblin sacrificial tower (max z-level for max splatter), a keep and a temple.  Nobody will live or do anything up here - simply for looking awesome.  Actually the sacrificial tower gets a lot of use once the sieges start and I need to unload cages.
> After the major roadways are set up above ground in the city I will build 3+ tile wide roads to each side of the map carving through mountains and bridging rivers.  I usually try to note where migrants and caravans arrive from.

McDoomhammer

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Re: Your Gamer Quirks
« Reply #32 on: April 08, 2008, 06:37:00 pm »

I tend to have a medium-sized brigade of engravers- most with other professions when I don't need anything done.  I regard it as quite an honorable profession.
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Jay

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Re: Your Gamer Quirks
« Reply #33 on: April 08, 2008, 07:37:00 pm »

I tend to carve out way too many 5x5 rooms for all my workshops.  As in, I over-designate and end up using a lot of them for stockpiles rather then workshops.
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McDoomhammer

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Re: Your Gamer Quirks
« Reply #34 on: April 09, 2008, 06:45:00 pm »

I didn't realise you could view your dwarves personalities before embarking.

Now I'm going to wind up carefully matching their professions to their personalities...

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DJ

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Re: Your Gamer Quirks
« Reply #35 on: April 09, 2008, 08:12:00 pm »

I can't bring myself to butcher kittens. I butcher them when they grow into cats, but even then I don't enjoy it.
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axus

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Re: Your Gamer Quirks
« Reply #36 on: April 10, 2008, 02:38:00 pm »

I never euthanize injured dwarves or kill nobles.  I think everyone else is quirky for doing it ;p
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Alfador

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Re: Your Gamer Quirks
« Reply #37 on: April 10, 2008, 03:22:00 pm »

I have a tendency to abandon and generate a new world rather than try to fix a fortress where the layout is too broken--like the time I designated and dug out a 40x40 dining room, only to find that the far corner of it was half unengravable soil...

...also, I like microcline. I like that cyan adamantine-esque color. I use it for roads, trade depots, and other non-hidden fun stuff.

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