(You may have noticed the simplification of combat and shortening of turns. Sorry, but I need to.)
BrokenHold Nirathi(Nirur Torir)
((You were
extremely lucky. Had those rolls been too bad, the titan would be inside, have a disease, children, and the traps would have triggered on you.))
(6) You think about the safety of the eggs and decide that the eggs are safer where they are. The dwarves would probably knock them over. The titan couldn't possibly get that far deep...
(6) Your role in this situation is to stay near the militia and bring them back to safety if they're dying or too injured and also to heal them. You run towards the depot, all the while the civilians are rushing to the safe areas. Once you get to the depot, you find a large number of dwarves readying defenses and several of them marching out to the Trap Fields just outside the Fort...(6) The Titan seems to be alone, and non-disease bringing. It doesn't seem to have any spawn either...But the militia-commander says that it has several slaves with it. He also tells you to go out there and recover any injured dwarves.
You leave the safety of the Fort and enter the Trap Fields. These traps are usually disabled, but can bet put on in a pinch. (6) You don't trigger any at all and soon enough you find a group of dwarves fighting off some goblins. (3) Neither side seems to be winning...Where's the titan anyway?
Astaroth(tomas1297)
You run pass the guarding dwarves and into the gates-which immediately close. Looking around, you see an old ruin of sorts-ancient structures of a long dead people. (1) You don't have time to think up of scenarios before something comes and attacks. (3) It's the size of a human with a strange squid-like head with an insectoid body. (1vs6) It jumps onto your back before you can even react! (6) Luckily however, it has little offensive capabilities, only doing 5 damage to you.
-5 hp
(1) You try to shake it off your back but fail utterly. (1) It screams something foul and dark, causing you pain and attracting more of it's demented brethren.
-15 hp
The Prisoner Conchobar (Sinpwn)
(4) You look at the golden rods and analyse them. Nope, just your average floating decor. You take a sip from the Fount (2)….AAGGHHH!! It burns of acid and holiness.
"Fool. You don't truly think it would be this easy, did you?
-30 hp
+3 mp
The WatcherSchketz(Shiney)
Throughout the journey, you question your little friend. He's visibly annoyed but you don't seem to notice this at all.
He tells you his master is in trouble, he was kidnapped as a child some time ago and is now looking for a way for revenge. The elf has been sent out by himself because the Master believed he looked the most inconspicuous. He tells you he's from Illyria. He refuses to answer anymore questions.
Eventually, the two of you arrive at what seems to be yet another forest, no different from the last one. He tells you however that under it is something of interest, a whole city. He leads you to one entrance, big enough for a dragon.
The PackAlterix(Alkyon)
With this little problem being finished, you say goodbye to your sibling and head off east. You travel for days, around a week you believe. (4) As you fly, you see something- a ruin. It's different than others though, for one thing it's shiny. The whole thing is shiny. Not with clay and glass but white gold! (4) You control yourself and cautiously fly down.
Acheran(Tarran)
As you talk to the peasants, Azkul suddenly struggles and pushes all of you off! He doesn't fight however, rather he flies off. Bastard.
"Um, sir Acheran, are you going to go after him? I'm sure the arch-duke would be thankful, not to mention us of this village."
Koraeleth(Yoink)
You look around with an evil grin, (4) and see little of great danger. However, you do see two chests that probably contain something important. But you W̢̛ͥͦ̆̿͗̿̓̾̈͡҉̧̭̪̤̰̬̥͉͓̝̫̹̼Ȩ̸̶̶̘͓̼͉̳͓̗̳͉̞͈̑͒ͮͯ̊ͥ͛͒͋ͭ͒́ͨ̚̚͠ must eat! You take a corpse and fly off to a nearby ledge and feast. Glorious flesh it ta-memories pass. Of undead hordes and a doomed city…Sharing a mind can get some time getting used too...
Jaxar(Spaghetti7)
(4) You and your brother follow the man. You notice that everything looks old and worn and the candles are giving off light-but they emit no flame. The man brings both of you to a large spherical room. There is some kind of…rune in the centre.
"Now, both of you may be wondering why I have brought you two here…Well you two have been chosen to serve…the Great God of All! None get this chance! Do you accept?"
The man talks erratically and with a lisp. The whole room is dusty and you notice damaged paintings and objects scattered on the floor.
Kefka(Firelordsky)
(4) You and your brother follow the man. You notice that everything looks old and worn and the candles are giving off light-but they emit no flame. The man brings both of you to a large spherical room. There is some kind of…rune in the centre.
"Now, both of you may be wondering why I have brought you two here…Well you two have been chosen to serve…the Great God of All! None get this chance! Do you accept?"
