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Author Topic: I modded in spoiler wood  (Read 1039 times)

roboHobo

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I modded in spoiler wood
« on: September 23, 2011, 06:53:12 pm »

I thought to add variety I'd mod in some kind of wood that could be used to make extremely powerful training weapons as a bit of a laugh. They grow deep underground.
I know adamantine is extremely light so I was going to do the opposite and make them basically slade trees.
They don't appear in the game though and I don't know why.
Spoiler (click to show/hide)
Edit: For testing I want them to apear everywhere. Later they'll go underground.
Edit2: So I tested them in arena and they weren't so good. Even after adding in the tags from slade they aren't so good. Anyways I updated the tags.
« Last Edit: September 23, 2011, 07:23:37 pm by roboHobo »
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Roraborialisforealis

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Re: I modded in spoiler wood
« Reply #1 on: September 23, 2011, 08:30:03 pm »

The use wood template makes certain attributes naturally... Assumed.
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Spoiler (click to show/hide)

vyznev

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Re: I modded in spoiler wood
« Reply #2 on: September 24, 2011, 08:30:25 am »

You could just try [USE_MATERIAL:WOOD:INORGANIC:SLADE] and tweak it from there.  That is, something like
Spoiler: Doesn't work (click to show/hide)
As for them not appearing, I'm not sure what's the issue there.  Certainly the [BIOME] and [SUBTERRANEAN_DEPTH] tags match those of standard deep trees, so they should grow happily together with nether-caps and blood thorns.  If you're seeing those but not heavy-caps, something's wrong.

Edit: I tested this, and it doesn't work.  Apparently, not only doesn't [USE_MATERIAL] work like that, but the "wood" apparently can't be used at all, at least in arena mode, unless it has the [WOOD] tag.  Sorry for wasting time.
« Last Edit: September 24, 2011, 02:42:57 pm by vyznev »
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Kweri

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Re: I modded in spoiler wood
« Reply #3 on: September 24, 2011, 11:40:16 am »

[TREE_TILE:?] should probably be [TREE_TILE:'?']
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Lazy_lizard

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Re: I modded in spoiler wood
« Reply #4 on: September 24, 2011, 12:58:43 pm »

[TREE_TILE:?] should probably be [TREE_TILE:'?']
It should be [TREE_TILE:63], 63 is the code for '?' in the character set.
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Putnam

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Re: I modded in spoiler wood
« Reply #5 on: September 25, 2011, 03:40:08 am »

[TREE_TILE:?] should probably be [TREE_TILE:'?']
It should be [TREE_TILE:63], 63 is the code for '?' in the character set.

Either [TREE_TILE:'?'] or [TREE_TILE:63] will work.

DNoved i

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Re: I modded in spoiler wood
« Reply #6 on: September 27, 2011, 05:37:37 pm »

I made a iron tree a while back which basically yields logs made entirely out of iron. Some interseting things to note about non-wood logs...

1)they can still be used to make ash and charcoal
2)they can be used at a carpenters shop to make iron beds
3)they can be melted down for 1/2 bar of iron at a smelter

To make the iron tree I just turned [TREE:LOCAL_PLANT_MAT:WOOD] into [TREE:INORGANIC:IRON]. I presume you could do the same with slade as well. 
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