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Author Topic: Toady will anthropomorphitize anything.  (Read 3463 times)

Captain Goatse

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Re: Toady will anthropomorphitize anything.
« Reply #15 on: February 24, 2008, 07:17:00 pm »

quote:
Originally posted by Dwarmin:
<STRONG>Behold the terror of the Lobsterman! Ten points for who can place the reference. I will mod these myself soon enough...
  </STRONG>

UFO II, Terror from the Deep. An horrible, slow, pretentious game tarnishing the name of his great predecessor. Badly tuned difficulty and stupid combat AI made this game a great, painful flop!!!

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Cthulhu

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Re: Toady will anthropomorphitize anything.
« Reply #16 on: February 24, 2008, 07:18:00 pm »

Molemen, Fishmen(I'a!), Pigmen, Earwigmen, Boston Terriermen, Bandicootmen, Zebramen, Wolfmen, Foxmen, Eaglemen, Skelkmen.
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Shoes...

Dwarmin

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Re: Toady will anthropomorphitize anything.
« Reply #17 on: February 24, 2008, 08:34:00 pm »

Captain Goatse wins ten points-Karmic points. He can redeem them in the next life.
It was a horrible game. I never got past the crippling research bugs. What a shame...theres no way to know what might have been.
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McDoomhammer

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Re: Toady will anthropomorphitize anything.
« Reply #18 on: February 24, 2008, 08:47:00 pm »

The lobstermen were evil.

Eeeeeeevil.


Happily, Apocalypse made up for it.

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"KILL, KILL, KILL! NOTHING SHALL STAND BETWEEN US AND THE CEREAL BAR!"
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Skanky

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Re: Toady will anthropomorphitize anything.
« Reply #19 on: February 24, 2008, 08:57:00 pm »

Were Apocalypse finished, it would have been even better.
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Dwarmin

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Re: Toady will anthropomorphitize anything.
« Reply #20 on: February 24, 2008, 10:24:00 pm »

I went ahead and made a Lobsterman-no pain, no bones, bleeds blue, amphibious, along with upper and lower pincers. Made it live in saltwater. I put it in the mod forum for critique.
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Quift

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Re: Toady will anthropomorphitize anything.
« Reply #21 on: February 25, 2008, 10:55:00 am »

quote:
Originally posted by Dwarmin:
<STRONG>I went ahead and made a Lobsterman-no pain, no bones, bleeds blue, amphibious, along with upper and lower pincers. Made it live in saltwater. I put it in the mod forum for critique.</STRONG>

could the blood be used to paint my floor purple together with regular blood? or would I be confined to use it above my noble execution device in order to repaint noble blood blue?

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Ioric Kittencuddler

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Re: Toady will anthropomorphitize anything.
« Reply #22 on: February 25, 2008, 11:16:00 am »

Snailmen roam freely there.
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Badfuzzy

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Re: Toady will anthropomorphitize anything.
« Reply #23 on: February 25, 2008, 11:46:00 am »

We need a ManBearPig.
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DJ

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Re: Toady will anthropomorphitize anything.
« Reply #24 on: February 25, 2008, 12:06:00 pm »

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Kagus

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Re: Toady will anthropomorphitize anything.
« Reply #25 on: February 25, 2008, 12:09:00 pm »

Half man, half bear, half pig, 120% pure evil.

Ioric Kittencuddler

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Re: Toady will anthropomorphitize anything.
« Reply #26 on: February 25, 2008, 12:56:00 pm »

That's a lot of halves.
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Hyperturtle

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Re: Toady will anthropomorphitize anything.
« Reply #27 on: February 25, 2008, 12:59:00 pm »

How about holy hoary marmot weremen?
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Earthquake Damage

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Re: Toady will anthropomorphitize anything.
« Reply #28 on: February 25, 2008, 02:07:00 pm »

quote:
Originally posted by Kagus:
<STRONG>Half man, half bear, half pig, 120% pure evil.</STRONG>

This is serial, guys!

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Metal Chao

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Re: Toady will anthropomorphitize anything.
« Reply #29 on: February 25, 2008, 02:22:00 pm »

Olms are cool.
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