The man talks erratically and with a lisp. The whole room is dusty and you notice damaged paintings and objects scattered on the floor.
The MonsterAzkul(Azkul)
(5) vs (1+2)
You erupt like a newly-born volcano god and take Acheran by surprise, as well as the traitorous peasants. Not time to fight, you decide. You fly off back to Fare, where your slaves are still loyal...somewhat.
HP: 19/59
BP: 3/15
Stats:
[+1]Strength: 67
Agility: 45
[-1] Intelligence: 35
[+1] Toughness: 75
[+1] Charisma: 65
Evilness : 60
[1]Intimidation: 70
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5
Breath: 1d20 / Fire / Ready
Misc Stats
Fame: 0
Cruelty: 54
Trustworthyness: 40
Body:
Head: Rough
Horns: Small horns
Claws: Long claws
Scale Color: Red
Body length: Long
Spine stiffness: Standard
Tail: Long
Breath: Fire!
Traits:
Weakened- Your wounds have not completely left you. -3 strength
Insane- Your actions are prone to coming out...different from what was expected.
Shared-Mind- Your actions may be...vetoed by the Other One.
Knowledge:
Fractured Memories- Your memories are mixed...you have memories of both Koraeleth and this Other One...although they make no sense at all.
Relations
Mother/??? +10
Sibling/Koraeleth Self
Sibling/Gravnoth -4
Sibling/Kefka +0
Sibling/Jaxar +0
Sibling/Azkul -2
Sibling/Alterix +0
Sibling/Acheran -1
Wealth
Gold:
Artifacts:
Memory of Twilight- Shows a memory of a long dead mage which may be useful. May induce insanity.
Total:
Holdings:
Retainers:
Location:
HP: 44/44
BP: 15/15
Stats:
Strength: 50
Agility: 51
[+1] Intelligence: 65
Toughness: 55
[+1] Charisma: 65
Evilness : 45
Intimidation: 40
Combat Stats:
Claws: 2d3
Bite: 1d12
Tail: 2d5+5
Ram: +2
Breath: ?d? + 1 to hit / Prismatic / Ready
Misc Stats
Fame: 0
Cruelty: 48
Trustworthyness: 58
Body:
Head:Rough
Horns:Single-horn
Claws:Normal claws
Color:Chromatic
Body:Short
Spine:Standard
Tail:Blade
Breath:Prismatic
Traits:
Knowledge:
Derenian Mastery= Ability to speak Derenian.
Relations
Mother/??? +10
Sibling/Gravnoth +1
Sibling/Koraeleth +1
Sibling/Kefka Self
Sibling/Jaxar +8
Sibling/Azkul -1
Sibling/Alterix +3
Sibling/Acheran +4
Wealth
Gold:
Artifacts:
Total:
Holdings:
Retainers:
Location: Strange Prison.
HP: 56/72
BP:15/15
Stats: (Dangerously high stats)
[+2] Strength: 92
[-1]Agility: 44
[-1] Intelligence: 25
[+2] Toughness: 90
[-1] Charisma: 30
Evilness : 50
Intimidation: 50
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5+5
Ram: +2
Breath: 1d10vsSmall, 1d20vsLarge / Sonic / Ready
Misc Stats
Fame: 0
Cruelty: 50
Trustworthyness: 50
Body:
Head: Rough
Horns: Single Horn
Claws: Long
Scale Color: Chromatic
Body length: Long
Spine stiffness: Standard
Tail: Blade end
Breath: Sonic
Traits
Trained- +3 strength.
Knowledge
Relations
Mother/??? +10
Sibling/Koraeleth -1
Sibling/Gravnoth -1
Sibling/Kefka +8
Sibling/Jaxar Self
Sibling/Azkul +0
Sibling/Alterix +0
Sibling/Acheran +0
Wealth
Gold:
Artifacts:
Total:
Holdings:
Retainers:
Location: Strange Prison
Mother's Lair-Main Chamber.
HP: 34/72
Stats:
[+2] Strength: 90
[+2] Agility: 85
[-1] Intelligence: 35
[+2] Toughness: 90
[-1] Charisma: 30
[1] Evilness : 82
[1] Intimidation: 78
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5+5
Breath: None
Misc Stats
Fame: 3
Cruelty: 60
Trustworthyness: 40
Body:
Head:Very Rough
Horns:Large Horns
Claws:Long Claws
Scale Color: Black
Body length:Long
Spine stiffness:Standard
Tail:Blade End
Breath:None
Traits
Hard Fighter- You have fought your first real fight. While it was just very savage play by dragon standards, it has taught you a valuable lesson. +1 to initiave rolls.
Feared- You are feared by the locals. They are more intimidated by you and in dragons in general
Knowledge
Derenian Understanding- You can understand Derenian.
