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Author Topic: Comrade Shook and his very angry pixels  (Read 16540 times)

Shook

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Re: Comrade Shook and his very angry pixels
« Reply #120 on: June 13, 2012, 03:11:22 pm »

Not at the moment, that's just the laser graphics used by the second boss in my game. Besides, if i do lasers in Cortex Command, i make them via glows and "for" loops, since it's way more flexible that way. :P
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Quote from: Girlinhat
It may be worthwhile to have the babies fall into ring of fortifications or windows, to prevent anyone from catching and saving them.
Quote
[01:27] <Octomobile> MMM THATS GOOD FIST BUTTER

GlyphGryph

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Re: Comrade Shook and his very angry pixels
« Reply #121 on: June 13, 2012, 08:11:13 pm »

Here's what I saw.

Mostly because I'm wondering if the forums will resize it again, and what that would do. :P



Edit: Hah, yeah, now it's double-resize for me.
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Shook

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Re: Comrade Shook and his very angry pixels
« Reply #122 on: June 20, 2012, 10:23:36 am »

Oh, lol. I can see what you mean when it's resized like that, scaling artifacts suck. :P

In other news, here's a blue dargon.



In an ever so slightly more realistic (can mythical creatures even be realistic?) manner than usual. And by that, i mean it doesn't have googly eyes.
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Quote from: Girlinhat
It may be worthwhile to have the babies fall into ring of fortifications or windows, to prevent anyone from catching and saving them.
Quote
[01:27] <Octomobile> MMM THATS GOOD FIST BUTTER

Hubris Incalculable

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Re: Comrade Shook and his very angry pixels
« Reply #123 on: June 20, 2012, 10:36:53 am »

He looks like he's wrinkling his nose at some smell.
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Shook

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Re: Comrade Shook and his very angry pixels
« Reply #124 on: June 20, 2012, 11:28:16 am »

If your nose was bigger than your brain then you'd be wrinkling it too.

:P

I see what you mean, and I CANNOT UNSEE IT. I don't even know why i compulsively place those ridges/wrinkles on the snout, but it feels right to do. Somehow. Perhaps it is to give an indicator of the snouts curvature??? (when all you have is an outline it can be difficult to imagine)
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Quote from: Girlinhat
It may be worthwhile to have the babies fall into ring of fortifications or windows, to prevent anyone from catching and saving them.
Quote
[01:27] <Octomobile> MMM THATS GOOD FIST BUTTER

Headhanger

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Re: Comrade Shook and his very angry pixels
« Reply #125 on: June 25, 2012, 07:51:11 am »

Hey Shook - have you ever heard of Picture Wars?

With your penchant for pixel art, you might like it.
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Powder Miner

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Re: Comrade Shook and his very angry pixels
« Reply #126 on: June 26, 2012, 04:25:40 pm »

You should do some sort of story or something with your characters if you ever have the time, because they're all amazing.
ALL OF THEM.
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Shook

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Re: Comrade Shook and his very angry pixels
« Reply #127 on: June 28, 2012, 01:45:16 pm »

Thanks mate! Also, define story.

:U

I mean, i'm already writing a fairly long one in which some of the currently shown characters will be featured. I also kind of want to make pixely comics, but i don't have the patience for that.

@Headhanger: I have heard of it, sounds pretty neat. Not quite sure if it's my cup of tea, but i'll look into it at some point. An army of dorfs could be pretty fun to play around with. :P
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Quote from: Girlinhat
It may be worthwhile to have the babies fall into ring of fortifications or windows, to prevent anyone from catching and saving them.
Quote
[01:27] <Octomobile> MMM THATS GOOD FIST BUTTER

Shook

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Re: Comrade Shook and his very angry pixels
« Reply #128 on: September 09, 2012, 12:01:53 pm »

AND NOW FOR MORE PIXELS

- Made for an art trade with this lass. What did i get? Well, god tier things.

- Made for LordDullard's Kickstarter. I thought like "CULT? CULTIST, ROBES!!" and then made this. I don't really like the walls, but that's a bit late to change now.

- Another thing for that Kickstarter above. This time, i don't like the castle facade, it looks terrible. The foreground grass is also pretty iffy, but it's better than what i usually do.

- And the final thing made specifically for the Kickstarter. The only thing i don't really like about it is the dirt texture, otherwise i like how it turned out.

- Trying to solidify the design of EPRD. Went decently (even though the front view was nightmarish to get right), but it probably still needs some tweaking.

- Dinosaur, of course! What's special about this guy is the way i went about drawing him. I started out by stacking boxes and then fiddling with them to make them look like that. It also helped tremendously with the shading to actually have some shapes to go after.

- I don't quite know what to make of this.

- BUT THIS IS AN ANGRY ROCKET

- and one more dinosaur to the collection
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Quote from: Girlinhat
It may be worthwhile to have the babies fall into ring of fortifications or windows, to prevent anyone from catching and saving them.
Quote
[01:27] <Octomobile> MMM THATS GOOD FIST BUTTER

Xeron

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Re: Comrade Shook and his very angry pixels
« Reply #129 on: September 09, 2012, 01:18:26 pm »

love them all to hell.By the way
My first (crappy) attempt at pixel art.
Spoiler (click to show/hide)
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Ah, the spoils of pasting one self's face onto women's bodies...

Yoink

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Re: Comrade Shook and his very angry pixels
« Reply #130 on: September 09, 2012, 04:10:59 pm »

Oh my, that last dinosaur is a classic! :)
I just got caught up in this thread, I had a couple of new pages to enjoy.
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Booze is Life for Yoink

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If there's any cause worth dying for, it's memes.

Shook

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Re: Comrade Shook and his very angry pixels
« Reply #131 on: September 21, 2012, 11:52:07 am »

Enjoy? Naw bro, it's "chug through". Thanks for the compliment, though! c:

@Xeron: That your first? I jelly, my first was like one million times worse, and that might be an understatement. Keep going like that and you'll be A++ in no time! (one thing though, mouths are rarely angular, so try smoothing out them curves by hand)

In other news...



boogiesaurus activated
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Quote from: Girlinhat
It may be worthwhile to have the babies fall into ring of fortifications or windows, to prevent anyone from catching and saving them.
Quote
[01:27] <Octomobile> MMM THATS GOOD FIST BUTTER

Reudh

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Re: Comrade Shook and his very angry pixels
« Reply #132 on: September 21, 2012, 07:42:21 pm »



boogiesaurus activated

Dat motion blur.

Yoink

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Re: Comrade Shook and his very angry pixels
« Reply #133 on: September 23, 2012, 06:08:10 pm »

Oh.. Oh my god. That is beautiful. Someone needs to invent animated T-shirts so I can wear that to a club.
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Korbac

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Re: Comrade Shook and his very angry pixels
« Reply #134 on: September 23, 2012, 06:25:11 pm »

Your last dinosaur in the picture - filled post looks like he needs to FIND THE COMPUTER ROOM, Shook. C:
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