Relations
Mother/??? +1
Sibling/Gravnoth -1
Sibling/Koraeleth -1
Sibling/Kefka +3
Self/Jaxar -1
Sibling/Azkul +Self
Sibling/Alterix -2
Sibling/Acheran -2
Wealth
Gold:
Artifacts:
Total:
Holdings:
Fare
Retainers:
Location:Gurten
Fare
HP: 25/45
BP:15/15
MP: 12/12
Stats:
Strength: 52
Agility: 45
[+2] Intelligence: 83
Toughness: 55
Charisma: 50
[1] Evilness : 60
[1] Intimidation: 65
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5
Breath: 1d10 / Energy / Ready
Misc Stats
Fame: 0
Cruelty: 50
Trustworthyness: 55
Body:
Head: Standard.
Horns: Large horns.
Claws: Long claws.
Scale Color: Purple.
Body length: Short.
Spine stiffness: Stiff.
Tail: Standard.
Breath: Energy.
Traits:
Thirst for Knowledge- You have a love of knowledge. You will go to great extents to increase your knowledge.
Trained- +2 strength
Learned- +3 intelligence
Knowledge:
Uthold Dabbling- You can understand a bit of Uthold
Gerol Understanding- You can understand Gerol
Derkoph Understanding- You can understand Derkoph
Derenian Mastery- You can understand Derenian perfectly
Yahaad Mastery- You can understand Yahaad perfectly
Kringi Mastery- You can understand Kringi perfectly
Spells
Heat- Makes the object or organism feel a hot sensation. 4MP
Sloth-Makes the target feel tired and lazy. 7MP
Harden- Increases the toughness of the target for a time. 4MP
Relations
Father/??? +10
Companion/Eder Carinn +8
Companion/Murcas Vasill +8
Wealth
Gold:
10
Artifacts:
Old suit of Dragon Armour
Total:
Holdings:
Retainers:
Eder Carinn
Murcas Vasill
Location:
In BrokenHold Foreign Quarter.
HP: 11/41
BP:15/15
MP:12/20
Stats:
Strength: 50
[+1] Agility: 65
[+1] Intelligence: 75
Toughness: 50
Charisma: 60
[2] Evilness : 87
[1] Intimidation: 72
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5+5
Breath: 1d10 / Death / Ready
Misc Stats
Fame: 6
Cruelty: 53
Trustworthyness: 55
Body:
Head: Very rough
Horns: Large horns
Claws: Long claws
Scale Color: Black with green veins, that seem to pulse radioactively.
Body length: Long
Spine stiffness: loose
Tail: Blade end
Breath: Death
Traits:
Elf-eater= You have a taste for elves and their blood. +10 intimidation when dealing with elves and +5 evilness.
Magic-eater= You consume magic as if it was food.
Knowledge:
Illyrian Mastery- You can understand Illyrian perfectly
Spells
Flame- Inflicts small amounts of fire damage on target. 3MP
Heavy Winds- Summons up a great wind on to the area. 6MP
Dominate Wildlife- Makes certain creatures unaggressive or stationary. 5MP
Dominate Sentient- Makes sentient creatures willing to listen to you more often. 10MP
Relations
Mother/??? +10
Crown Princess/Endra Gelos -6
Oracle/Felos Arjgen -3
Scholar/Felon Triffi +3
Wealth
Gold:
Artifacts:
Violet Stone- Can be used to store 10MP
Ancient Dragon Helm- Protects your face
Total:
Holdings:
Retainers:
Losan Triffi
Location:
In Elven Fortress of Auchindon
HP: 64/64
BP:15/15
Stats:
Strength: 55
Agility: 45
[+1] Intelligence: 75
[+1] Toughness: 80
Charisma: 55
Evilness : 63
[1] Intimidation: 75
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5+5
Breath: 1d15 / Lightning / Ready
Misc Stats
Fame: 3
Cruelty: 52
Trustworthyness: 50
Body:
Head: Very Rough
Horns: Large
Claws: Long
Scale Color: Chromatic
Body length: Long
Spine stiffness: Normal
Tail: Bladed End
Breath: Lightning
Traits
Treasure Hunter- You have a love of treasure. You will go to great extents to increase your wealth and knowledge.
Knowledge
Elmstone Mastery- You can use the Elmstone to create maps and sketches to ease travel. It requires flames to function.
Derenian Understanding- You can understand Derenian.
Relations
Mother/??? +10
Sibling/Koaeleth +0
Sibling/Gravnoth +0
Sibling/Kefka +2
Sibling/Jaxar +1
Sibling/Azkul +1
Self/Alterix Self
Sibling/Acheran +9
Wealth
Gold:
5 Derenian gold
Artifacts:
Elmstone- Can act as a torch by sucking out flames. Can act as a map and a magical "camera".
Ring of Kevin's form- Allows the user to take the form of a peasant named Kevin. Long dead.
Holdings:
Retainers:
Location: Gurten
Mother's Lair-Main Chamber
HP: 45/45
BP:15/15
MP: 10/12
The only female
Stats:
Strength: 41
Agility: 41
[+2] Intelligence: 87
Toughness: 55
[+1] Charisma: 65
[1] Evilness : 20
[1] Intimidation: 20
Combat Stats:
Claws: None
Bite: 1d12
Tail: 2d5+1
Ram: +2
Breath: Heal 1d20 / Life / Ready
Misc Stats
Fame: 0
Cruelty: 50
Trustworthyness: 60
Body:
Head: Smooth All-Around
Horns: Single
Claws: None
Scale Color: White
Body length: Long
Spine stiffness: Stiff
Tail: Spike
Breath: Life
Traits
Superintelligent- Your far too smart for your age. Such a strange child...
A little training- +1 strength, +1 agility
Knowledge
Gerol Understanding- You can understand Gerol
Kringi Mastery- You can understand Kringi perfectly
Derkoph Mastery- You can understand Derkoph perfectly
Astuth Understanding- You can understand Astuth perfectly
Yahaad Understanding- You can understand Yahaad
Spells
Human Form- You can turn into a human for a short period of time. 2MP
Dwarf Form- You can turn into a dwarf for a short period of time. 2MP
Hide-You can make your self unseeable for a short period of time. 4MP
Glow- You are able to make the target glow for a period of time. 2MP
Telekinesis- You can control objects from a distance with magic. 3MP
Relations
Mother/"Arleana" +10
Historian/Olon Astuk +6
Militia/Kosoth +4
Friend/Bombuk +5
Friend/Estif +5
Friend/Urn +5
Friend/Moras +4
Friend/Golt +5
Friend/Tris +4
Overseer/Frestag +3
Mayor/Oret -1
Clerk/Murit -1
Wealth
Gold:
Artifacts:
Total:
Holdings:
Retainers:
Location:In the Boars Garden.
[/spoiler]
HP: 60/60
BP:15/15
Stats:
[+1] Strength: 75
Agility: 45
Intelligence: 60
[+1] Toughness: 75
Charisma: 60
Evilness : 48
Intimidation: 50
Combat Stats:
Claws: 2d3
Bite: 1d12
Tail: 2d5+3
Breath: None
Misc Stats
Fame: 1
Cruelty: 39
Trustworthyness: 60
Body:
Head: Standard
Horns: Small horns
Claws: Normal claws
Scale Color: Brown
Body length: Standard
Spine stiffness: Standard
Tail: Mace end
Breath: None.
Traits:
Merciful- In contrast with one of your siblings, you are well liked by the surrounding villages; although they would wish that you would help them more often.
Charismatic- You have a natural way of talking with people
Knowledge
Derenian Understanding- You can understand Derenian.
Relations
Mother/??? +10
Sibling/Gravnoth +1
Sibling/Koraeleth +0
Sibling/Kefka +3
Sibling/Jaxar -1
Sibling/Azkul -2
Sibling/Alterix +8
Self/Acheran Self
Friend/Drevis Soren + 5
Wealth
Gold:
Artifacts:
Total:
Holdings:
Retainers:
Location:
Gurten
HP:32/32
Name: Schketz
Gender: Female
Stats:
Strength: 45
[+2]Agility: 85
[+1]Intelligence: 64
Toughness: 40
[+1]Charisma: 61
Evilness: 50
Intimidation: 50
Combat Stats
Claws: 3d3
Bite: 1d12
Tail:2d10
Breath: None
Body:
Head:Smooth
Horns:No Horns
Claws:Long Claws
Scale Color:Purple
Body length:Short
Spine stiffness:Loose
Tail:Blade End
Misc Stats:
Fame: 0
Cruelty: 50
Trustworthyness: 50
Traits:
Knowledge:
Feram Mastery- You can understand Feram perfectly
Varian Mastery- You can understand Varian perfectly
Yaj Understanding- You can understand Yaj
Morrosi Understanding- You can understand Morrosi
Illyrian Mastery- You can understand Illyrian perfectly
Relations
Mother/Maetha +10
Patron/King Deras II +5
Friend/Crown Prince Garrin +4
Mentor/Viscount Horrin +3
Critic/Viscount Delos -4
Friend/Urin Havas +2
Wealth
Gold:
Artifacts:
Total:
Holdings:
Retainers:
Location: Flying above a forest.
[/quote]